PhysicsEditor Changelog

What's new in PhysicsEditor 1.6.3

Dec 5, 2017
  • Fixes:
  • Pivot point position for LibGDX

New in PhysicsEditor 1.6.2 (Dec 5, 2017)

  • Features:
  • Number-aware sorting of sprite list
  • Fixes:
  • Use default anchor point for new sprites as specified in exporter.xml

New in PhysicsEditor 1.5.2 (Nov 23, 2015)

  • Fixes:
  • backwards compatibility for .pes files

New in PhysicsEditor 1.5.1 (Nov 20, 2015)

  • Features:
  • Copy + paste shapes
  • Phaser exporter
  • License activation dialog

New in PhysicsEditor 1.5.0 (Jul 11, 2015)

  • Features:
  • Retina and HighDPI support for Windows and MacOS
  • Cocos2d-x exporter
  • Cocos2d exporter
  • License key instead of license file. All existing customers get a license key for free.
  • Updated user interface and icons
  • Loader code now available from https://github.com/CodeAndWeb/PhysicsEditor-Loaders
  • Linux version of PhysicsEditor
  • Zoom keyboard shortcuts
  • Fixes:
  • Sidebars don't disappear anymore
  • Opening PES files with double click on windows
  • Warning in Nape exporter
  • Send feedback button

New in PhysicsEditor 1.0.11 (Nov 22, 2013)

  • Fixes:
  • Compatibility with MacOS 10.9 Mavericks
  • Codesigning for MacOS

New in PhysicsEditor 1.0.10 (Jun 7, 2012)

  • Bug in chipmunk exporter not exporting the fixture type
  • Crash when opening preference dialog on some systems
  • Crash when using undo on empty undo stack

New in PhysicsEditor 1.0.9 (Mar 21, 2012)

  • New: Added function to retrieve fixture Id (CoronaSDK)
  • New: Better corona example with multiple fixtures and collision detection
  • New: Exporter for Gideros http://giderosmobile.com
  • New: Added counts for bodies, fixtures and vertexes to AndEngine exporter
  • Fix: Crash when creating new fixture while still editing fixure’s data
  • Fix: Crash when deleting last body
  • Fix: AboutBox now says PhysicsEditor instead of TexturePacker
  • Fix: Replaced installation of Microsoft Reditributable Pack with dlls only

New in PhysicsEditor 1.0.9 Beta 2 (Mar 4, 2012)

  • New: Added function to retrieve fixture Id (CoronaSDK)
  • New: Better corona example with multiple fixtures and collision detection
  • Fix: Crash when creating new fixture while still editing fixure’s data

New in PhysicsEditor 1.0.9 Beta 1 (Mar 4, 2012)

  • New: Exporter for Gideros http://giderosmobile.com
  • Fix: Crash when deleting last body

New in PhysicsEditor 1.0.8 (Feb 17, 2012)

  • New Exporter: RapaNui (http://ymobe.com/rapanui.html)
  • Changed Corona exporter to work without module()
  • Fixed crash when adding sprites to a shape without having a shape selected

New in PhysicsEditor 1.0.7 (Feb 17, 2012)

  • Fixed opening of license files
  • Fixed compatibility with Mac OS Snow Leopard

New in PhysicsEditor 1.0.6 (Feb 6, 2012)

  • MacOS Lion full screen mode
  • Exporter for Nape physics engine, flash and haxe
  • Example for Corona SDK + PhysicsEditor + TexturePacker
  • Feedback dialog
  • Better Mac behavior (App stays open,…)
  • Recent files menu now works
  • Vertex coordinate editing
  • Tracing mode “straight” now produces perfect rectangles
  • Recent files
  • New icons
  • Open multiple images at once when using file open dialog
  • Default PTM_RATIO in exporters is now 32, not 2
  • Example and loader for cocos2d-x
  • Circle support for Corona SDK
  • String properties can now be defined for exporters
  • Id property for cocos2d
  • Flash exporter was hidden in GUI – instead QuickBox2d showed up

New in PhysicsEditor 1.0.5 (Oct 31, 2011)

  • Support for circle shapes
  • Get hull of the polygon from the exporter instead of decomposed convex sub polygons
  • Fixed crash with too many vertexes
  • Fixed images disappearing
  • Fixed UI crash when changing shape while in edit field

New in PhysicsEditor 1.0.4.2628 (May 10, 2011)

  • New trace mode for straight lines gives more acurrat tracing (issue: 20)
  • Added support for animation tracing: Several images can be added to a shape. Tracer can select AND or OR mode for tracing. (issue: 41)
  • Fixed auto updater (issue: 17)
  • Added exporters for Lime. (issue: 223)
  • Setting custom exporter directory in preferences now works. (issue: 7)
  • Fixed GB2ShapeCache: isSensor was not set right. (issue: 139)
  • Fixed Generic XML exporter’s template not found error (issue: 5)
  • Allowing group field to have negative numbers (issue: 33)
  • Reduced waiting time in demo version to 5s (issue: 255)
  • Fixed startup with multiple windows (issue: 39)
  • Cursor shape changes when hovering over a vertex (issue: 255)
  • Open license files with doubleclick (macos), new extension for license files: .pekey (issue: 255)
  • New icons (issue: 255)

New in PhysicsEditor 1.0.3.2377 Beta 3 (Apr 5, 2011)

  • New: Adobe ActionScript/Flash exporter for Box2d
  • New: Adobe Flash Example