Paragon Evolved Changelog

What's new in Paragon Evolved Demo 3

Dec 21, 2013
  • A new enemy is available in this demo a Bison-wielding Shadow.
  • The gun motion has been improved
  • Sprinting while holding the "Aim Down Sight" button has been fixed
  • A multitude of Balance changes The Marksman's damage has been increased, and several enemies have been nerfed
  • Updated Main Menu
  • Improved options menu
  • Improved "Player Hit" effect.
  • Motion blur is disabled by default.
  • Performance when missiles impact the player has been improved.

New in Paragon Evolved Demo 2 (Oct 24, 2013)

  • Graphics have been improved by leaps and bounds, due to post-processing, HDR and dynamic lighting
  • Realtime shadows are now used by some light sources
  • A new enemy, the Elite, has been added
  • A new enemy, the Destroyer, has been added
  • A new enemy, the Shadow, has been added
  • A new weapon, the Dragon Assault Rifle has been made available
  • A new weapon, the Halberd Combat Shotgun has been made available
  • The Bolt Hand Cannon now fires in 3-shot bursts. Damage per shot has been drastically increased
  • The Iron Battle Rifle is now equipped with a sniper scope
  • A sprawling network of claustraphobic maintenance shafts has been added to the Maintenance map
  • Staying close to the beam in Core recharges your shields
  • Minor changes to the In Transit and Core maps
  • Added a health bar for enemies
  • Various balance changes