What's new in RE:Match for After Effects 1.3.6

Sep 23, 2014
  • Fixed issues with licensing that some users were seeing
  • Fixed sluggish performance issue in After Effects

New in RE:Match for After Effects 1.3.5 (Jun 14, 2014)

  • RE:Match Color: Fixes a problem where Adjustment Controls were not properly taken into account with Stored Analysis.
  • RE:Match Color: Enables Limit setting (slider might have slightly different effect than previous versions since it now works in a more expected way).
  • RE:Match Color: Fixex images produced that could be too bright when using Adjustment Controls with Limit slider on floating point images.
  • RE:Match Stereo: Fixes issue with alpha when using Maintain Alpha mode.
  • RE:Match Color: Fixes a problem where the Store Still Time action could be writing wrong frame time depending on Premiere version.

New in RE:Match for After Effects 1.3.4 (Apr 15, 2014)

  • RE:Match Color: The Limit % slider added in v1.3 is causing issues with many setups. Version 1.3.4 turns this option off until we have a more robust fix.

New in RE:Match for After Effects 1.3.3 (Mar 28, 2014)

  • RE:Match Color: Fixes an issue with alpha channel with Limit% slider not at 0% when the Window Match checkbox is set in After Effects
  • RE:Match Color: There was a bug in the way RE:Match Color set up parameters, and could cause After Effects and Premiere Pro to not see the proper settings of RE:Match. The bug could could also cause AME to exit. If you load a project that was made with a previous version of RE:Match, be sure to check Match Frame and Adjustment mode menus as the settings might be incorrect.
  • RE:Match Color: "Press To Store Analysis" was not working properly in Premiere if the plugin tried to get a frame before a set in-point (in this case Premiere Pro returns black frames if we try to reference a frame on the same Video Track). To avoid bad results, now the plugin does nothing (does not store analysis) when it sees a full black frame. Bug has been reported to Premiere.

New in RE:Match for After Effects 1.3.2 (Feb 11, 2014)

  • RE:Match Color: Fixes an issue with Set Still Time in Premiere
  • Fixes a memory leak

New in RE:Match for After Effects 1.3.1 (Feb 8, 2014)

  • RE:Match Color: Fixes an issue with Set Still Time in Premiere

New in RE:Match for After Effects 1.3 (Dec 7, 2013)

  • RE:Match Color: Fixes incorrect times when setting up Stills within Premiere Pro CS6 and up
  • RE:Match Color: Adds gamma compensation controls to make it easier to work in linear colorspace
  • RE:Match Color: Automatic gamma space correspondence mode added to give better results when there is a large gamma difference between the sequences
  • RE:Match Color: Increases maximum number of frames supported to 300,000 to support longer sequences than previous version
  • RE:Match Color: Because of limitations within Premiere Pro CS5 and CS5.5, we've turned off the UI that seems to allow the setting of Still times within PP CS5 and CS5.5. Because it does not work, we now reflect that in the UI capabilities of RE:Match Color within PP CS5 and 5.5.

New in RE:Match for After Effects 1.2.3 (Sep 17, 2013)

  • Fixes a bug where More Detailed refinement in RE:Match Stereo did not work properly in 1.2.2
  • Fixes a bug where RE:Match Stereo was not working properly on interlaced material in Premiere
  • Fixes a bug where source images that had non full alpha pixels could return a black frame
  • Fixes a bug that occurred when running aerender with -mp argument. The plug-ins could incorrectly check out floating GUI licenses, or would not see render-only floating licenses when they were available.

New in RE:Match for After Effects 1.2.2 (Jul 13, 2013)

  • Fixes a problem with interlaced material in CS5 and CS5.5.
  • Fixes a problem when specifying still frame times in Premere Pro CS6 and up.

New in RE:Match for After Effects 1.2.1 (Apr 27, 2013)

  • Adds a new Luminance-only mode to RE:Match Color
  • Fixes a problem in both plug-ins where bad frames could result in the cache while scrubbing.
  • Made a fix so that slightly different results can happen for RE:Match Stereo than in previous versions.
  • Made a fix where "Store transfer" in RE:Match Color didn't store the transform properly in LAB color space.
  • Fixed a bug in RE:Match Stereo that could cause a crash when using local refinement modes.
  • Fixes an issue in RE:Match Color with Store Still Time always storing 0 in Adobe Premiere versions prior to CS6
  • Adds support for Synapse for Quantel Systems

New in RE:Match for After Effects 1.2 (Apr 17, 2013)

  • Adds a new Luminance-only mode to RE:Match Color
  • Fixes a problem in both plug-ins where bad frames could result in the cache while scrubbing.
  • Made a fix so that slightly different results can happen for RE:Match Stereo than in previous versions.
  • Made a fix where "Store transfer" in RE:Match Color didn't store the transform properly in LAB color space.
  • Fixed a bug in RE:Match Stereo that could cause a crash when using local refinement modes.

New in RE:Match for After Effects 1.1.1 (Apr 6, 2013)

  • Fixed a bug in RE:Match Stereo that could cause a crash when using local refinement modes.
  • Fixed a bug in RE:Match Stereo that could generate bad frames when scrubbing on the timeline.

New in RE:Match for After Effects 1.1 (Feb 15, 2013)

  • RE:Match Multicam plug-in renamed RE:Match Color.
  • RE:Match Multicam 1.0 setups compatible with RE:Match Color 1.1 (that is, old projects will work properly).
  • RE:Match Color adds a better way to reference source frames anywhere along the timeline.
  • RE:Match Color adds the ability to pick up to 4 stills along the timeline to match.
  • RE:Match Color adds the ability to dissolve between 2 different color match "keys" along the timeline to change the color correction over a period of time.
  • RE:Match now available in two options: RE:Match, containing the RE:Match Color plug-in, and RE:Match Pro containing RE:Match Color and RE:Match Stereo plug-ins.
  • Fixed a bug where cutting and pasting RE:Match Multicam (now RE:Match Color) caused a crash.