What's new in tXtFL 3.8.2
Mar 31, 2015
- Finds substitute players from within roster more aggressively
- Command-line/text-only package improvements
- Better feedback on league import errors
- Option to turn off homefield advantage
New in tXtFL 3.99.4 Beta (Dec 30, 2014)
- Health and injuries:
- Player health values impacted by strength of each hit
- Injuries when health value falls below threshold
- Automatic player substitutions with bench players after injury
- Player health values impacted by strength of each hit
- Players undergo healing between season games
- Franchises track player health from season to season
- Franchise updates:
- Tracks player experience and salary
- New offseason state
- Additional changes:
- Fixed some play assignments (will reset all plays)
- Fixed detection of first season
- Updated SWT to 4.5 M4 on Mac platforms to fix table display
New in tXtFL 3.99.3 Beta (Dec 11, 2014)
- Play routes and coverage schemes:
- Set routes for each potential receiver
- Set defensive coverage schemes
- Allows QB to select among the best receiver-defender match-ups
- Additional changes:
- Fixes to tXtFL Command (command-line/text-only version)
- Merged in changes from tXtFL 3.8
New in tXtFL 3.8.1 (Sep 15, 2014)
- Updated graphics, database, and build libraries
- Backs up database more aggressively
New in tXtFL 3.99.2 Beta (May 31, 2014)
- Merged in changes from tXtFL 3.6 and 3.7
New in tXtFL 3.8.0 (May 31, 2014)
- Home field advantage with configurable setting for each team's crowd
- View past game summaries (double-click on game in season schedule)
- Memory improvements
- Proportionately caps player/coaching skill points
- Fixed multiplayer coin toss under certain conditions
- Fixed playoffs for leagues with more than two conferences and conferences of different sizes
- Fixed continuing onto next game with current team after restored game
- Fixed season week import column order independence
- Fixed incorrect database location (should be back in .txtfl3)
New in tXtFL 3.7.1 (May 31, 2014)
- Bye/off week improvements
- Improved post-Bowl game state
- Fixed display of newly imported league in seasons tab
- Fixed playoffs setup for conferences with only one division fixes
New in tXtFL 3.7 (Oct 31, 2013)
- Interface:
- Season schedule viewer
- Smoother continuation from one week to the next during seasons
- Timeouts easier to access
- Prevents display of other team's play choices over the network
- Small fixes to option and error descriptions
- Fixed to show newly imported leagues in seasons viewer when importing from a spreadsheet
- Fixed multiplayer connection cancellation
- Fixed to allow client to go back and correct a selection
- Football Model:
- Improved 4th down and field goal decision-making
- Timeouts automatically applied at game ending for both teams if applicable
- League version numbers to support updates
- Difficulty settings no longer applied to automated or multiplayer games
- Fixed negative yardlines displayed after some returns
- Fixed timeouts sometimes applied to incorrect team
- Fixed field position after missed field goal
New in tXtFL 3.6 (Aug 26, 2013)
- Multiplayer!:
- Host games or connect to other players
- Play head-to-head
- View stats across a network
- Fixed player turns in two-player mode
- Other Improvements:
- Can run in Mac full screen mode (requires Java 7u40+)
- Database improvements
- Can run beta releases from alternative installer
- Fixed crash when saving games
New in tXtFL 2.0.0 (Oct 11, 2010)
- tXtFL 2 adds full leagues and seasons to the
- strategybased football simulator. Now you can join
- different leagues and create new seasons, coaching
- your team through the playoffs to the final championship.
- American, Canadian, collegiate, and Arena leagues are
- included by default, each with its own set of rules. Player
- and team management has been completely reworked
- around a database system, where you can load your
- own entire leagues via spreadsheets and micromanage
- with free database editors. Many bugs have also been
- fixed for a smoother and more accurate football
- experience.
- New features:
- Seasons, with playoffs, championships, and
- customizable weeks
- Leagues, including American, Canadian, collegiate,
- Arena, and customizable rule sets
- Database management via spreadsheets and database
- editors
- Colored/styled text for game highlights
- "Game Box" as the ingame portal
- Expandable browser for fullwidth viewing
- New default teams and players
- Bugs fixed:
- Points scored during overtime are recorded
- Teams offense/defense can be drafted individually
- Networking mode is fixed and clarified
- Closed memory leak
- PATs scored as half/game expires are recorded
- Clock no longer resets to astronomically long periods
New in tXtFL 2.0.0 RC 1 (Oct 6, 2010)
- Changelog:
- tXtFL 2 adds full leagues and seasons to the
- strategybased football simulator. Now you can join
- different leagues and create new seasons, coaching
- your team through the playoffs to the final championship.
- American, Canadian, collegiate, and Arena leagues are
- included by default, each with its own set of rules. Player
- and team management has been completely reworked
- around a database system, where you can load your
- own entire leagues via spreadsheets and micromanage
- with free database editors. Many bugs have also been
- fixed for a smoother and more accurate football
- experience.
- New features:
- Seasons, with playoffs, championships, and
- customizable weeks
- Leagues, including American, Canadian, collegiate,
- Arena, and customizable rule sets
- Database management via spreadsheets and database
- editors
- Colored/styled text for game highlights
- "Game Box" as the ingame portal
- Expandable browser for fullwidth viewing
- New default teams and players
- Bugs fixed:
- Points scored during overtime are recorded
- Teams offense/defense can be drafted individually
- Networking mode is fixed and clarified
- Closed memory leak
- PATs scored as half/game expires are recorded
- Clock no longer resets to astronomically long periods
New in tXtFL 2.0.0 Beta 2 (Sep 20, 2010)
- Improved startup time by loading database in parallel
- League two-minute warnings and fair catch rules applied
- Draft properly overwrites player stats from week to week
- 2010 season stat links
- Fixed rule sets import into database
- Fixed Draft launch on Linux 64-bit
- Fixed database cleaning from command-line
- Fixed Windows launch after install to paths with spaces
New in tXtFL 1.1.3 (Sep 19, 2010)
- Update links for 2010 season
- Fix recording of points scored during overtime (#25)
- Fix networking mode head-to-head play (#28)
- Fix memory leak from non-disposed resources at end of game (#27)
New in tXtFL 2.0.0 Beta 1 (Sep 3, 2010)
- Championships, including playoffs and the tXtFL Bowl
- Customizable leagues and rule sets
- Leagues organized by conferences and divisions
- Arena tXtFL included as a standard league
- Improved database version checking
- New command-line options for testing and development
- Improved Windows installer
- Fixed networking mode regression
- Fixed collegiate rule set
- Fixed possible memory leak
New in tXtFL 2.0.0 Alpha 4 (Jun 26, 2010)
- New features/fixes:
- Customizable rules sets for each league
- Canadian rules applied when running Canadian football league, including expanded field and changes to max players and downs
- Collegiate rules applied when running college football
- Improved shortcuts for non-graphical ("-ng") mode
- Database version checking and backup
- SWT libraries updated from 3.6M6 -> 3.6 (final)
New in tXtFL 1.1.2 (Mar 31, 2010)
- Fix path detection of teams folder when launching app file on Mac systems (#15)
- Fix generic player loading when roster array is full (#20)
- Fix about.txt and logo icon viewing (#19)
- Fix back navigation from auto game selection (#21)
- Fix Java win64 detection in run script (#24)
- Fix drafting teams' offense or defense individually (#17)
New in tXtFL 1.1.1 (Nov 16, 2009)
- Properly detects and incorporates player statistics
- Resets game stat accumulation during automated game play
- Game statistics generation can be accessed from the interface
- Expands the table selection area to prevent missed selections
- Program now cancels a quit when the user tells it to cancel
- Spreadsheet import fixes
New in tXtFL 1.0 (Feb 9, 2009)
- Game Guide beautification
New in tXtFL 1.0 RC 1 (Jan 26, 2009)
- One-step creation of all teams and players
- Software update notifier and news bulletin
- Incorporation of benched and filler players
- Basic game (score) statistics aggregator
- Sample team/player refresh
New in tXtFL 1.0.0 Beta 3 (Jan 16, 2009)
- One-step creation of all teams and players
- Software update notifier
- Incorporation of benched and filler players
- Basic game (score) statistics aggregator
New in tXtFL 1.0.0 Beta 2 (Jan 5, 2009)
- Context-specific automatic Game Guide viewing
- Score celebration
- Game summary saved to file
- Fixes for when required players are absent
New in tXtFL 1.0.0 Beta 1 (Sep 19, 2008)
- Updated web sensing to 2008 season stats
- Fully automated game play for one-click simulations
- Compatibility fix to run on OpenJDK 1.6.0
New in tXtFL 1.0.0 Alpha 2 (Aug 29, 2008)
- Mouse-driven interface for the tXtFL Draft utility
- Integrated browser for the drafter
- Redesigned the Game Guide
- Fixed tXtFL Mac launch scripts