Regard3D Changelog

What's new in Regard3D 1.0.0

Mar 16, 2019
  • Upgraded to OpenMVG 1.4
  • Upgraded to OpenCV 4.0
  • Added new Incremental pipeline of OpenMVG
  • GPS information can be used now

New in Regard3D 0.9.5 (Jan 29, 2018)

  • Path of user camera db can be set in properties
  • Fixed bug: Now Brown camera model can be used
  • New export to external MVS SURE (commercial tool by nFrames)
  • There is a new export for external third-party MVS, for a program called "SURE" by nFrames. It is a commercial tool meant for very big projects, usually too big for Regard3D. But if you want to evaluate SURE, you can now use Regard3D.

New in Regard3D 0.9.4 (Jan 6, 2018)

  • Upgraded to OpenMVG 1.3
  • Added SMVS as new densification tool
  • Added new algorithms for pairwise feature matching: KGraph, MRPT

New in Regard3D 0.9.1 (Feb 16, 2017)

  • Upgraded to OpenMVG 1.1
  • Third-party programs (MVE, PoissonRecon) up to date.

New in Regard3D 0.9.0 (Oct 16, 2015)

  • Upgraded to OpenMVG 0.9.0
  • Third-party programs (MVE, PoissonRecon) up to date
  • Mac: OpenMP-enabled build

New in Regard3D 0.8.0 (Jul 4, 2015)

  • Upgraded to OpenMVG 0.8.1
  • Changed multithreading in compute matches step
  • With this new version, Regard3D uses the new OpenMVG 0.8.1 chain. To the user, the most notable change is that the global SfM pipeline now also accepts picture sets with more than one focal length. Internally, triangulation results are now stored in a (binary) JSON file created with the Cereal library.
  • Regard3D 0.8.0 can read and work with projects created with previous versions of Regard3D. However, projects created with Regard3D 0.8.0 can't be read with previous versions of Regard3D.
  • The changed multithreading in the compute step improves the speed of this step for large images. For small to medium sized images, the speed should be about the same.

New in Regard3D 0.7.1 (May 15, 2015)

  • Fixed bug when using CMVS
  • Improved speed of Windows version
  • Added multithreading in computing matches on Mac OS X (using TBB)
  • Surfaces with textures (OBJ file format) are now loaded with AssImp
  • "Export to CMPMVS" renamed to "Export to external MVS", MeshRecon format added