magnetiX Changelog

What's new in magnetiX 3.0.2 Build 141124

Nov 25, 2014
  • The hints panel had some visual problems on Yosemite since the last release.

New in magnetiX 3.0.1 Build 141016 (Oct 20, 2014)

  • Fixed a crash on Mac OS X.10 Yosemite (when trying to play an MW-game with "Images = OFF").
  • Other very minor tweaks.

New in magnetiX 3.0 Build 140206 (Feb 6, 2014)

  • Sometimes you are just totally blind to the shortcomings of your own work. But with the help of some very useful feedback, I came to the realisation that the old textbox was little more than a provisional workaround. It did not feel that great and was not "historically accurate", either. And the new optional positioning in version 2 (on a border or above the text view) made no real difference: still wrong.
  • So ... I removed all this and added "true" inline text entry! This really is the way it was intended to be.
  • (Very special thanks to Stefan Meier! ... The whole update and this feature in particular would not have happened without his continuous input. It made v3.0 MUCH better.)
  • Added "History Feature" (i.e. greatly improved state restoration) when saving/loading the games: Complete game session history, including all texts, player input and graphics, is restored (with new save files)!
  • Just scrolling around the game text updates the image and status bar accordingly. (An alternative is cmd-clicking the text, e.g. to redisplay the topmost sections that might be unreachable to the scroll trigger.)
  • Finally: magnetiX manages the saved game files on its own, now with added preview image and text. (The files are stored in a subfolder in "~/Library/Application Support/magnetiX/"). Old save files can still be used by dragging them on the app icon or by simply double clicking them.
  • Optimized graphics quality: No more low contrast "washed out" images, especially in Guild of Thieves and Jinxter. Tweaked contrast and saturation settings a bit, and several images are very slightly cropped to get rid of the annoying black border pixel rows. Added context menu option to disable "Image Smoothing".
  • Simplified image preference options: Image drag-resizing is now always possible. If its resized to its current maximum it will autoresize with the window. Removed the "fixed" presets.
  • And to simplify the menus, too: Loading and saving as a script is now a more hidden option (hold additional alt-key). That seems appropriate for this "debug feature".
  • Fixed several glitches and bugs.

New in magnetiX 2.0 Build 131010 (Oct 24, 2013)

  • Modernized (and practically redid) the UI and optimized it for larger window and screen sizes. This finally allows a great fullscreen experience, too.
  • Maximum game width and image sizes are fully customizable. (The lower image part is draggable when "Custom" image size is selected.)
  • Added ""-feature to correctly skim through longer texts. (Due to the potentially large images this was a necessity, now.)
  • Added preference templates so its possible to quickly change between different settings (e.g. fullscreen width / windowed width, different fonts for different games, whatever). Use "View" menu for quick selection.
  • Game covers and icons are now available in much higher resolution: great on retina displays, and improved for standard displays, too.
  • Added hint files for the non magnetic windows games. (If you prefer to enter the cryptic texts yourself: Just remove them from the gamefiles folder in the app bundle). And yes, the hints drawer is gone for good. Added a new panel instead.
  • Drag exporting images is possible, again. The images are now saved as GIFs. (Including animations: The system chosen color palettes seem to be ok at least most of the time ...)
  • Games can be selected with the cursor keys. Theme music plays/stops on "Space".
  • Added option to turn off the Wonderland in-game sound scores.
  • Saving and loading a game always uses the file dialog sheets, even if you type "save" or "load" in non magnetic windows games.
  • Added more text customization options: line and/or character spacing can be adjusted.
  • The Wonderland "bird animation" can now be played correctly more than once per session.
  • And a few more minor changes

New in magnetiX 1.4 Build 110724 (Aug 5, 2011)

  • Quick Lion-fixes
  • Fixed optical issues with overlay scrollers and elastic scrolling
  • Duble-clicking a saved game to launch magnetiX works again as expected
  • Other very minor fixes

New in magnetiX 1.3 (Jun 9, 2009)

  • updated magnetiX to use magnetic 2.3: Wonderland titlemusic and in-game sound scores are now supported
  • (Thank you Stefan, for the quick help with the last "misbehaving" song!)
  • other very minor fixes