Seg3D Changelog

What's new in Seg3D 1.13

Apr 15, 2010
  • Now compatible with 64-bit Windows
  • Unified build with CMake
  • New autosave feature. Defaults will autosave the session to tmp.ses in your home directory every 15 minutes.
  • Autosave time interval and directory location are configurable via Edit->Preferences
  • New hotkey for polyline tool. Pressing backspace (delete for OS X) will delete the last point in the polyline.

New in Seg3D 1.10.0 (Aug 14, 2008)

  • Use archive for session files
  • New Speedline Tool
  • Add Blur to Intensity Correction Filter
  • Change to Connected Component Filter
  • Fix Save Volume for labels
  • Screen space seed picking
  • Seed points broken at large/small scales

New in Seg3D 1.9.4 (Jul 12, 2008)

  • This release is primarily a fix for broken session files that people were encountering after flipping a volume. It also features a new measurement tool for determining distances within the volume, automatic resizing of huge volume renderings to preserve interactive performance, and a set of smart livewire-like speed function based contouring tools.

New in Seg3D 1.9.3 (Jun 16, 2008)

  • New: Undo
  • New: Add Layer Information Tool
  • New: Polyline tool erase
  • New: More logical operator filters
  • New: Add new hotkeys
  • Fix: Save always uses default filename
  • Fix: Fix layer hotkey handling
  • Fix: Threshold tool and slices out of sync
  • Fix: Cannot read some images
  • Fix: Fast tool deadlock on linux
  • Fix: Remember seed points
  • Fix: Mask Data results in grey masked area.
  • Fix: Label cropping is broken
  • Fix: Confidence connected filter multiplier should be float
  • Fix: Remove redundant ITK Threshold Filter
  • Fix: Dilate->Erode doesn't do anything
  • Fix: Logical operations on mismatched label sizes causes crash
  • Fix: Slow layer drawing on windows laptops
  • Fix: Polyline tool speckling