SDL Mixer Changelog

What's new in SDL Mixer 1.2.12

Apr 1, 2013
  • SDL_mixer is now under the zlib license
  • SDL_mixer framework on OSX is built for Intel 10.5 and newer, PowerPC binaries can be built by modifying the Xcode project
  • Fixed seek offset with SMPEG (was relative, should be absolute)
  • Fixed memory crash loading Ogg Vorbis files on Windows
  • Added an Xcode project for iOS
  • Added Mix_LoadMUSType_RW() so you can tell SDL_mixer what type the music is
  • Fixed looping native MIDI on Mac OS X and Windows
  • Added /usr/local/share/timidity to the timidity data path
  • Fixed timidity loading of some MIDI files
  • Fixed dropping audio in the FLAC audio decoding
  • Fixed memory leak in SDL_LoadMUS()
  • Removed GPL native MIDI code for new licensing
  • Fixed drums playing on MIDI channel 16 with timidity
  • The music-finished hook can start a track immediately
  • Added support for FluidSynth
  • Added support for native MIDI on Haiku
  • Added Android.mk to build on the Android platform
  • Added support for libmodplug (disabled by default)

New in SDL Mixer 1.2.11 (Dec 18, 2009)

  • Fixed initialization error and crashes if MikMod library isn't available
  • Fixed bug loading multiple music files