iSGL3D Changelog

What's new in iSGL3D 1.3.0 Dev

Aug 6, 2013
  • Project migrated to the latest Xcode version 4.3 and LLDB instead of GFB, tested with iOS 5.1
  • iOS Deployment target changed to 4.3, older iOS versions will no longer be supported
  • New math code with changed function naming (conforming to the Apple coding style guidelines), old functions are deprecated and are no longer supported.
  • More VFP/NEON accelerated matrix and vector functions
  • GLKit compatible math code
  • Normal mapping support (OpenGL ES 2.0 only)
  • Shadow mapping support (OpenGL ES 2.0 only)
  • iSGL3D Framework project