What's new in Ultima III 2.4
Jan 21, 2015
- Fix for crash-on-launch in Yosemite.
- Code signed for Mavericks and Yosemite.
- Improved Macintosh B&W and Nintendo themes.
New in Ultima III 2.3.1 (Jan 27, 2014)
- Prevented Speech errors from causing an abrupt quit.
- Slightly lowered monster spawn rate.
New in Ultima III 2.3 (Apr 4, 2013)
- Game Options dialog now has separate Sound and Music volume levels.
- Game Options dialog now has font names menu items shown in their fonts.
- Mouse cursors now display at a size appropriate for the game graphics.
- Code signed as an identified developer.
- Improved the Apple II tile sets.
- Portraits no longer show fringe of neighboring portrait.
- Fixed display glitch when switching into changed-resolution Full Screen mode from a double-sized window.
- Fixed floors and grass walking on top of each other.
- When attempting to buy weapon or armor you cannot afford, now asks again.
- Lowered initial hit point from 150 to 100, as the original version was.
- Increased speed of wind changes to be closer to the original version.
New in Ultima III 2.2 (May 24, 2011)
- Fixed build issue which rendered v2.1 unable to run some non-Snow Leopard systems.
- Windowed mode now double-sized when able.
- Higher quality application icon.
- Now largely localizable into other languages.