Vue Pioneer Changelog

What's new in Vue Pioneer 11.0

Dec 4, 2012
  • EcoParticles
  • EcoParticles as EcoSystems
  • EcoParticles Effectors
  • Weather Effects - Rain and Snow
  • EcoPainter Improvements
  • Customizable EcoPainter Brushes
  • EcoSystem Fast Population
  • EcoSystem 360° Population
  • Ecosystem Stacking
  • Terrain Editor Improvements
  • Shared Material layers
  • Spline Roll
  • Spline Resampling
  • Rock Convexity
  • Render Display Improvements
  • Faster Rendering Speed
  • Illumination Caching
  • An improved version of the HLS node has been added to the Function Editor. This node produces an output that is more coherent with other image editing software.
  • Shadow parameters (cast shadows, receive shadows, only shadow, etc) can be controlled per-object (requires the LightTune module).
  • Improved memory handling with Undo/Redo of mouse wheel operations.
  • You may now choose a specific external image viewer from the Operations tab of the Options dialog (requires the DeepAccess module).
  • You can bias the color display when selecting colors so that more space is allocated to less saturated colors.
  • Dramatical speed up of sky map exports thanks to multi-threaded processing (requires the Exporter module).
  • RenderCow CPU affinity is automatically synchronized with the Windows task manager (requires the HyperVue module).
  • RenderCows can be paused directly from the tray icon (requires the HyperVue module).

New in Vue Pioneer 9.00.04 Build 9005420 (Dec 7, 2010)

  • Mountains
  • Build a mountain with a single click! Choose among the many terrain presets to automatically create very detailed mountains, hills, canyons, dunes, lunar surfaces...
  • Sculpt terrains in real-time using your mouse or a tablet thanks to Solid3D™ technology.
  • Switch to procedural terrains for an unlimited level of detail over infinite expanses of land!
  • Each terrain is created randomly, and is guaranteed to be unique!
  • Create caves and overhangs
  • Water
  • Create ultra realistic water with one mouse click! Adjust the property of the water, from still moutain lake to stormy ocean with one single slider.
  • Render an animation, and watch the waves come to life with foam along the shores!
  • Skies
  • A romantic sunset, a grey winter morning, other-worldy skies... It's the atmosphere that creates the mood!
  • Choose from hundreds of atmosphere presets and instantly change the mood of your scenes. Design your very own atmospheres using real-world settings.
  • Plants
  • Select a species and click a button to grow a plant! Because plants are grown "inside" the software, no two plants will ever look the same - just like in nature!
  • Vue 9 Pioneer ships with 13 unique plant species. If you need more, you can easily find additional species at Cornucopia3D.com.
  • Forests
  • Thanks to the beauty of e-on's revolutionary EcoSystem materials, you can create dense forests (or vast cities) in a few clicks!
  • Select a Forest EcoSystem material and assign it to your terrain. Millions of trees will automatically grow all over it!
  • Planets
  • Vue's fractal magic lets you create entire planets: zoom out of your scene way up into the sky and admire the view from outer space!
  • Find daily cloud density maps on the internet and use them to create real-world skyscapes. You could even add cyclones by painting them in!

New in Vue Pioneer 8.0 (Nov 24, 2009)

  • Direct access to the alpha channel from the material editor.
  • When saving an image, format options are accessible via a button, and not prompted for each time.
  • Material-specific control of anti-aliasing and sub-ray quality parameters.
  • Improved object drop accuracy.
  • New planetary mapping node with ability to set the location of origin (latitude & longitude) including “global origin” in Options panel. Cloud maps are correctly centered and aligned according to this setting.
  • New reference system for more precise control of parent-child object relationships.
  • Default to ease-in ease-out for orientation keyframes.
  • Added adjustable separator in animation timeline window to change the width of the animated items list.
  • Material preview terrain option which displays a material mapped onto a small terrain object.
  • Name of loaded atmosphere appears on Atmosphere Editor caption.
  • Name of edited function added to Function Editor caption.
  • Save/reload complete object graphs.