Allegorithmic Substance Designer 4.5.2 Build 14741

Professional application for texturing work
Substance Designer is a powerful cross-platform application that provides various tools for working with game or animation / VFX textures.

You will be able to work in a non-linear environment and to batch process meshes and textures, use a powerful image editor that is backed up by a smart paint system, and utilize versatile preset filters.

Allegorithmic Substance Designer is cross-platform and it works on Mac OS X and Windows. Binaries for the Windows platform are available on the project's homepage.

Main features:

  • Multi-Ouput
  • Optimized Pipeline
  • Real Time 3d Preview
  • Filter Design
  • Bitmap + Vector + Procedural
  • Mesh Extracted Information
  • Node-Based Editor
  • Tweaking
  • Batch Processing
  • Texturing Painkillers

last updated on:
November 18th, 2014, 9:22 GMT
file size:
184.2 MB
developed by:
Allegorithmic SAS
license type:
operating system(s):
Mac OS X 10.6 or later
binary format:
Home \ Graphics

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7 Screenshots
Allegorithmic Substance Designer - You will be able to use the comprehensive library of filers, effects and content into your project.Allegorithmic Substance Designer - The Rendering Engine window enables you to switch the rendering engine with ease.Allegorithmic Substance Designer - From the Tools menu, users are able to suspend the engine, flush the rendering engine and more.Allegorithmic Substance DesignerAllegorithmic Substance DesignerAllegorithmic Substance DesignerAllegorithmic Substance Designer
What's New in This Release:
  • Features:
  • [Library] Added Tile Random, Tile Sampler, Scratches generators / Curvature Smooth, Mask Builder filters
  • [3D View] Support more than 8 Samplers in shaders on MacOSX
  • [3D View] Store default shader in the project files
read full changelog

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