Mokoi Gaming Changelog

What's new in Mokoi Gaming 0.93a

Jul 27, 2012
  • Bugs #3540436, #3540435, #3530042, #3528957 fixed.
  • Fixed 64bit handling for .game format.
  • Fixed for Non-SSE2 CPU on Windows System.

New in Mokoi Gaming 0.92 (Nov 29, 2011)

  • [Engine] Added Shaders to OpenGL display mode.
  • [Editor] Runtime Option window improvements.
  • [Editor] Ctrl-space to bring up auto-complete ( missing on OS X version )
  • [Pawn API] Added x,y to SectionSet.
  • [Pawn API] Added section to MapGridValid.
  • [Pawn API] Added x, y, to MapSet.
  • [Pawn API] Added CollisionGetRect.

New in Mokoi Gaming 0.91 (Aug 23, 2011)

  • Ports, display styles and GUI changes.

New in Mokoi Gaming 0.90 (Jan 24, 2011)

  • Editor: Move LibSoup and GtkSourceView from loader_mokoi.
  • Editor: Move Map Editor code to a widget, allowing for more that one editor.
  • Editor: Change the Single Map Overview to multiple one.
  • Editor: Automatically converts new Sprite sheets into PNGs.
  • Editor: Improved the running of background task.
  • Editor: Add support for creation of patches.
  • Editor: Add path on Map Editor.
  • Editor: Move to ui to outside files.
  • Editor: Improved the language editor.
  • Editor: Improved the help viewer.
  • Editor: Improved the Project info window.
  • Editor: Improved the Package Importing.
  • Editor: Move Audio playback to libsdlplayback.
  • Editor: Added Error highlighting to Entity Editor.
  • Engine: Created Elix project to handle cross-platform helper functions.
  • Engine: Improved network support.
  • Engine: Improved the game portal.
  • Engine: Added Canvas support
  • Engine: Add the ability to split large maps into screens.
  • Engine: Add Worker Class.
  • Engine: Added patch support.
  • General: Many bugs fixes.

New in Mokoi Gaming 0.4 (Mar 30, 2009)

  • Improve Map Editor with sprite rotation and animation support.
  • Cairo Based Sprite sheet Editor added.
  • New Entity Editor, with Help search and Insert function features.
  • Rewritten File Handling support.
  • Entities are now attach to Map Object instead of being one itself.
  • Improved OpenGL Driver with Better Text support and non-pot textures.
  • Updated Pawn Scripting.
  • Improved build system.
  • First OS X release.
  • Puttytris Game.