Pixate Studio Changelog

What's new in Pixate Studio 2.0.0

Dec 9, 2015
  • Improved performance:
  • Added support for zooming canvas in and out
  • Added support for using audio and video assets in prototypes
  • Added support for setting scroll offset of a scroll view
  • New controls for aligning and distributing layers in the Properties pane
  • Actions have been moved to their own tab, opening up more room for Interactions and Animations to stack
  • Layer selection has been greatly improved. You can now select and move many layers, as well as have more control over which layer you’re selecting in the canvas (learn more)
  • Layers can now be locked, making them unselectable in the canvas
  • Shift-drag resizing is more accurate and smoother
  • Animations can be reordered with drag-and-drop
  • Layer handles are now hidden when moving layers with the arrow keys (especially helpful when moving around tiny layers)
  • A layer in a collapsed layer group will be automatically be revealed when selected in the canvas

New in Pixate Studio 1.8.3 (Oct 26, 2015)

  • Fixed problem with uploading prototypes in OS X 10.11 (El Capitan)

New in Pixate Studio 1.8.2 (Oct 7, 2015)

  • Added Terms of Service
  • Added Privacy Policy
  • Fixed: allow spaces in Xcode path
  • Fixed: prevent endless flashing white screen on startup
  • Fixed: display proper error when importing a corrupt image asset
  • More bug fixes

New in Pixate Studio 1.8.1 (Sep 24, 2015)

  • Added support for Xcode 7 simulator

New in Pixate Studio 1.8.0 (Sep 13, 2015)

  • Added support for specifying ports used by Studio. Contact [email protected] for instructions on how to use this.
  • Fixed: connections should no longer drop when using direct connections in Studio