What's new in iSGL3D 1.3.0 Dev
Aug 6, 2013
- Project migrated to the latest Xcode version 4.3 and LLDB instead of GFB, tested with iOS 5.1
- iOS Deployment target changed to 4.3, older iOS versions will no longer be supported
- New math code with changed function naming (conforming to the Apple coding style guidelines), old functions are deprecated and are no longer supported.
- More VFP/NEON accelerated matrix and vector functions
- GLKit compatible math code
- Normal mapping support (OpenGL ES 2.0 only)
- Shadow mapping support (OpenGL ES 2.0 only)
- iSGL3D Framework project