SDL Mixer Changelog
What's new in SDL Mixer 1.2.12
Apr 1, 2013- SDL_mixer is now under the zlib license
- SDL_mixer framework on OSX is built for Intel 10.5 and newer, PowerPC binaries can be built by modifying the Xcode project
- Fixed seek offset with SMPEG (was relative, should be absolute)
- Fixed memory crash loading Ogg Vorbis files on Windows
- Added an Xcode project for iOS
- Added Mix_LoadMUSType_RW() so you can tell SDL_mixer what type the music is
- Fixed looping native MIDI on Mac OS X and Windows
- Added /usr/local/share/timidity to the timidity data path
- Fixed timidity loading of some MIDI files
- Fixed dropping audio in the FLAC audio decoding
- Fixed memory leak in SDL_LoadMUS()
- Removed GPL native MIDI code for new licensing
- Fixed drums playing on MIDI channel 16 with timidity
- The music-finished hook can start a track immediately
- Added support for FluidSynth
- Added support for native MIDI on Haiku
- Added Android.mk to build on the Android platform
- Added support for libmodplug (disabled by default)
New in SDL Mixer 1.2.11 (Dec 18, 2009)
- Fixed initialization error and crashes if MikMod library isn't available
- Fixed bug loading multiple music files