Scrolls Changelog
What's new in Scrolls 1.2.0
Feb 20, 2015- Subtitle: Spaces, the Final Frontier
- GENERAL:
- Added a new ‘introduction’ tutorial to show new players what a full-scale battle might look like.
- Added scroll rewards to the tutorials and the first three easy trials.
- Reworked the end screen to make it more attractive.
- Added new avatars, avatar heads, and idols to the store, and made them cycle randomly each week.
- New trait: Poisonous. When a creature damages or is damaged by the poisonous unit in melee combat, that creature becomes poisoned.
- You can now whisper to offline users. Such whispers will be shown when the recipient comes online.
- Daily trials can now include spells being cast throughout the match (added previously, but has not been in a changelog).
- GROWTH:
- Earthborn Mystic: 3 Health (down from 4).
- Crone: 3 Health (up from 2). Ability is now ‘When destroyed in combat’ rather than ‘when destroyed in melee combat’.
- Fierce Tactics: Cost 3 (down from 4).
- Earthbond: Now has Magic resist 2 (was 1).
- Verdant Veil: Cost 4 (up from 3).
- Vitriol Aura: No longer useable on structures [bug fix].
- DECAY:
- Miasma Well: Reworked: Cost 3, 0/2/3. When Countdown becomes 0, a random opponent creature becomes poisoned.
- Cluster Hex: Cost 5 (up from 3), gives Curse 2 (up from 1).
- Oum Lasa High Guard: Now 5/2/5 (was 6/2/4).
- Halls of Oum Lasa: Now sifts from a random selection from the discard pile.
- Mudo Fighter: Magic resistance 2 (up from 1).
- Infected Gravelock: Is now Poisonous (used to only inflict poison on attacking).
- Mangy Rat: Is now Poisonous (used to only inflict poison on attacking).
- Festering Freak: Is now Poisonous (works the same as before).
- Atrophy: Now reduces the unit’s Attack to 0 until end of opponent’s next turn. It cannot be increased during the duration.
- Blightseed: Cost 3 (down from 4).
- Corpus Collector: The summoned husk now has Countdown 2.
- Totem of Suffering: 4 Health (up from 3).
- Beetle Stone: Cost 1 (down from 2).
- Monstrous Brood: Cost 4 (down from 5).
- Unforseen Onslaught: Corrected spelling [bug fix].
- Morbid Curiosity: No longer playable on structures [bug fix].
- Pestis (Decay): No longer usable on structures [bug fix].
- ORDER:
- Imperial Resources: No longer heals units.
- Righteous Partisan: 2 Attack (down from 3).
- Gallant Defender: 1 Attack (down from 2).
- Prisoners of War: Now also increases current Wild by 1.
- Wings Spear: Cost 2 (down from 3). Dominion Spiky decreased to 2 (down from 3).
- Royal Spearman: Spiky 3 (up from 2).
- Ducal Spearman: Spiky 3 (up from 2).
- Ruse: Linger 3 (down from 4). Units you control have Spiky 2 (up from Spiky 1).
- Stifled Advance: Now increases Countdown by 2 (up from 1).
- Metempsychosis: Now preserves the countdown of the resummoned unit.
- Redeploy: Cost 2 (down from 3).
- Shrine: Now reads ‘Other units you control have +1 Health’.
- Reversal: Cost 2 (was 3).
- Pother: Now properly destroys Lockling Brood [bug fix].
- ENERGY:
- Automata Forge: 4 Health (down from 5).
- Hired Marksman: 4 Health (up from 3).
- Cannon Automaton: 5 Health (up from 4).
- Snargl Brain: Now gives health if energy is 4 or more (used to trigger at 6).
- Catapult of Goo: Units hit now have their Countdown increased by 2 (up from 1).
- Fulmination Conduit: 4 Health (up from 3).
- Snargl Hunter: Now triggers on destroying non-Human creatures (used to trigger on destroying Beasts).
- Golem Skin: Now deals 2 damage to structures instead of sacrificing them.
- BUG FIXES:
- Typing spaces should now work in the Android version.
- AI is no longer confused by Pillar of Fatigue.
New in Scrolls 1.1.0 (Jan 20, 2015)
- The store is getting a lot of love with the newest patch to live servers. Finally, you can choose and buy your own idols!
- The current idols rotate weekly and have a small range in price. This sets up an architecture for us to easily add more idols to the rotation in the future.
- Idols:
- You can now choose which idols you bring to the battlefield. Everyone starts with two, and more can be purchased in the store.
- Store:
- Added six new decks to the store. Congratulations to our deck design competition winners: kehmesis, Yann, Exscalab3r, SpyC, Magpieman and Holofoil!
- Miscellaneous:
- Added support for redeeming codes for ingame items in the store.
- Bug Fixes:
- Fixed achievement pane sometimes appearing on the profile page when it shouldn’t.
New in Scrolls 1.0.0 (Dec 12, 2014)
- Launch day:
- Today marks the official launch of Scrolls on PC, OSX, and Android. This includes both the full game and demo version. An experimental Linux client is also available.
- End of beta:
- A huge thank you to all our beta testers! You've been amazing. Each beta user has been awarded a special avatar head.
- Achievements:
- Added two new achievements for scroll collections.
- Miscellaneous:
- Adjusted appearance of demo users in chat.
- Made it more clear that demo users can't be traded with.
- Added link to create demo account when trying to login with Mojang account without Scrolls.
- Bug Fixes:
- Fixed disappearing scrolls in deck builder if adding more than ~130 to the table.
- Play by playing spell cards, summoning, finishing the game...