What's new in Trishear3D 5.8
Apr 5, 2014
- Fix making movies from image well
New in Trishear3D 5.7 (Apr 5, 2014)
- Bug fixes
- Built in Xcode 5.1
New in Trishear3D 5.6 (Apr 5, 2014)
- Non-planar, multi-bend faults can now have variable P/S and/or fault slip.
New in Trishear3D 5.5 (Feb 7, 2014)
- Fix several issues with Retina displays, including images, movies, and mouse location/detection (e.g. Strain Info by mouse clicking tetrahedrons or ellipses).
- Update Xcode project settings to Standard Architectures
- Support for Mac OSX 10.5 and 10.6 is dropped.
New in Trishear3D 5.4 (Feb 7, 2014)
- Fix a bug with depth of 3D view
New in Trishear3D 5.3 (Dec 20, 2013)
- Built in Xcode 5.01 and ready for OS X 10.9
New in Trishear3D 5.2 (Feb 11, 2013)
- Restore support for OSX 10.6
New in Trishear3D 5.1 (Dec 6, 2012)
- Support for Retina Display
- Fix a bug when adding beds: Before deforming the model, added beds have the same dip as initially input beds. After deformation, added beds are horizontal to simulate growth strata
- Improve triangulation and display of triangulated surfaces
- Built in Xcode 4.5.2
New in Trishear3D 5.0 (Sep 1, 2012)
- Signed with an Apple Developer ID
- Built in Xcode 4.4
New in Trishear3D 4.9 (Jul 20, 2012)
- Fixed some issues with NSOpenGLView
- Replace some deprecated methods
- Built in Xcode 4.2. Run on 10.6 and above
New in Trishear3D 4.8 (Jan 17, 2011)
- Better icons resolution
- Built in Xcode 3.2.5
New in Trishear3D 4.7 (Aug 4, 2010)
- Fix a rounding error when computing line from direction cosines
- Fix a bug when loading surfaces text files into the calculator. Now any plain text document can be opened.
- Built in Xcode 3.2.3
New in Trishear3D 4.6 (Nov 27, 2009)
- Fix minor bugs
- Specified encoding for input and output files, including .trish files is UTF-8
- Built in Xcode 3.2.1, 10.6 Base SDK, GCC 4.2, and target 10.4
New in Trishear3D 4.5 (Jul 23, 2009)
- Fix a bug when modifying fault parameters and slip on fault tip 1 was 0.
New in Trishear3D 4.4 (Jun 13, 2009)
- Fix several bugs when allocating big C arrays. Surfaces with many points, or beds with many cells, can now be handled by the program.
New in Trishear3D 4.3 (Apr 17, 2009)
- Fix exception bug when drawing cross sections.
- Fix bug when drawing more than five sections in opengl view.
New in Trishear3D 4.2 (Mar 21, 2009)
- Allow cross section of irregular surfaces when no model.
- Improve cross section of irregular surfaces and beds.
New in Trishear3D 4.1 (Nov 22, 2008)
- Allow bed/surfaces selector if surfaces and no model.
- Better scaling for surfaces and bed. Surfaces in UTM are now displayed.
- Increase number of surfaces to 10.
New in Trishear3D 4.0 (Sep 22, 2008)
- Fix several, serious (computational), bugs in laterally propagating, pseudo-3D models. Pseudo-3D laterally propagating models made in one or several runs are now identical.
- Fix serious bug in slip rake of true-3D models. The convention for slip rake in pseudo and true-3D models is now the same.
- Fix several bugs when drawing the fault trace in the Cross Section panel.
- Fix several bugs when reading .trish files with surfaces.
- Fix a bug when changing the ramp angle in Modify model panel. Ramp angle can only be modified if tip line is horizontal and propagation along tip line is constant.
- Significantly improve the speed of the computation.
- User defined P/S, trishear angle, and slip on n tips between the end tips (pseudo-3D models only). See new Refine Model section in the help.
New in Trishear3D 3.9 (Jun 5, 2008)