Verto Studio 3D Changelog

What's new in Verto Studio 3D 2.5.1

May 3, 2021
  • Fix some UX issues related to macOS Big Sur

New in Verto Studio 3D 2.5.0 (Feb 12, 2021)

  • Verto Studio 2.5 Brings VertoJS scripting support for programmable features running inside Verto Studio!
  • This debut release adds Scene, Camera, Model, Light, Material, Texture, Selection, Animation, VertoStudio classes to VertoJS
  • Other changes below:
  • Added Snap-to-Grid, Vertex, Edge, Face functionality from iOS
  • Added Object Pivot functionality from iOS
  • Allow assigning materials from the Material’s panel
  • Added option to enable selecting hidden objects
  • Added experimental auto-weld edit feature
  • Fix bugs related to Verto Studio Cloud

New in Verto Studio 3D 2.4.3 (Nov 7, 2019)

  • Remember those annoyingly gigantic red/green/blue transform handles that kept getting in the way? Yea those are much smaller now.
  • Added user data editing for scene objects to aid game development on top of Verto Studio's engine.

New in Verto Studio 3D 2.4.0 (Oct 21, 2019)

  • minor bug fixes

New in Verto Studio 3D 2.3.9 (Oct 4, 2019)

  • Bug fixes and enhancements.

New in Verto Studio 3D 2.3.8 (Aug 2, 2019)

  • Bug fixes for latest macOS

New in Verto Studio 3D 2.3.7 (Dec 18, 2017)

  • Added CSG feature to Mac
  • Bug fixes

New in Verto Studio 3D 2.2.3 (Apr 7, 2017)

  • Added Ring Select
  • Fixed a bug on latest macOS that resulted in incorrect light and CR positions.
  • Graphics Engine updates
  • Other bug fixes

New in Verto Studio 3D 2.2.2 (Jan 20, 2017)

  • Reduce polycount feature
  • FBX import support
  • Bug fixes
  • New graphics engine compatible with Holographic (hololens) version

New in Verto Studio 3D 2.1.4 (Jan 21, 2016)

  • Bug fixes.

New in Verto Studio 3D 2.1.3 (Dec 18, 2015)

  • Bug fixes

New in Verto Studio 3D 2.1.2 (Nov 16, 2015)

  • Critical bug fix.

New in Verto Studio 3D 2.1.1 (Nov 14, 2015)

  • Bug fixes.

New in Verto Studio 3D 2.1.0 (Jun 16, 2015)

  • Introducing Verto Studio Cloud, a way to instantly share your Verto Studio scenes to the web, viewable from any modern web browser!
  • Also new in this version:
  • Added a new Shape Editor which supports bezier curves, grid snapping, and SVG import.
  • Lots of bug fixes

New in Verto Studio 3D 2.0.6 (Nov 10, 2014)

  • minor UI fixes against OSX Yosemite.
  • bug fixes

New in Verto Studio 3D 2.0.5 (Oct 9, 2014)

  • Duplicate instance (references) feature
  • Optional Occlusion Culling
  • Backface culling option
  • Rendering engine optimizations
  • Lots of bug fixes

New in Verto Studio 3D 2.0.2 (Jul 29, 2014)

  • Fully supports Verto Studio document files created with iOS version 2.0
  • Lots of new built-in shaders including bump mapping and environment mapping.
  • Built in glsl shader-editor supporting vertex, geometry and fragment shaders.
  • New wysiwyg render pipeline editor for multipass & post-processing effects with built-in blending operators
  • New editing transform handles for translate/rotate/scale tools
  • New skybox type
  • New cubemap renderer type to live-generate environment maps.
  • New built-in cubemaps (preset environment maps)
  • 3D Text primitive type from iOS
  • Fly-through feature from iOS
  • Lots and lots of bug fixes

New in Verto Studio 3D 1.3 (Aug 29, 2012)

  • Added support for quadrilateral faces
  • added support for importing files with quads
  • Export feature improvements
  • Can now export to Collada/dae, STL, PLY, and OBJ formats!
  • Drastically improved rendering performance on retina displays by disabling anti-aliasing by default.
  • Added a 4-way split screen mode which allows you to view and edit using multiple camera angles all at once.
  • Added a "camera view" window for easy-access to camera view options
  • "Separate" edit command which allows you to split meshes up into smaller editable objects.
  • Added the "cylinder" primitive type
  • "Verto Community" - a service for communicating and sharing artwork with other users of Verto Studio
  • Added a preferences panel which allows customization of many features
  • Copy/paste between scenes will now correctly copy material and texture properties
  • Fixed a bug with import which caused models to occasionally load in the wrong place
  • Tons of bugfixes and stability enhancements

New in Verto Studio 3D 1.0.2 (Aug 11, 2012)

  • Fix an issue that could cause the app to launch improperly on Mac OSX Mountain Lion.

New in Verto Studio 3D 1.0.1 (Jul 4, 2012)

  • Full support for high-resolution retina screens
  • Bug fixes for importing file formats
  • Sandboxing implemented for additional security