GLview Changelog

What's new in GLview 6.4.99

Mar 18, 2024
  • We're excited to introduce GLview Version 6.4.99, a release that brings critical bug fixes and enhanced support for the latest versions. This update ensures a smoother and more stable user experience.
  • As we continue to evolve, we'd like to inform our users that GLview Version 6 is sunsetting. However, we have exciting news to share - a brand-new, entirely rewritten application called GLview Pro is now available.

New in GLview 6.3.99 (Feb 27, 2024)

  • We're excited to introduce GLview Version 6.3.99, a release that brings critical bug fixes and enhanced support for the latest versions. This update ensures a smoother and more stable user experience.
  • Key Highlights:
  • Bug Fixes: Addressed various issues to enhance the overall stability and performance of GLview. Your experience with the tool is now optimized, and common glitches have been resolved.
  • Latest Version Support: GLview now offers comprehensive support for the latest OpenGL versions, ensuring compatibility with cutting-edge technologies and features.
  • Important Announcement:
  • As we continue to evolve, we'd like to inform our users that GLview Version 6 is sunsetting. However, we have exciting news to share - a brand-new, entirely rewritten application called GLview Version 7 is set to be released later this year as a separated app.

New in GLview 6.3.8 (Mar 29, 2023)

  • Faster loading time an reduced memory usage
  • Fixed rendering tests

New in GLview 6.3.7 (Mar 10, 2023)

  • Restored support for macOS 10.13.

New in GLview 6.3.6 (Mar 2, 2023)

  • Support for macOS Ventura

New in GLview 6.3.4 (Nov 18, 2022)

  • Updated for macOS 13
  • Improved CPU detection for Apple Silicon.

New in GLview 6.3.3 (Oct 19, 2021)

  • Updated rendering tests.
  • Other bug fixes and improvements.

New in GLview 6.3.0 (May 13, 2021)

  • Updated rendering tests for OpenGL
  • Submit database now includes Metal renderer information.
  • Other bug fixes and improvements.

New in GLview 6.2.2 (Nov 24, 2020)

  • Fix rendering tests in Core Profile.
  • Fix the OpenGL 3.2 rendering test on some devices.

New in GLview 6.2.1 (Nov 18, 2020)

  • Fix CPUID on Intel 64bit.

New in GLview 6.2.0 (Nov 16, 2020)

  • This version add native support for Mac Silicon, faster loading and other bug fixes and improvements.

New in GLview 6.1.4 (Sep 24, 2020)

  • Faster loading time, with the database being loaded while accessing the main screen. Other bug fixes.

New in GLview 6.1.2 (Aug 31, 2020)

  • Updated OpenGL database, improved CPUID and fixed the rendering test selection.

New in GLview 6.0.1 (Oct 22, 2019)

  • Restore compatibility with macOS El Capitan. Other bug fixes.

New in GLview 5.2.3 (Jun 26, 2019)

  • Restore compatibility for non-Metal Mac.
  • Other bug fixes and improvements.

New in GLview 5.2.1 (Jun 24, 2019)

  • Thanks for using OpenGL Extensions Viewer: In this update: Added a tab section with Metal extensions and features. Updated OpenGL Database and other bug fixes.

New in GLview 5.2.0 (May 27, 2019)

  • Thanks for using OpenGL Extensions Viewer and Metal information: This update have a lot of new renderers, and improved performance and bug fixes.

New in GLview 5.1.2 (Feb 4, 2019)

  • Thanks for using OpenGL Extensions Viewer and Metal information: This update have improved processor family detection and updated OpenGL Renderer database.

New in GLview 5.1.1 (Jan 8, 2019)

  • Thanks for using OpenGL Extensions Viewer and Metal information: This updates fixes the ability to find the list of renderer when selecting an extension in the 'Database' tab, improves the display of the extension specification in the 'Extensions' tab.

New in GLview 5.1.0 (Sep 30, 2018)

  • This update add support for macOS 10.14 'Mojave', support for dark theme and reports new Metal 2.0 compatibility.

New in GLview 5.0.8 (Jun 28, 2018)

  • This update adds new extensions and renderers database and more rendering tests.

New in GLview 5.0.6 (Mar 15, 2018)

  • Adds Kaby Lake processor detection, improved rendering tests and bug fixes.

New in GLview 5.0.5 (Dec 28, 2017)

  • We regularly bring you updates and new features to improve your experience.

New in GLview 5.0.3 (Nov 13, 2017)

  • Updates and new features to improve you experience.

New in GLview 5.0.1 (Apr 26, 2017)

  • Fix CPUID on Macbook 2016
  • Other bug fixes

New in GLview 5.0.0 (Mar 13, 2017)

  • Smaller footprint,
  • Faster database navigation, fix some compatibility issue,
  • Database display the latest renderer version,
  • New app icon
  • Bug fixes and improvements

New in GLview 4.5.0 (Oct 2, 2016)

  • Support for macOS 10.12
  • Support for ARB 2016 extension pack
  • Address compatibility issue in some rendering tests

New in GLview 4.4.3 (Jul 17, 2016)

  • Metal support
  • Extensions information using HTTPS
  • Other bug fixes

New in GLview 4.4.0 (Mar 11, 2016)

  • Address database reporting.
  • Bug fixes and improvements.

New in GLview 4.3.7 (Jan 27, 2016)

  • Updated database, including Apple A9 GPU.
  • Improved rendering tests, address Fog not working with tessellation (GL 4.1)
  • Other bug fixes and improvements

New in GLview 4.3.6 (Oct 6, 2015)

  • Updated database.
  • Improved rendering test code.
  • Bug fixes and improvements

New in GLview 4.3.4 (Apr 10, 2015)

  • Removed renderer name shortening which can crash some configuration.
  • Improved CPUID, display processor architecture name

New in GLview 4.3.2 (Apr 4, 2015)

  • Address issue with OS X 10.8 and with OpenGL 1.x / 2.x on Intel graphics boards.
  • Display CPU Features, Model and Stepping.

New in GLview 4.3.0 (Feb 6, 2015)

  • Bug fixes and improvements.

New in GLview 4.2.9 (Oct 31, 2014)

  • Fixed issue with OSX 10.8.5

New in GLview 4.2.7 (Sep 4, 2014)

  • Restored support for 32bit (universal 32/64-bit intel)
  • Support for OpenGL 4.5 core feature set list.

New in GLview 4.2.6 (Aug 9, 2014)

  • OpenGL 4.0 rendering tests now using indirect rendering.
  • Faster frame rate with now text font code.
  • Added atomic counters reports.
  • More variables now reported.
  • Updated database

New in GLview 4.2.5 (Apr 29, 2014)

  • Updated database.
  • Bug fixes and improvements.

New in GLview 4.2.4 (Mar 4, 2014)

  • Updated database with latest renderers,
  • Fixed some entries in OpenGL 4.3 core.

New in GLview 4.2.2 (Sep 26, 2013)

  • Fixed issue with OSX 10.8.5 and some configuration.

New in GLview 4.2.1 (Sep 20, 2013)

  • Fixed issue with ATI graphics card on OSX 10.8.5

New in GLview 4.2.0 (Aug 15, 2013)

  • Cleanup database and improvements for every versions of OS X.

New in GLview 4.1.1 (Jul 13, 2013)

  • Address issue with computer which doesn't support OpenGL 3.2

New in GLview 4.1.0 (Jun 28, 2013)

  • Updated icons in database browser and extensions viewer (retina display compatible).
  • Updated layout.
  • Core profile is now by default.

New in GLview 4.0.9 (Jun 12, 2013)

  • Address bugs from user reports, including issue with Core Profile 3.2
  • Updated database, up to 788 renderers

New in GLview 4.0.8 (Sep 27, 2012)

  • Added OpenGL 4.3 features set detection.

New in GLview 4.0.7 (Jul 4, 2012)

  • Updated database and app icon.
  • Updated for high definition screen (new Macbook Pro with Retina Display)

New in GLview 4.0.5 (Mar 14, 2012)

  • Fixed some GL errors in Core GL 3.2 context.
  • Support for full screen UI (OSX Lion).
  • Updated database and other bug fixes.

New in GLview 4.0.4 (Oct 6, 2011)

  • Ability to update the latest database.
  • Updated and fixed database.
  • Fixed local database not saved properly.
  • Updated Cloud engine.

New in GLview 4.0.3 (Aug 30, 2011)

  • Detects OpenGL 4.2 feature set.
  • Fix for renderers not supporting OpenGL 3.2.

New in GLview 4.0.0 (Jul 21, 2011)

  • Now on Mac App Store. New user interface. 64bit. OpenGL 3.2 compatible with rendering tests.

New in GLview 3.36 (Apr 14, 2011)

  • Beta MacOSX 10.7 support with OpenGL 3.2 detection. Updated database.

New in GLview 3.31 (Jul 27, 2010)

  • Added OpenGL 4.1 core feature set.

New in GLview 3.30 (Jul 14, 2010)

  • Added iPhone/iPad version (version 1.01) available on the iTunes App Store.
  • Improved rendering test.
  • New benchmark test.

New in GLview 3.20 (Mar 14, 2010)

  • Added OpenGL 3.3 and 4.0 core features Set. Fixed copy to clipboard in database page (Windows). Added DirectX February 2010 detection. Fixed XML error at startup in Latin language (French, Spanish, German). Fixed error with holed renderer (renderer that supports OpenGL 3.0 and OpenGL 3.2 but not OpenGL 3.1).

New in GLview 3.19 (Mar 13, 2010)

  • Added OpenGL 3.3 and 4.0 core features Set. Fixed copy to clipboard in database page (Windows). Added DirectX February 2010 detection.
  • New renderers added. Updated MacOSX interface.

New in GLview 3.17 (Mar 5, 2010)

  • New renderers added.
  • Updated MacOSX interface.
  • Removed enumerations of fixed pipeline in OpenGL 3.0 forward contexts.

New in GLview 3.12 (Mar 26, 2009)

  • Added OpenGL 3.1 detection.
  • Improved OpenGL 3.0 detection.
  • Added new renderers.

New in GLview 3.11 (Nov 10, 2008)

  • Update to GLEW 1.5.1.
  • Added OpenGL 3.0 functions entry point.

New in GLview 3.10 (Sep 5, 2008)

  • Added OpenGL 3.0 core features set.

New in GLview 3.04 (Jun 6, 2008)

  • Added some OpenGL ES renderers.
  • Update renderer icons.
  • Fixed problem with some system with nVidia Forceware.

New in GLview 3.03 (Apr 21, 2008)

  • Extensions database viewer with icons (MacOSX).
  • Fix some problems with ATI Catalyst detection on some configurations.

New in GLview 3.02 (Apr 7, 2008)

  • Added DirectX 10.1 detection
  • Added March 2008 DirectX Detection
  • Added XML Load and Save function.

New in GLview 3.01 (Feb 25, 2008)

  • Improved pixel format listing.
  • Installer with dutch and english language.
  • Added transparency test.
  • Some UI tweaks.
  • Changed OpenGL 2.1 test using 8bit lumiance texture.
  • ATI Catalyst version detection.
  • Added display driver date detection.
  • Fixed issues when OpenGL fails to initialize.

New in GLview 2.33 (Jan 21, 2008)

  • Fixed a stability issue with database browser.
  • Updated icons for nVidia and ATI.
  • Fixed VRAM memory detection.

New in GLview 2.32 (Oct 29, 2007)

  • Added some MacOS 10.5 renderers information.
  • Fixed some ARB shader (rendering test 1,4 and 1,5 (Alpha write).
  • Improved errors messages in rendering tests.
  • Fixed multisampling test (now displayed in rendering tests.

New in GLview 2.31 (Sep 13, 2007)

  • New installer for x64 version. Fixed some compatibilities with ATI video cards. New software update window. New error log window after rendering tests.