PokeNurse Changelog

What's new in PokeNurse 2.3.1

Apr 13, 2017
  • Features:
  • Compatible with the latest PoGo API changes
  • Bumped dependencies

New in PokeNurse 2.3.0 (Mar 24, 2017)

  • Features:
  • Now requires a hash key by default (Please read the FAQ to learn more)
  • New sprites in the modal
  • Bug fixes:
  • Save hash key and API version across launches
  • Fix evolves count
  • Fix transferring
  • Fix evolving
  • Fix enter key sign in from any input field

New in PokeNurse 2.2.0 (Mar 10, 2017)

  • Features:
  • API used with hash token can now be specified
  • Improved UX (Thanks @hacknug !)
  • Bug fixes:
  • Modal close button displayed incorrect icon
  • Unable to sort properly

New in PokeNurse 2.1.0 (Feb 27, 2017)

  • Features:
  • Template rename improvements
  • Defaults to API 0.53 for hash tokens
  • Show info for pokemon/candy needed #101
  • Bug fixes:
  • Login fixed (RPC 100)

New in PokeNurse 2.0.3 (Jan 9, 2017)

  • Bug fixes: Hashing key now restored properly when remember me is checked.

New in PokeNurse 2.0.0 (Jan 6, 2017)

  • Hashing Key support for 0.51+ API support
  • Old 0.45 API support still functions as normal for now
  • Simplified Login UI

New in PokeNurse 1.9.0 (Jan 4, 2017)

  • Templated Renaming [IV], [VI], [ATT], [DEF], [STA], [FAST], [CHARGE], [ENERGY], [HP] can now be used while renaming to refer to various attributes on a pokemon. Instructions for templated renaming can be found here.
  • Powering up is prevented if the current cp is the same as the max cp.
  • Powering up is prevented if no candy is left.
  • DPS has now been added to cinematic/charged moves.
  • DPS now includes STAB (Same Type Attack Bonus) for both move types.
  • IV was added to the detail modal next to attack/defense

New in PokeNurse 1.8.0 (Jan 4, 2017)

  • Add clear search text button

New in PokeNurse 1.7.2 (Jan 3, 2017)

  • Bug fixes:
  • Move highlight missing in detail modal

New in PokeNurse 1.7.1 (Jan 3, 2017)

  • Features:
  • One windows installer for both x64 and ia32 cpu architectures
  • Bug fixes:
  • Fix number of evolutions calculation

New in PokeNurse 1.7.0 (Jan 3, 2017)

  • Features:
  • Transfer/Evolve now support batch calls like the official app (no more time estimates)
  • Type/Move/Energy/DPS/etc are all dynamically calculated (more accurate, less updates)
  • CP Per Upgrade now calculated per pokemon in detail modal
  • Bug fixes:
  • Gen 2+ Evolution sprites
  • Gen 2+ Detail stats
  • Move type color in modal
  • Evolutions are more accurate, and use same sprites from table

New in PokeNurse 1.6.2 (Dec 24, 2016)

  • Features: Add cries, sprites, and large images for the future and new pokemon
  • Bug fixes: Fix app failing to load with new gen baby pokemon

New in PokeNurse 1.6.1 (Dec 7, 2016)

  • Features: New Sticky Header (Thanks @Rplus)
  • Bug Fix: buildEnvelope in node-pogo-protos was out of date, pogobuf was out of date (#171)

New in PokeNurse 1.6.0 (Nov 29, 2016)

  • New CP Values (Thanks to @Rplus)
  • New Movesets (Thanks to @Rplus)
  • Latest pogobuf API Calls
  • Latest node-pogo-protos
  • New installers thanks to electron-builder

New in PokeNurse 1.5.4 (Sep 23, 2016)

  • Bug Fixes:
  • Pogobuf internal errors prevented transfer/evolve from completing

New in PokeNurse 1.5.3 (Sep 23, 2016)

  • Bug Fixes:
  • Status timer now only ever show two decimal places
  • Evolve and transfer now progress from 0% to 99%, reset at 100% when done
  • Exponential time increase removed

New in PokeNurse 1.5.2 (Sep 23, 2016)

  • Features:
  • Transfer error handling (know when a batch transfer fails)
  • Evolve error handling (know when a batch evolve fails)
  • Fancy new icon thanks to @hacknug!
  • Bug Fixes:
  • Accurate progress bars for both transfer and evolve
  • Accurate time estimation for both transfer and evolve

New in PokeNurse 1.5.0 (Sep 8, 2016)

  • Features:
  • Drawer
  • Settings
  • Display uncaught species
  • Delete stored credentials
  • Reset all
  • Auto Login
  • Default Pokedex Sort By & Direction
  • Default Specie Sort By & Direction
  • Sort with Default Settings Immediately
  • Sign out
  • Bug Fixes:
  • Mr. Mime and Tangela now display correct images in detail modal
  • OS X application can now be redisplayed after being hidden
  • Double clicking confirm transfer/evolve now doesn't cause strange behavior accidentally
  • Add restrictions so nicknames cannot be longer than 12 characters like pogo
  • Additional error handling for all requests
  • Development:
  • All requests and fs events are now done in the electron renderer thread

New in PokeNurse 1.4.0 (Aug 29, 2016)

  • Features:
  • Progress Bars
  • Additional tooltips on rows
  • Bug Fixes:
  • Eevee evolutions in detail now show proper images
  • Sorting fixed

New in PokeNurse 1.3.2 (Aug 25, 2016)

  • Fix evolve counts

New in PokeNurse 1.3.1 (Aug 25, 2016)

  • Fix evolving
  • Fix transfer and evolve counts

New in PokeNurse 1.3 (Aug 24, 2016)

  • Nickname pokemon
  • Toggle Caught Species

New in PokeNurse 1.2 (Aug 23, 2016)

  • Features:
  • Selected Count and others
  • Detail modal improvements, including moves
  • Confirmation dialogs on transfer and evolve
  • Power Ups
  • Does not deselect after powerup/transfer/etc
  • Rewrote all previous views, including login
  • Development:
  • React
  • Lodash
  • Webpack
  • Hot Reloading
  • CSS Injection
  • Linting
  • and more!

New in PokeNurse 1.1.2 (Aug 13, 2016)

  • PTC Login
  • Memory Leaks
  • Data Table Errors
  • Transferring favorites

New in PokeNurse 1.1.1 (Aug 13, 2016)

  • Proper Nidoran names
  • Success dialogs appear as errors
  • IV Sorting fixed

New in PokeNurse 1.1.0 (Aug 10, 2016)

  • Merge pull request #18 from vinnymac/feature/sprites
  • add sprites to table