What's new in PokerTH 1.1.1
Jan 13, 2014
- BUG FIX: Fixed crash when the first action in the first game times out (#258)
- BUG FIX: Properly refresh the game table graphics after changing settings (#253)
- BUG FIX: The menu on the game table was not clickable sometimes (#242)
New in PokerTH 1.1 (Dec 23, 2013)
- New web-based spectator mode on http://www.pokerth.net/live (#37)
- New option to allow/disallow spectators when creating a game (#215)
- Show list of spectators in the lobby and on the game table (#196)
- Support for WebSocket connections was integrated in the server
- Show server ping ("application layer ping") in the client (#239)
- Added option to disable emoticons in the chat (#172)
- Avatars are no longer displayed for players which are on the ignore list (#187)
- New option to "unignore" a player in the context menu (#56)
- BUGFIX: context menu in connected player list was fixed (#183)
- BUGFIX: "display idle players" in the lobby was fixed (#136)
- BUGFIX: No longer beep if ignored player uses nickname in chat (#221)
- translation updates
New in PokerTH 1.1 Beta 3 (Nov 4, 2013)
- New option to allow/disallow spectators when creating a game (#215)
New in PokerTH 1.1 Beta 2 (Oct 14, 2013)
- BUGFIX: Now you are able to click the menu buttons during a local game again (#203)
- BUGFIX: Idle players are shown correctly if they join YOUR game (#198)
- Updating websocket++ to latest github release (0.3 alpha4)
New in PokerTH 1.1 Beta 1 (Oct 7, 2013)
- New web-based spectator mode on http://www.pokerth.net/live (#37)
- Show list of spectators in the lobby and on the game table (#196)
- Support for WebSocket connections was integrated in the server
- Added option to disable emoticons in the chat (#172)
- Avatars are no longer displayed for players which are on the ignore list (#187)
- BUGFIX: context menu in connected player list was fixed (#183)
- BUGFIX: "display idle players" in the lobby was fixed (#136)
- Translation updates
New in PokerTH 1.0.1 (Apr 8, 2013)
- New Galician (gl) translation
- Client settings dialog option for connecting to a private, password protected server (#178)
- Fix in cards value for a special case in straight flush (#177)
- Workaround for Qt moc problems with boost 1.53 (#180)
New in PokerTH 1.0 (Jan 21, 2013)
- Online log file analysis tool
- Support for higher Android screen resolutions
- Sound support for Android
- Support for Windows 8 (desktop mode)
- License change: OpenSSL exception (for Windows 8 support, because gcrypt currently crashes on Windows 8)
- Server refactoring using google protocol buffers which basically enables use of html5 clients
- Emoticons for the chat
- Online game name in window title
- New card deck version which supports changes of the action label position
- Extra column in lobby game list for timeouts
- Updated country flags
- Enable activating the "accidentally call after big raise" blocker by default
- Chatbot whitelist for poker expressions
- new startwindow gfx for 1.0 final (thx to danuxi)
- translation updates
- several bugfixes
New in PokerTH 1.0 Beta 1 (Dec 27, 2012)
- Support for higher android screen resolutions (enhancement #160)
- Android sound support (enhancement #156)
- Game name in window title (enhancement #155)
- New card deck version which supports changes of the action label position (enhancement #154)
- Emoticons for the chat (enhancement #153)
- Online log file analysis tool (enhancement #146)
- Show only one game in the log preview (enhancement #145)
- Extra column in lobby game list for timeouts (enhancement #140)
- Updated country flags (enhancement #137)
- Enable activating the "accidentally call after big raise" blocker by default (enhancement #131)
- Server refactoring using google protocol buffers which basically enables use of html5 clients
- Chatbot whitelist for poker expressions
- BUGFIX: Chip Miscalculation fixed (bug #152)
- BUGFIX: IPv6 settings are now correctly grayed out (bug #148)
- BUGFIX: Fixing rejoin after synchronization error (bug #147)
- BUGFIX: Rich AI players raise although opponents are all-in (bug #4)
- BUGFIX: In rare case, winner doesn't win, money disappears (bug #3)
New in PokerTH 0.9.5 (Jun 22, 2012)
- First experimental Android release (#80)
- Add a minimize button to the Lobby window (#59)
- Fixed crash when trying to connect to non existing network game (#138)
- Ignore additional join game messages if the player already joined a game (#134)
- Double game invite no longer leads to kick (#135)
New in PokerTH 0.9.4 (Apr 10, 2012)
- New report bad-game-name system (right-click on a game in the lobby) (#129)
- Raise-blind sound is now optional (#127)
- Delete log files with the Del button of the keyboard (#122)
- Chat bot and admin bot improvements (#114, #115, #128)
New in PokerTH 0.9.3 (Feb 13, 2012)
- Maemo support was updated in this source release
- Logs can now be stored for more than 7 days (#18)- Logos are shown in the log preview (#101)
- "multiline" game names are now prevented in the lobby, also on server side (#116)
- Several log files can now be deleted at once (select with CTRL + left click) (#110)
- The behaviour of the "Display idle players" sorting menu was slightly changed (#112)
- The serverlist is only downloaded once per day (and if an error occurs) (#119)
New in PokerTH 0.9.2 (Jan 30, 2012)
- Show card symbols in the log preview and in html export (#101)
- Implement optional "accidentally call" blocker (#35)
- BUGFIX: Rejoin a new game when previous game is still running (#108)
- BUGFIX: Incorrect descriptions of hands in log (#97)
- BUGFIX: Setting different log path (#99)
- BUGFIX: Warning that a change of log directory is only active after restart (#102)
- BUGFIX: Default file extension when exporting log is incorrect (#98)
- BUGFIX: "Show player stats" item doesn't work in game info field (#100)
New in PokerTH 0.9.1 (Jan 10, 2012)
- New game log format with export function (now active)
- The chat bot in games no longer kicks players, instead they are muted
- Configuration can now be reset to default settings
- Admin kick no longer happens in ranking games (#93)
- BUG FIX: Rating stars are now shown correctly on Windows XP (#91)
- BUG FIX: Several problems with the server list download were solved (#95)
- Several additional bug fixes
New in PokerTH 0.9 (Jan 4, 2012)
- Players are able to rejoin internet games after being disconnected
- The chat bot is now also present in ranking games
- Tooltip and rating system for other playersLinking connected players in the game info box to poker-heroes player data
- Country flag name is displayed in a tooltip
- New game list filter (show only ranking games)
- Show cards chances also after fold
- Private messages in the lobby chat are possible (use /msg command)
- Automatically leave the table after the game finished (optional)
- After a certain timeout, players are switched to an "autofold" state
- Maximum limit for highest set and minimum raise
- Automatic notifications before server restart
- Ensure that the ranking data is stored even if the DB server is not available
- Support single internet server password
- Optional unlimited thinking time in network games
- Performance improvements in network code
- Sound when blinds increase
- Several small bugfixes
New in PokerTH 0.9 RC1 (Jan 3, 2012)
- New game log format with export function
- BUG FIX: "stars" on the game table are displayed correctly on Windows and Mac OS
- BUG FIX: Message "Waiting for next hand to rejoin" did not appear sometimes
- BUG FIX: Leave game button now correctly enabled after end of game
- BUG FIX: Creating a network game is now possible again (#90)
New in PokerTH 0.9 Beta 6 (Jan 3, 2012)
- New start window and splash screen
- BUGFIX: Ranking calculation corrected for players which rejoin (#86)
- BUGFIX: Timeout warning within game occurs even after sitting out (#87)
- BUGFIX: Error "the server referred to an unknown player" directly after rejoin (#88)
- BUGFIX: Leave game button now correctly enabled after end of game
- BUGFIX: Choosing preaction is no longer possible during autofold-state
New in PokerTH 0.9 Beta 5 (Dec 28, 2011)
- BUGFIX: Behaviour is now correct if someone is all in due to blinds (blind-of-death)
- BUGFIX: Fixed admin-timeout (in non-ranking games)
- BUGFIX: Players rejoining the lobby are no longer kicked directly after login (#81)
- BUGFIX: Seat state is now displayed correctly after rejoin
New in PokerTH 0.9 Beta 4 (Dec 27, 2011)
- Sound when blinds increase (#83)
- BUGFIX: Could not open the server list MD5 file (#85)
- BUGFIX: Server crash when reactivating an unknown player
- BUGFIX: Use correct timeout message
New in PokerTH 0.9 Beta 2 (Dec 16, 2011)
- Fixing nasty crash when a player left a game which was not running
- Add a tableview-link for each nick on the table instead of calling every single profile page
New in PokerTH 0.8.3 (Jan 17, 2011)
- Fixes a crash which sometimes occurs when other players in internet or network games leave a game.
- This is a big step to make PokerTH more stable. Additional an updated language support is offered.
New in PokerTH 0.8.2 (Jan 4, 2011)
- Report bad avatar function to tell the admins about inappropriate avatar pictures (right click on players avatar on the table)
- Optional add country flag to avatar feature
- Me messages supported in lobby-chat now
- Bugfixes (e.g. 0000022, 0000024)
New in PokerTH 0.8 Beta 3 (Sep 6, 2010)
- All ranking games require 10 players now
- Lobby: sort by country or filter idle players
- Lobby: countdown when internet game starts automatically
- Store all places for every ranking game in the database (server)
- Encrypt own cards which are sent at the beginning of the hand only applicable to registered users
- AFK players are now kicked from ranking games after some timeouts if they do not enable autocheck/fold.
- Bad game names can now be blocked (server)
- Bugfixes
New in PokerTH 0.8 Beta 1 (Jul 26, 2010)
- New login/registration system: Players can register their nicks for internet games via an online registration system. It is still possible to play as guest, but certain restrictions apply.
- Online player ranking: Registered players can join "ranking games" toimprove their rank.
- The country flag of players is optionally displayed in the lobby (based on voluntary registration information).
- Custom game names are now possible.
- Internet or LAN games can be automatically started when the maximum number of players is reached.
- Invite-only game mode for internet games: In order to invite a player to an invite-only game, right click on the player's nick inĀ the lobby.
- Display "Player xyz plays in game xyz" in the context menu for a nick in the lobby.
- Ignore list for chat messages and game invitations from "unfriendly" players. Right click on a player's nick in the lobby to place the player on the ignore list.
- Only players who really have to show cards actually show them after postriver. Everyone else who did not fold is now able to show the cards by choice.
- New chat system with admin bot (no longer IRC).
- Completely new network protocol, including a secure authentication mechanism
- Bugfix: 0000001: Full bet rule is not implemented BUGFIX: 0000016: Join network game without giving address = crash
- Bugfix: 0000018: Removing avatar can become a bit complicated
- Bugfix: 0000020: Ability to start a vote not restored when leaving a game
New in PokerTH 0.7.1 (Jun 27, 2009)
- Internet lobby window size adjusted for netbook resolution 1024x600.
- Bigger window icon.
- pokerth.desktop translation update.
- Bugfix: compatibility fix for qt 4.4.3
New in PokerTH 0.7.1 Beta (Jun 21, 2009)
- Refactored the network engine using boost::asio to improve scalability of the server.
- Reduced per-game memory usage of the server, which enables playing with several hundred players on a low-end vserver.
- New internet games list filter to just show e.g. open games, password-free games etc.
- New large chip count delimiter: 1000000 --> 1.000.000
- New "join any game" button behaviour - joins the game with the most players connected.
- Styles handling enhancements (e.g. no activation needed anymore).
- Readd the option to hide splashscreen.
- IP address bans now automatically expire.
- Bug fix: incorrect handling of maximum number of players in network games.
New in PokerTH 0.7 (May 4, 2009)
- Enabled sorting of private/public games in the internet game lobby.
- Size of the lobby dialog was decreased for netbook resolution 1024x600.
- Default action pictures were adjusted for better readable card index.
- Portuguese (portuguese) translation was added.
- Bug fix: bet input length was adjusted.
New in PokerTH 0.7 Beta 2 (Apr 26, 2009)
- Fixed problems with paths which contain special (non-ascii) characters
- Timeout animation moved so it no longer hides sets
- Improved bet slider handling for higher start cash like $1000000
- Minimum blinds adjusted for higher start cash
- Remember last styles directory
- New stay-on-table animation when a user is inactive but not disconnected
- Avatar uploads are logged (because of possible legal issues)
New in PokerTH 0.7 Beta 1 (Apr 25, 2009)
- Supporting up to 10 players on a table
- Easily choose different table and card styles
- Create your own style in simple steps
- Online style gallery
- Netbook support with minimum 1024x600
- Automatically restore game table geometry (including fullscreen)
- Server IP-address bans and nick bans based on regular expressions
- Server list supports multiple server entries
New in PokerTH 0.6.3 (Dec 22, 2008)
- new start dialog, separated from game table
- new chance tab shows current chance to get a certain hand
- users can be kicked by vote from within a game (right click on avatar)
- game creators are no longer allowed to kick when the game is running
- server irc bot automatically reconnects every day
- 18 translations now (danish and finnish added)
New in PokerTH 0.6.2 (May 24, 2008)
- more flexible internet server connection (automatic download of server list)
- fixed DNS problems, IPv6 and SCTP are fully available now
- reduced bandwidth usage in internet games
- use GnuTLS instead of OpenSSL
- extended server logging
New in PokerTH 0.6.1 (Mar 12, 2008)
- New timeout system for internet-game-lobby to improve the game-flow
- 2 new translations (greek and chinese)