LUT Translator Changelog

What's new in LUT Translator 2.08

Oct 31, 2014
  • Legalize function for truncating float LUTs to 0.0 - 1.0 value range
  • "Add matrix" function now computes input and output gamma individually and two matrices
  • 10.9 compatible UI

New in LUT Translator 2.07 (Mar 28, 2014)

  • Better support for Nucoda 3D LUTs
  • Matrix gamma is now input and output
  • New check box when importing LUTs to choose to read LUT sizes from header or override values
  • Bug fixes

New in LUT Translator 2.05 (Feb 14, 2014)

  • Improved 3D LUT reverse algorithem
  • Added the possibilty to create 3x3 matrixes
  • Added "Extract Sat" function
  • Added grid behind LUT curve view
  • Renamed "Extract Color" to "Extract 1D"

New in LUT Translator 2.03 (Dec 19, 2013)

  • added ilut and olut 1D LUT format DaVinci Resolve
  • added "Extract Color" and "Extract Luma" functions
  • manual sorting of the TableView by drag and drop
  • when loading LUTs, the format list get's sorted by file extension and the correct file extension gets selected

New in LUT Translator 2.0.1 (Jul 16, 2013)

  • added new "inverseLUT" functionality
  • changed "inverseLUT" to "reverseLUT"
  • added support for scratch float 3D LUTs
  • Bug fixes:
  • updated LUT template file because of minor rounding error

New in LUT Translator 2.0 (Jun 22, 2013)

  • Complete UI re-design
  • Multiple LUT files from the same format can be imported in one step
  • LUT files can be drag and dropped onto the application tableview
  • Added function "Invert LUTs"
  • Added formats: aftereffects3d and aftereffects1d
  • Added full support for "lut template file": With the LUT template file you can create 3D LUTs with any application which can read and write a 16bit Tiff file. Just load the LUT template file, add any correction including color keys and secondaries. Of course shape corrections "don't" work. Save the graded LUT template file as a 16bit Tiff file in the same resolution and load into LUT Translator using "Load LUT Template...".
  • Added LUTs for video level conversion, legal to full range, full to legal range
  • Additional formats in luther3d format now parsed automatically

New in LUT Translator 1.0.4 (Mar 16, 2012)

  • Minor bug fixes
  • Improved header string parsing for cinetal3d, fusion3d and scratch3d

New in LUT Translator 1.0.3 (Feb 23, 2012)

  • Added support for Scratch LUT formats

New in LUT Translator 1.0.2 (Dec 1, 2011)

  • Define size, mesh count and bit depth of all LUT formats before exporting
  • All LUT headers are parsed now