iTetrinet Changelog

What's new in iTetrinet 0.8.8

Feb 17, 2011
  • Adds an application icon, plus minor improvements and bugfixes.

New in iTetrinet 0.8.1 (Aug 31, 2010)

  • Merge branch 'dev'
  • Fixed a crash that could occur if the player quit the application while connected to the server and playing a game.
  • Changing the highlight color for the local player's nickname now changes the color of the nickname as it appears on messages already displayed on the chat views.
  • [Cosmetic] Rearranged the chat view controller's implementation file.

New in iTetrinet 0.8.0 (Aug 30, 2010)

  • Adds Growl support.

New in iTetrinet 0.7.12 (Aug 30, 2010)

  • Fixed 'send-to-all' specials (i.e., classic-style line-adds) sent by teammates affecting the local player's field; also added event-description highlighting for classic-style adds that affect the local player.
  • [Minor] Changed the game controller to add the one-second delay before spawning the first block in TetriNET games.
  • [Minor] Fixed a bug with the name of the caps lock key not being displayed correctly if the user was turning caps lock off (rather than on) during the event.
  • [Minor] Added some missing internationalization code.
  • [Cosmetic] Switched out an alloc-init-autorelease for a convenience method.
  • [Minor] Changed the format specifiers used in game-event descriptions to avoid some possible corner cases in localization.
  • [Cosmetic] Whitespace adjustment.
  • [Minor] Made the game controller send losing players' 'death field' updates before sending the 'playerlost' message, since Jetrix (and possibly other servers) expects the messages in this order.
  • [Cosmetic] Changed the name of a method in the AsyncSocket implementation to fit the memory-management guidelines, so the static analyzer can parse it properly.

New in iTetrinet 0.7.8 (Aug 19, 2010)

  • Minor UI changes

New in iTetrinet 0.7.7 (Aug 19, 2010)

  • Fixes a minor bug with the descriptions of some game events, and now
  • handles kicked players correctly.

New in iTetrinet 0.7.6 (Aug 14, 2010)

  • Added simple event descriptions for multiple-line simultaneous clears in offline
  • games.

New in iTetrinet 0.7.5 (Aug 12, 2010)

  • Fixes a variety of small bugs, and adds a "change team" button to the
  • toolbar.