What's new in Sapphire Plugins for Nuke 8.01

Feb 13, 2015
  • Reduced intensity of some Swish3D presets to speed up renders and avoid Windows GPU driver issues.
  • Fixed license activation problems on Mac.
  • VintageColor2Strip: improved results when Red Filter or Bluegreen Filter is set to black.
  • GradientMulti now handles pixel aspect ratio correctly.
  • Streaks: setting Mask Type to Alpha now works correctly.
  • BleachBypass: Fixed incorrect renders when GrainAmpRed was set to zero.
  • Caustics: fixed artifacts at the edge of the image when using a custom Bumps pattern.

New in Sapphire Plugins for Nuke 5.0 (Aug 10, 2010)

  • New Effects:
  • TVDamage simulates various artifacts of television broadcast and display such as static, ghosting, interference, and more.
  • TVChannelChange performs a transition by simulating a channel change on an old television set.
  • Technicolor2Strip simulates a Technicolor 2-strip film process to give the look of 1930s Technicolor film.
  • Technicolor3Strip simulates a Technicolor 3-strip film process to give the look of 1935-1955 Technicolor film.
  • Swish3D dissolves between two input clips while performing 3D moves on each.
  • WipePlasma transitions between two input clips using a moving plasma texture.
  • WipePointalize wipes by adding random polygon brush shapes from one clip onto another.
  • WipeWeave transitions using a texture resembling woven strands.
  • WipeMoire transitions using a pattern of overlapping concentric rings.
  • DissolveLensFlare transitions between two clips using an animated lens flare.
  • DissolveEdgeRays transitions between two clips while applying beams of light from the image edges.
  • DissolveGlint transitions between two clips while applying a star shaped glint effect.
  • DissolveGlintRainbow transitions between two clips while applying a star shaped glint rainbow effect.
  • DissolveDefocus dissolves between two clips while defocusing/focusing each.
  • DissolveTiles transitions between two input clips by shifting tile shaped sections of each.
  • DissolveDistort interpolates between two clips while distorting each using the other as a lens.
  • New Features and Parameters:
  • All effects use floating point processing for improved image quality and HDR support.
  • Sapphire can now fully process 32-bit HDR floating point footage with no clamping.
  • GPU acceleration improves performance for many effects.
  • All threshold controls now go beyond 1 to support HDR.
  • Param limits are widened for ShowBadColors to support HDR.
  • Z Defocus and Z Convolve now have Boost Highlights.
  • Glint and Glare have new Blur, Hue Shift, and Invert Matte parameters.
  • Glow has new Show Threshold, Invert Matte, and Combine parameters.
  • LensFlare has a new Glint Rays Lens.