New in Smokin' Guns 1.0 SVN (Apr 14, 2009)
- Changes to the Windows qvm batch build files for lcc
- New UI fixes compiled into qvms
- warn about duplicate files in pk3's when fs_debug=1
- (by hika)
- New high-res Mac/Windows icons, png for X11 (Linux/UNIX) usage
- fs_q3ahomepath now forces to use the Q3A-mod config
- and the Q3A key if it exists.
- Fix the cvar overwriting bug found by:
- http://aluigi.altervista.org/adv/q3cfilevar-adv.txt
- (bug A of this advisory was fixed in 0.3 already)
- Dedicated server:
- upon receiving SIGHUP it re-executes its command line (typically including +exec server.cfg)
- stores its PID in sv_pidfile (defaulting to
- /var/run/wq3ded.pid).
- Original patch by hika:
- http://www.smokin-guns.net/viewtopic.php?t=858
- sv_daemon allows the server to detach
- sv_chroot and sv_user allows the server to run in a chroot jail or as a certain user or both (Collabortive work by hika and sig11)
- Store the botlib log in fs_homepath/game/botlib.log
- Demo files are forced to be lower case. Should not affect Windows but it was a bug before on Unix.
- Fix UI map selection by Tequila
- Added OpenAL support by Tequila
- Pruned non-working build files
- Visual Studio 2008 compatibility (New vcproj and sln files)
- Improved mak and Construct build system
- Fixed Inno setup build file for Windows installer
- Bumped version to 1.0 in code