What's new in Screen Snake Plus 3.0
Jul 11, 2014
- more highscores.
- quickhide.
- better key control preferences.
New in Screen Snake Plus 2.2 (Apr 19, 2013)
New in Screen Snake Plus 2.1 (Mar 22, 2013)
- Fixed problem with saving. This should resolve the issues some people had when starting the app.
- Adapted screenshots in MAS
New in Screen Snake Plus 2.0 (Feb 5, 2013)
- Snake size is adapted better to every screen by using rectangles instead of squares (this means some less common screen resolutions are supported too)
- Quicker collision detection (uses more memory)
- Brought the old icon back because it seemed to be popular
- Only one highscore
- Brought old interface back (no sliding out of the status bar, but quicker, simple screens)
- Levels will not be implemented anymore. It's usually very buggy and/or slow
- Game immediately restarts upon game-over, unless you got a highscore and chose to get notifications
- Multiplayer 'winner' is not reported anymore, because it is unnecessary and would necessarily make it a competition
New in Screen Snake Plus 1.4 (Oct 28, 2011)
- Changing the snake's size is now possible
- Added a 'Quit on Click' option and solved an issue with 'Keep on Top' where underlying apps wouldn't respond to mouse events anymore.
New in Screen Snake Plus 1.3 (Oct 15, 2011)
- Added information in the preferences (to explain to everyone that command-comma brings up the preference window in mac)
- Fixed some issues where the game's window wouldn't act right.
New in Screen Snake Plus 1.2 (Oct 7, 2011)
- You can now enable wall collision.
- The speed of the snake can be changed.
- Fixed a bug where the game would have a white background.
- The app now doesn't ask the user to hide the interface anymore (you can still hide the interface by changing the preferences).
- The game can now be paused by pressing enter.
New in Screen Snake Plus 1.1 (Sep 22, 2011)
- Moving the snake in the opposite direction no longer kills the snake.
- The space bar changes the snake's color