white_dune Changelog
What's new in white_dune 0.99 PL64
Oct 30, 2014- Added read, create and write support for X3D 3.3 nodes
New in white_dune 0.31 Beta 556 (Oct 16, 2013)
- Fixed error with double addChildren/removeChildren eventIns in Group node
- Made x3d/xml parser to default
- Deleted x3d/xml to x3dv converter
- Added "follow mouse" navigation icon
- Added inputdevice selection/settings dialogs
- Added animation support of mesh C source export
- Fixed problem in mesh creation of SuperEllipsoid
- Removed deprecated fields from Kambi extensions
- Added new Kambi extensions LocalFog.volumetric*
- Added animation support of mesh C++ source export
- Added workaround for failed floating point write
- Added bugfix for failed java source export
- Simplified inputdevice settings dialogs
- Added Transform based animation support of triangulated java source export
- Changed NurbsSurface conversion to a triangulated IndexedFaceSet node
- Fixed error when saving multiple input device settings
- Fixed crash when displaying Rectangle2D node
- Added missing Rectangle2D node to menu/icons
- Fixed error in ElevationGrid rendering
- Fixed crash when parsing a PROTO with a invalid type name
- Fixed crash when converting a superformula based node to NurbsSurface node
- Added translation of menus to french language
- Fixed problem about PROTO fields with different types under VRML97 Amendment 1 and X3D
- Added ColorInterpolator animation support to java source export example
- Added ScalarInterpolator animation support to java source export example
- Added multiple NurbsSurface handle selection with right mousebotton
- Added support for "SF" type animations to Open Wonderland export
- Fixed problem with multiple Coordinate handle selection
- Changed SuperEllipsoid mesh conversion to a triangulated IndexedFaceSet node
- Added "Go to TimeSensor" to 4kids menu
- Fixed handling problems of NurbsGroup
- Fixed crash related to the clipboard
- Fixed some VRML/X3DV file save confusion
- Fixed some memory related problems
- Changed "flatten" menupoints to move to/move by factor menupoints
- Reorganised "4kids" menus (to fit into 600 pixel height screens)
- Solved crash in mesh conversion
- Fixed X11 initialization error in MacOSX startup script
- Fixed missing early exit on a failed fieldpipe in a branch command
- Added Script node support to c/c++/java source export
- Fixed missing field TextureBackground.transparency
- Fixed wrong node class of Viewport node
- Added man page documentation about ROUTE and Script support of c/c++/java source export
- Added support for running "ant deploy" after exporting to Open Wonderland java source export
- Changed X3D/VRML97 Amendment 1 handling of controlpoint data
- Fixed wrong classtype for GeoCoordinate node
- Fixed problems with Catt8 export under M$Windows
- Changed default for handle epsilon
- Added full screen icon to 4kids gui
- Fixed missing redraw of fieldview window after using colorcircle
- Added node create by name menupoint to 4kids gui
- Fixed problem with missing update when saving a running animation
- Fixed missing update after flip commands
- Fixed missing NurbsSurface animation
- Fixed missing rendering of Fog node
- Fixed crash in setting controlPoint field of NurbsSurface
- Added example for some "MF" type animations to java export
- Fixed missing direction handling to 4kids Ring creation
- Fixed memory leaks in some primitive mesh creation routines
- Fixed bug caused by missing ccw field of NurbsPatchSurface in the X3D ISO standard
- Fixed missing errormessage when trying to save to a readonly file
- Fixed bug in Transform handling of jME/wonderland (java) source export
- Fixed missing transparency handling in jME/wonderland (java) source export
- Simplified additional jME/wonderland code
- Fixed wrong "wheel" problem in inputdevice settings dialog
- Fixed crash when removing temporary ROUTE commands
- Added automatic selection of "set_size" in the SuperShape animation dialog in 4kids GUI
- Added "paste symetric" menupoints to 4kids menu
- Added IndexedFaceSet based animation to java export (for IndexedFaceSets with less than 5 vertices for each polygon)
- Added update of Text and Switch node to java export
- Fixed wrong display of \" in Text.string under Micro$oft Windows
- Changed default "wheel" initialisation of device settings
- Fixed wrong storage of "wheel" information in .dunerc
- Avoided unnecessary writing mesh based node classes on mesh based source exports
- Fixed unnecessary triangulation of IndexedFaceSet on usual mesh export
- Fixed rendering crashs of the C/C++ export OpenGL examples
- Fixed problem with covered lines after ROUTE view rebuild command
- Fixed memory errors
- Fixed error in Wonderland export of PointSet node
- Added DEF name beginning with "Animated" to a exported MeshMorphing node cause of a strange Cover/Covise rule
- Fixed missing update after changing Transform handles
- Fixed problem with "move center" icon
- Added simple TouchSensor starting/stopping TimeSensor interaction to Open Wonderland export
- Fixed bug in displaying inputdevice icons
- Solved problem with multiple Viewpoint on C/C++ source export
- Changed/advanced event distribution in C/C++/java source export
- Fixed bug in disabling created animation
- Fixed NurbsSurface.controlPoint vanish bug
- Fixed another NurbsSurface.controlPoint vanish bug
- Added "Delete all animation data" menupoint
- Added "Goto former/next animation value" icons
- Fixed crash in "File -> Import" menupoint
- Added Background and Fog support to VrmlCut node
- Fixed missing swap of Transform.scale
- Fixed default ci command to accept filenames with blanks
- Added simple KeySensor pressed key interaction to Open Wonderland export
- Splitted Preference settings dialog into modelling and render settings dialog
- Fixed problem in event distribution of exported java source
- Added missing KeySensor.shiftKey eventOut
- Added KeySensor and StringSensor interaction to Open Wonderland export
- Fixed java export error of ROUTEs to mesh based nodes
- Added workaround against crash in NurbsCurve/NurbsSurface EXTERNPROTO parsing
- Fixed wrong types and fields in NurbsTextureSurface
- Added small blue marks for nodes and events supported by the Open Wonderland export
- Updated documentation about Open Wonderland export
- Added support for PositionInterpolator2D and CoordinteInterpolator2D to Open Wonderland export
- Added fix for wrong handle movement on multihandle selection
- Added missing NurbsGroup/NurbsSet menu points
- Added WonderlandImportJava extension node
- Fixed bug in NurbsSet/NurbsGroup conversion
- Fixed problem with missing checks of wonderland export path
- Added 4kids animation menu to white_dune main GUI
- Added "search Interpolator" menupoint
- Fixed another java export problem of a IndexedFaceSet morphing animation
- Added workaround for a problem related to EXTERNPROTO parsing
- Fixed crash in Wonderland export path check
- Added a button in the Wonderland export dialog to make it possible to reduce the number of exported classes
- Fixed missing DEF name generation on Pure VRML97 export of NURBS based morphing
- Fixed problem of generation wrong variable names on C/C++/java export of IndexedFaceSet nodes
- Fixed another java export problem of a IndexedFaceSet morphing animation
- Added menupoint for IndexedFaceSet optimization of scenegraph branch
- Fixed wrong walk navigation problem in mouse navigation mode
- Fixed format string bugs
- Deleted wrong cyclic scenegraph warning
- Fixed unnecessary event distribution of PlaneSensor node in Wonderland export
- OLPC font problem solved by waiting: unnecessay xft motif code for OLPC deleted
- Removed wrong creaseAngle field from *TriangleStripSet nodes
- Fixed wrong export of Color/ColorRGB nodes to Open Wonderland export
- Fixed crash after Background node selection
- Changed OLPC rpm creation for OLPC version 11.3.0
- Fixed harmless format error in foreign resource files
- Fixed wrong Wonderland exported PlaneSensor drag events for moved sliders
- Fixed missing delete of old nodes in scenetree view on conversion of USEd nodes
- Fixed C/C++/java source export compile problem after a copy/paste operation
- Added incomplete support for Wonderland export of ProximitySensor
- Fixed wrong writing to ROUTE statements to X3D/XML files
- Added better alignment of nodes in the route view window after animation creation
- Completed Wonderland export of ProximitySensor
- Choosen more general last fallback font
- Choosen bigger default font on OLPC
- Added Wonderland export of CylinderSensor
- Added "better than nothing" Wonderland export of SphereSensor
- Fixed crash in executing java source export of Inline node
- Fixed problem with source export of TimeSensor driven animations
- Fixed problem with Viewpoint rendering on OpenGL rendering of C/C++ source export
- Added Text rendering to OpenGL rendering of C/C++ source export
- Fixed crash when changing NURBS controlpoints via FieldView
- Added fluid/fltk OpenGL rendering example for C++ source export
- Fixed wrong IndexedFaceSet.texCoord generation if texCoordIndex is empty
- Added support for X3D 3.2 XML strings
- Changed header version to X3D 3.2 when writing X3D/XML files
- Added "new X3D/XML" menupoint
- Fixed non windows problem about accepting only image/movie/sound editors with their path
- Fixed wrong X3D to VRML97 conversion of TrimmedNurbsSurface node
- Fixed wrong X3D to VRML97 conversion of VrmlScene/VrmlCut PROTO
- Fixed error in repeated symetric paste commands
- Added symetric paste menupoint to all GUIs
- Fixed problems in missing conversion to pure VRML97
- Fixed crash when using text editor settings command under m$windows
- Fixed problem about quoted text editor settings
- Fixed crash in save command (caused by a invalid PROTO)
- Added workaround against crash related to IndexedFaceSet optimize commands
- Ported to MacOSX 10.7 "Lion"
- Fixed crash caused by closing one of multiple main windows
- Added -x3dom commandline argument for exporting to a X3DOM html file
- Fixed various output formatting errors
- Fixed endless loop when branch optimizing IndexedFaceSets (from blender VRML97 output)
- Fixed crash in selection of a node in a VrmlCut scripted PROTO
- Added some missing kambi extension nodes to menu
- Simplified creation of MultiTexture* nodes
- Fixed error in writing ROUTEs in x3d/xml and x3dom/html output
- Fixed error in wrong EXTERNPROTO generation when writing different fileformats
- Fixed upside down curve animation
- Fixed missing /index.html when creating file based help URL
- Fixed backward curve animation
- Fixed problem in creation of MultiTextureCoordinate node
- Fixed problems in Texture creation (caused by wrong handling of newer Kambi extensions)
- Fixed wrong X3D/XML writing of NULL fields in X3D/XML PROTO declarations
- Fixed wrong writing of USE fields in X3D/XML PROTO declarations
- Fixed wrong writing of double quotes in X3D/XML ROUTE statements
- Revoked wrong patch about writing of USE fields in X3D/XML PROTO declarations
- Fixed missing X3D/XML writing of inputOutput fields in Script nodes
- Fixed wrong ElevationGrid.colorPerVertex FALSE rendering
- Updated list of special covise DEF-Names in DEF-Dialog
New in white_dune 0.31 Beta 555 (Jun 30, 2012)
- Unfortunately, it is not possible to implement the scripted node NurbsCurveAnimation as a VRML97/X3D PROTO, therefore "create curve animation" functionality has been moved from the deprecated NurbsCurveAnimation node to the new CurveAnimation node
- Added backward compatibilty compile flag to convert the deprecated NurbsCurveAnimation node to the new CurveAnimation node
New in white_dune 0.31 Beta 532 (Apr 27, 2012)
- Fixed backward curve animation
- Fixed problem in creation of MultiTextureCoordinate node
- Fixed problems in Texture creation (caused by wrong handling of newer Kambi extensions)
New in white_dune 0.31 Beta 518 (Apr 4, 2012)
- Fixed error in writing ROUTEs in x3d/xml and x3dom/html output
New in white_dune 0.31 Beta 500 (Mar 13, 2012)
- Fixed crash in save command (caused by a invalid PROTO)
- Added workaround against crash related to IndexedFaceSet optimize commands
- Ported to MacOSX 10.7 "Lion"
New in white_dune 0.31 Beta 444 (Jan 3, 2012)
- Added better alignment of nodes in the route view window after animation creation
- Completed Wonderland export of ProximitySensor
- Choosen more general last fallback font
- Choosen bigger default font on OLPC
- Added Wonderland export of CylinderSensor
- Added "better than nothing" Wonderland export of SphereSensor
- Fixed crash in executing java source export of Inline node
New in white_dune 0.31 Beta 421 (Dec 20, 2011)
- Fixed harmless format error in foreign resource files
- Fixed wrong Wonderland exported PlaneSensor drag events for moved sliders
- Fixed missing delete of old nodes in scenetree view on conversion of USEd nodes
- Fixed C/C++/java source export compile problem after a copy/paste operation
- Added incomplete support for Wonderland export of ProximitySensor
- Fixed wrong writing to ROUTE statements to X3D/XML files
New in white_dune 0.31 Beta 404 (Dec 6, 2011)
- Fixed another java export problem of a IndexedFaceSet morphing animation
- Added menupoint for IndexedFaceSet optimization of scenegraph branch
- Fixed wrong walk navigation problem in mouse navigation mode
- Fixed format string bugs
- Deleted wrong cyclic scenegraph warning
- Fixed unnecessary event distribution of PlaneSensor node in Wonderland export
- OLPC font problem solved by waiting: unnecessay xft motif code for OLPC deleted
- Removed wrong creaseAngle field from *TriangleStripSet nodes
- Fixed wrong export of Color/ColorRGB nodes to Open Wonderland export
- Fixed crash after Background node selection
- Changed OLPC rpm creation for OLPC version 11.3.0
New in white_dune 0.31 Beta 384 (Nov 9, 2011)
- Fixed another java export problem of a IndexedFaceSet morphing animation
- Added workaround for a problem related to EXTERNPROTO parsing
- Fixed crash in Wonderland export path check
- Added a button in the Wonderland export dialog to make it possible to reduce the number of exported classes
- Fixed missing DEF name generation on Pure VRML97 export of NURBS based morphing
- Fixed problem of generation wrong variable names on C/C++/java export of IndexedFaceSet nodes
New in white_dune 0.31 Beta 378 (Nov 1, 2011)
- Added "search Interpolator" menupoint
New in white_dune 0.31 Beta 345 (Oct 6, 2011)
- Fixed java export error of ROUTEs to mesh based nodes
- Added workaround against crash in NurbsCurve/NurbsSurface EXTERNPROTO parsing
- Fixed wrong types and fields in NurbsTextureSurface
- Added small blue marks for nodes and events supported by the Open Wonderland export
- Updated documentation about Open Wonderland export
- Added support for PositionInterpolator2D and CoordinteInterpolator2D to Open Wonderland export
- Added fix for wrong handle movement on multihandle selection
- Added missing NurbsGroup/NurbsSet menu points
New in white_dune 0.31 Beta 333 (Sep 15, 2011)
- Fixed problem in event distribution of exported java source
- Added missing KeySensor.shiftKey eventOut
- Added KeySensor and StringSensor interaction to Open Wonderland export
New in white_dune 0.31 Beta 211 (May 11, 2011)
- Fixed error with double addChildren/removeChildren eventIns in Group node
- Made x3d/xml parser to default
- Deleted x3d/xml to x3dv converter
- Added "follow mouse" navigation icon
- Added inputdevice selection/settings dialogs
- Added animation support of mesh C source export
- Fixed problem in mesh creation of SuperEllipsoid
- Removed deprecated fields from Kambi extensions
- Added new Kambi extensions LocalFog.volumetric*
- Added animation support of mesh C++ source export
- Added workaround for failed floating point write
- Added bugfix for failed java source export
- Simplified inputdevice settings dialogs
- Added Transform based animation support of triangulated java source export
- Changed NurbsSurface conversion to a triangulated IndexedFaceSet node
- Fixed error when saving multiple input device settings
- Fixed crash when displaying Rectangle2D node
- Added missing Rectangle2D node to menu/icons
- Fixed error in ElevationGrid rendering
- Fixed crash when parsing a PROTO with a invalid type name
- Fixed crash when converting a superformula based node to NurbsSurface node
- Added translation of menus to french language
New in white_dune 0.31 Beta 170 (Mar 26, 2011)
- Fixed problem about PROTO fields with different types under VRML97 Amendment 1 and X3D
- Added ColorInterpolator animation support to java source export example
- Added ScalarInterpolator animation support to java source export example
- Added multiple NurbsSurface handle selection with right mousebotton
- Added support for "SF" type animations to Open Wonderland export
New in white_dune 0.31 Beta 123 (Feb 24, 2011)
- Fixed error with double addChildren/removeChildren eventIns in Group node
- Made x3d/xml parser to default
- Deleted x3d/xml to x3dv converter
- Added "follow mouse" navigation icon
- Added inputdevice selection/settings dialogs
- Added animation support of mesh C source export
- Fixed problem in mesh creation of SuperEllipsoid
- Removed deprecated fields from Kambi extensions
- Added new Kambi extensions LocalFog.volumetric*
- Added animation support of mesh C++ source export
- Added workaround for failed floating point write
- Added bugfix for failed java source export
- Simplified inputdevice settings dialogs
- Added Transform based animation support of triangulated java source export
New in white_dune 0.29 Beta 1258 (May 18, 2009)
- A crash in PROTO initialization was fixed. Importing of illegal X3DV files without the requried PROFILE statement was enabled. Some Italian translations were added to the Italian... dune4kids menu. A better workaround for SuperEllipsoid to NurbsSurface conversion was added
New in white_dune 0.29 Beta 1091 (Oct 22, 2008)
- This release has a fix for incorrect initialization of TimeSensor, which could result in missing animation or animation recording. A workaround has been added for inexact SuperShape to Nurbs(Patch)Surface conversion. A bugfix has been made for incorrectly always inserting new Inline nodes at the root level.
New in white_dune 0.29 Beta 869 (Feb 27, 2008)
- Wrong writing of a comment inside an empty MFNode field was fixed. Missing creation of X3D FillProperties and X3D LineProperties was fixed. A configure option to disable usage of rendering of gif textures was added. Selection after delete operations were improved.