Particle Designer Changelog

What's new in Particle Designer 2.6 Build 3906

Nov 19, 2015
  • New:
  • Easier serial number based activation system
  • Better control for showing/hiding additional export settings
  • Ability to send us feedback.
  • Fixed:
  • Resolved various stability issues in OS X 10.11
  • Application hangs when receiving shared emitters
  • Deleted emitters are not visible

New in Particle Designer 2.1 Build 3750 (Jun 24, 2015)

  • Enhancements:
  • It is now possible to generate a second control file during export that contains information about all the particle emitters on their stage and their positions. This can then be used in your own projects to place emitters in the same locations used in Particle Designer
  • It is now possible to import multiple emitters using the Import Emitter option in the File menu, as well as dragging multiple files into the outline view
  • MINIMUM OS VERSION REQUIRMENT IS NOW 10.8 NOT 10.7
  • Fixes:
  • Fixed the appearance of the popovers when using Yosemite so that they have the dark appearance rather than light appearance

New in Particle Designer 2.0.5.4 Build 3700 (Jul 18, 2014)

  • ‘textureFileName’ now set correctly when choosing and exporting a shared emitter
  • ‘minRadiusVariance’ is now being loaded correctly when importing an emitter that uses it
  • JSON output is now human readable
  • Added the absolutePosition parameter to output which is linked to the emitter grouped/relative option in the UI
  • Fixed zooming of the stage from the menu options on rMBP
  • New version of Sparkle
  • Fixed blending functions that sometimes were not setting correctly
  • Fixed stage size add so that the values being added in the table view are more clearly visible
  • Fixed bug which was causing some int values in exports to be shown as floats