Teeworlds Changelog

What's new in Teeworlds 0.6.2

May 2, 2013
  • Features:
  • Added envelope options (synchronized, starting when player joins)
  • Improved ban system (range bans, save them)
  • Added logout command
  • Added swap/shuffle/(un)lock team commands
  • Added threaded rendering
  • Switched client and highlight chat sound
  • Store tunings within demos
  • Added a command to toggle config values
  • Show only chat messages from friends
  • Added pause game command
  • Added demo markers
  • Improved editor (f.e. envelope preview, map info)
  • Auto adjust resolution on first start
  • Added borderless window functionality
  • Show user authlevel on status command
  • Adjust cpu usage via cl_cpu_throttle
  • Bug fixes:
  • Loud noise on endround
  • Couple of editor fixes (f.e. large memory leaks)
  • Building with minGW
  • Win64 building
  • x86_64 bulding on mac
  • Clang support
  • Server browser (f.e. better/faster sorting, missing entries on windows)
  • Memory corruption on snd_buffer_size command
  • Playing multiple chat sounds result in loud noise
  • Possible econ buffer overflow
  • Initialisation of big maps
  • Exploit that let you see the health/ammo of an opponent
  • Show active vote when joining a server
  • Spam via player leave message
  • Count spectators in the server browser
  • Limit characters within player names to ascii range to prevent utf8 impersonating
  • Create loud noise via no ammo sound
  • Prevent downloading a map on a password protected server without entering it
  • Join/quit server flooding
  • Popups lead to frozen GUI
  • Client crash on removing friends
  • Player spam votes, chat msgs etc. without entering the game
  • Better chat msg spam protection
  • Server crash in tdm

New in Teeworlds 0.6.1 (Aug 1, 2011)

  • Teeworlds 0.6.1 is not compatible to Mac OSX lion.
  • Menus:
  • Reimplemented the menu music by teetow (1a5d7045)
  • Added spectate_next and spectate_previous to the control settings (2e09bd6b)
  • Fixed the map download dialog (ffe40db0)
  • Fixed the 'need restart' warning in settings (2179ae01)
  • Fixed a problem with line input (65d312fd)
  • Editor:
  • Added the automapping feature (4dfcfc69)
  • Added ability to name groups and layers (d78c0d66)
  • Added maximum zoom level for the editor (193fb192)
  • Added layer/image scrolling via mouse wheel (ef881a53)
  • Added possibility to collapse groups by double clicking on them (f7a9e801)
  • Fixed the key only changing the time of the point and not his value for envelopes in map editor (876eac10)
  • Fixed an editor crash (bbd7a758, 694be7df)
  • Removed load/save binds in the editor because they were often accidently used (896ef2f2)
  • Browser:
  • Added the strict game type filter (9fb36fd8)
  • Added ability to click on friends to show their servers (fb309436)
  • Added ability to filter by country (123eab41)
  • Client:
  • Added different mouse sens for menus/editor (7648ba30)
  • Made envelopes synchronized between clients (7b87cfa6)
  • Fixed clipping issues on some machines (a3fec2f9)
  • Fixed, so chat and teamchat can be distinguished in console messages (15e1d4f1)
  • Fixed a tuning issue with demos (e18390fe)
  • Made tab completion using nicks with the typed begin first (e1ef01f6)
  • Server:
  • Added moderator support for the remote console (1ae47468))
  • Added external console (a0a62bcd, b0fdc409, 2ba6fbd7)
  • Made rcon completion serverside (571dff62)
  • Added a message when an admin forces a vote (a6dc6f34)
  • Added possibility to deny team changing after a set_team for a certain time, added server setting to do the same for the spectator vote (14f98a9d)
  • Added server side automatic demo recording (e266c1b0)
  • Fixed, so that the chat emote can't be abused anymore (8d5badc2)
  • Fixed, so that spectator votes are aborted when the player leaves (348806d9)
  • Fixed ban for live (1705c90e)
  • Made it possible to restrict player information in spectator mode (957b81af)
  • Console:
  • Fixed "no such cmd ''" on empty lines in cfgs (d5b38048)
  • Game:
  • Made the dropped flag blink faster the last 5 seconds to indicate that it's about to return (ac9c3b8f)
  • Fixed a problem with player collision (7db6d1e0)
  • Improved sudden death in CTF (c10c7d9a)
  • Graphics:
  • Added more than ~200 new country flags (38202d97)
  • Bug fixes for jungle doodads and death tiles (d5e065b6)
  • Code:
  • Added a script to fix all header guards (e6f0318b)
  • Added emoticons names to the emoticons enum (instead of numbers) (63e059b8)
  • Added ability to call all the scripts from anywhere (1850851a, baa2e650)
  • Fixed header guards in some files (e6f0318b)
  • Fixed line endings and some whitespace (06115dd4)
  • Fixed, so 'structs are structs and classes are classes' (c2f75b00)
  • Fixed build on GNU/kFreeBSD and GNU Hurd (ee50ab5b, 40330fd7)
  • Fixed tcp (83d8422c)
  • Refactored editor file names (0c6f187e)
  • Updated scripts/tw_api.py for 0.6 (d6f34cba)

New in Teeworlds 0.6.0 (Apr 11, 2011)

  • Changes since the compatibility break :
  • Changed the netversion
  • Added IPv6 support
  • Added friend support in server browser
  • Added clan name support
  • Added possibility to set your country flag (It will show up next to your player name)
  • Added new emoticons by Landil (link)
  • Added aliases for votes
  • Fixed demo recording on the server
  • Added force_vote and remove_vote command (with menu)
  • Added spec-vote (vote for making someone a spectator)
  • Reworked ninja - it won't steal your speed anymore
  • Added chat history function (ability to send old messages again)
  • Added new entities by Landil
  • Added sound for highlighted chat messages (chat messages that contain your name)
  • Added ability to ignore some players' chat
  • Added ability to hide the hud
  • Rather uninteresting changes (e.g. fixes)
  • Added ability to follow players in spectator mode
  • Added extended demo info
  • Replaced team name by clan name if possible
  • Removed the progression info from the server info
  • Added notification when closing the editor/teeworlds when there is unsaved data in the editor.
  • Added high-definition icon for the client and added an icon for the server
  • Enabled debug rendering in the editor
  • Fixed the map downloading for map changes
  • Fixed the quick search on maps, so the browser shows the match
  • Made the client look for maps in subfolders
  • Made the sound load threaded again
  • Made the server show disconnect reasons, e.g. "*** nameless tee has left the game (Timeout)"
  • Security: Made the client check whether version server and master server packets really come from these servers
  • Made version change notice appear in red color
  • Show the console's current page number when scrolling backwards

New in Teeworlds 0.5.2 (Jan 7, 2010)

  • Fixed server flood crash (Magnus Auvinen)
  • A bunch of smaller fixes (Tom Adams)
  • Fixed a couple of compiler warnings (Magnus Auvinen)

New in Teeworlds 0.5.1 (Feb 2, 2009)

  • Teeworlds 0.5.1 is a maintenance release with some graphical touch-ups and numerous bugfixes. The server browser has received a whole heap of improvements, as has the voting system. The OSX Server launcher has been fixed, network performance has been improved further, and we fondly greet our good friend VSync back in business. As a little bonus, the in-game console now has an autocomplete feature and provides helpful hints for all console commands and settings.