Screen Snake Plus Changelog

What's new in Screen Snake Plus 3.0

Jul 11, 2014
  • more highscores.
  • quickhide.
  • better key control preferences.

New in Screen Snake Plus 2.2 (Apr 19, 2013)

  • Solved launching issue.

New in Screen Snake Plus 2.1 (Mar 22, 2013)

  • Fixed problem with saving. This should resolve the issues some people had when starting the app.
  • Adapted screenshots in MAS

New in Screen Snake Plus 2.0 (Feb 5, 2013)

  • Snake size is adapted better to every screen by using rectangles instead of squares (this means some less common screen resolutions are supported too)
  • Quicker collision detection (uses more memory)
  • Brought the old icon back because it seemed to be popular
  • Only one highscore
  • Brought old interface back (no sliding out of the status bar, but quicker, simple screens)
  • Levels will not be implemented anymore. It's usually very buggy and/or slow
  • Game immediately restarts upon game-over, unless you got a highscore and chose to get notifications
  • Multiplayer 'winner' is not reported anymore, because it is unnecessary and would necessarily make it a competition

New in Screen Snake Plus 1.4 (Oct 28, 2011)

  • Changing the snake's size is now possible
  • Added a 'Quit on Click' option and solved an issue with 'Keep on Top' where underlying apps wouldn't respond to mouse events anymore.

New in Screen Snake Plus 1.3 (Oct 15, 2011)

  • Added information in the preferences (to explain to everyone that command-comma brings up the preference window in mac)
  • Fixed some issues where the game's window wouldn't act right.

New in Screen Snake Plus 1.2 (Oct 7, 2011)

  • You can now enable wall collision.
  • The speed of the snake can be changed.
  • Fixed a bug where the game would have a white background.
  • The app now doesn't ask the user to hide the interface anymore (you can still hide the interface by changing the preferences).
  • The game can now be paused by pressing enter.

New in Screen Snake Plus 1.1 (Sep 22, 2011)

  • Moving the snake in the opposite direction no longer kills the snake.
  • The space bar changes the snake's color