Snk Changelog

What's new in Snk 1.4.0

Jun 28, 2021
  • Snk is a Universal app that runs natively on both Intel and Apple Silicon Macs. This version requires macOS 11+ (Big Sur and up).

New in Snk 1.3.3 (Dec 13, 2019)

  • Updated the link to the Bibo soundtrack (https://soundcloud.com/lv-7/bibo) in the About box.

New in Snk 1.3.2 (Apr 9, 2019)

  • App is Notarized and updated for macOS 10.14.
  • The Snk codebase was converted to Swift 5.

New in Snk 1.3.1 (Sep 26, 2016)

  • FIX: Game timer runs in background for better performance.
  • FIX: Updater security settings are more strict.

New in Snk 1.3.0 (Sep 11, 2016)

  • Themes let you change the way Snk looks.
  • The Snk codebase was converted to Swift 3.

New in Snk 1.2.3 (Sep 7, 2016)

  • FIX: Using HTTPS to display release notes for better security
  • FIX: Software updater (Sparkle) updated to 1.14.0.

New in Snk 1.2.2 (Nov 6, 2015)

  • Tweaked the ending.

New in Snk 1.2.1 (Oct 27, 2015)

  • FIX: The game is now theoretically winnable with a slightly larger 15x14 grid. Before, both the width and height were odd making the game impossible to complete because the snake could not turn back on itself. (Thanks, Josh)
  • FIX: The game is now practically winnable as it no longer loops infinitely looking for a new place to put the food when the board is filled with snake. (Thanks again, Josh)
  • FIX: The updater now works on OS X 10.11 El Capitan.

New in Snk 1.2.0 (Jun 29, 2015)

  • You can now toggle between small and large window sizes!
  • You can quickly play again when a game is over by typing the level number without first returning to the home screen!
  • Reorganized menu bar!
  • New icon!