DUNE Changelog

What's new in DUNE 2.5

Dec 19, 2015
  • This major update introduces new virtual-analog filter models, new ADSR envelopes and new patches - increasing the factory library to 500 patches. Furthermore, this update adds AAX support for ProTools users.
  • New Patches:
  • The factory library has been extended to a total of 500 patches. The list of new patches can be found here: http://www.synapse-audio.com/public/dune25newpatches.pdf
  • Furthermore, as a little xmas gift, we added 250 Ambient patches by sound designer Armin Malbertz. The set is split into two parts A and B and can be accessed by clicking on "Soundbank". So the total number of patches that DUNE 2 comes with is now 750.
  • New Envelopes:
  • The Filter ADSR section in version 2.5 gains an "Analog" switch, which uses a novel circuit-simulated envelope model for the filter and amplitude envelope. The circuit model is based on discrete vintage-analog electronics, and models the envelope with a very high accuracy.
  • The difference is usually best audible with fast attack times, where it creates a very "snappy" envelope. As an example patch, try the new patch "Precision Trance KS" then turn on/off the analog envelope to hear what it does to the sound.
  • New Filters:
  • We added two new filter models named "Expander", a 12 dB type and a 24 dB type. What's different is that those filters are oversampled and can deal with saturation/drive much better than the previous filters. They also feature an improved resonance behavior above 10 khz and were designed to work best with the new analog envelopes.

New in DUNE 2.2 (Dec 12, 2014)

  • New features:
  • Support for custom skins
  • Two new reverb programs added: Ambience and Gated Room
  • New delay type added: Tape Delay
  • Chorus gains low and high cut filters
  • LFO Offset parameters added
  • Plug-in keyboard range can be adjusted (default c2-c6)
  • Two sync modes (host | internal) under Settings
  • Arpeggiator and MSEGs now have position indicators while playing
  • Performance improvements
  • Factory bank size increased, now more than 440 patches
  • Fixes:
  • Plugin Modulation wheel no longer jumps to zero on a patch change
  • Detune/Spread knobs have not been updating during Mouse Wheel, fixed
  • If the Music directory is an alias directory, the serial was not found, fixed
  • Preset selection via left/right arrows was broken, fixed
  • Editing patch comments did not always work, fixed

New in DUNE 1.42 (Jan 10, 2012)

  • Compatible with OS X 10.7 (Lion)
  • All factory patches are now exposed as Audio Unit Presets
  • Registration process simplified

New in DUNE 1.4 (Nov 2, 2011)

  • This version allows to move effects via drag+drop, in order to change the signal path.
  • Updated factory banks with selected patches from Rob Lee's "Total Recall" Soundset
  • Play Cursor added to the Arpeggiator section
  • VST version of Dune is now compatible with older hosts too, such as Cubase SX 3
  • Mac OS X version could crash in the UI code, fixed

New in DUNE 1.35 (May 16, 2011)

  • On the second modulation matrix page, the row numbers were incorrect, fixed.
  • The MIDI Forget option did not work properly, fixed.
  • The LP24 Ladder filter model could go unstable when both high resonance and FilterFM were used at the same time, fixed.
  • Logic 9 Touch Automation did not work in the 64-bit Audio Unit, fixed.
  • Command+Click now sets the default value from the Init Patch.
  • The 32- and 64-bit editions are now installed in a single package. By clicking on the Dune logo, you can see which edition you're currently running.

New in DUNE 1.3 (Jan 13, 2011)

  • MIDI Learn feature for all front panel knobs and switches.
  • New patches in bank B by patch contest winner Ed Ten Eyck.
  • Mousewheel now working on Windows hosts too.
  • On some systems, the "Diffuse-2" reverb algorithm caused silence, fixed.
  • Some automation parameter labels were incorrect, fixed.

New in DUNE 1.2 (Dec 22, 2010)

  • Improved VCO quality for the classic sawtooth and square oscillators, giving an even more transparent, analog sound.
  • Modulation and Pitch bend wheel now respond more smoothly.
  • Engine system which guaranteets that the sound stays consistent after upgrading. Old projects using Dune use the engine the project was saved with; new projects use the latest engine.
  • Modulation Matrix has row numbers now.
  • Pitch Bend wasn't visually updated in some hosts when loading a project, fixed.
  • Mac Audio Unit version uses 20-30% less CPU than previously.