Monster RPG 2 Changelog

What's new in Monster RPG 2 2.12.2

Jan 6, 2017
  • Allow using spell multiple times in pause menu
  • Fix gamepad support broken in latest version
  • Fix 2 rare conditions where the game would hang
  • Fix graphical glitch in 3D scene
  • Fix panning jumps when walking with mouse
  • Fix white flash/uncentered window

New in Monster RPG 2 2.1 (May 23, 2013)

  • Supports OS X 10.6, 32 and 64 bit due to removing Joypad (the iOS app) support. USB gamepads still work.
  • Minor Russian translation updates.

New in Monster RPG 2 2.0 (Apr 23, 2013)

  • Game Center support was added on Mac OS X
  • Added an input configuration screen
  • Textured all of the 3D models
  • New Russian translation
  • Indiegogo sponsor credits at the end of the game
  • More believable/passable "Breath of Fire" attack from the dragon
  • Autosaves on Mac
  • Custom mouse cursor
  • You can inspect the library shelves to see book titles
  • All party members close their eyes when sleeping
  • A notice is shown when you trade for an item
  • F8 (default) auto-sorts your inventory when in the pause->items screen
  • In the pause menu (and other places where player profile "mug shots" are shown), a purple border is shown around poisoned members
  • Red and green down/up arrows are shown when inspecting items, letting you know if the item is better or worse than what everyone already has
  • The biggest window that's an integer scaling factor of the games native res will be chosen by default (if you have a config file already, delete it to get this behaviour)
  • Odd looking tree overhangs fixed in jungle
  • Some odd behaviour when using mouse or touch screen was fixed (clicking an object would not take you there)
  • Fixed two tiles that were solid and not solid when they should have been opposite in the forest
  • Alien items are now all stronger than Light items
  • Item stacking behaviour is better in inventory
  • Bartender's juice stacks correctly now
  • Juice now has a distinct sound when used (used to be same as Cure)
  • 'Squito' enemy moved very slowly without shaders, fixed.
  • Improved look of web that sometimes covered the players.
  • Redo solids (where you can and cannot walk) in mountain, volcano and underground because they were erratic.
  • Can view players stats in battle with just a mouse by long-clicking.
  • Gunnar now "walks into" you when he joins the party, like all other party-joiners.
  • Can now control mini games with mouse only
  • Use an SVG Nooskewl logo at game start
  • Round icon a bit
  • Smaller total file size
  • Cleaned up lots of sprites, especially enemies
  • Some remade icons (Joypad and Game Center)
  • Render directly to screen backbuffer for better performance and high res primitives
  • Optimize some spell effects
  • Fix up the autosave code
  • Guards close their eyes when asleep
  • New Bolt1 spell effect
  • Scroll wheel support on lists
  • Improved auto-save behaviour
  • Touched up a lot of sprites
  • 1 pixel border on sprites to avoid scaling issues
  • Higher res font
  • Improved look of Bolt3 spell
  • Much faster 3D scenes

New in Monster RPG 2 1.12 (Aug 16, 2012)

  • Works on MacOS X 10.6 again
  • USB joysticks work again
  • HQ music download speed improved greatly

New in Monster RPG 2 1.11 (Jun 20, 2012)

  • Smaller file size for quicker downloads
  • High quality music can still be downloaded at users leisure for free from within the game and will play automatically when the download finishes
  • All new player battle sprites
  • All new item icons
  • 60beat GamePad support
  • Preserve aspect ratio mode that fills as much of the screen as it can while preserving aspect
  • Change filtering modes without restarting the game
  • Massive scripting and area editing overhaul to make NPCs face you when you talk to them and make high walls "above" the player
  • Dozens of other tweaks and fixes to improve the look and flow of the game

New in Monster RPG 2 1.10 (Dec 7, 2011)

  • Joypad app (search for it) support allows using an iPhone or iPod touch as a gamepad.
  • By popular demand for a less difficult experience, a "travelling fairy" has been added from whom you can buy supplies if you're low (using in-game gold, this is NOT an In-App Purchase.)
  • More minor feature enhancements and bug fixes than you can shake a stick at!

New in Monster RPG 2 1.9.1 (Aug 16, 2011)

  • Fixed crash in help screen.

New in Monster RPG 2 1.9 (Aug 1, 2011)

  • Translation to Dutch, French, Greek, Italian, and Portuguese
  • Major speed improvements
  • Many new improved tile graphics and new music
  • Lots of bug fixes and other feature enhancements

New in Monster RPG 2 1.1 (May 10, 2011)

  • German, Spanish, and Polish translations
  • 100% high quality music
  • 100% new and improved sound effects
  • New character portraits
  • Near complete mouse control now possible (minus mini games)
  • Many more feature enhancements and bug fixes