What's new in Mars Simulation Project 3.07
Jan 19, 2015
- New activity spots in buildings and vehicles.
- Improved agriculture and food production.
- New event notification popup display.
- UI improvements and lots of bug fixes.
New in Mars Simulation Project 3.06 (May 13, 2014)
- New hallways and connection hatches between settlement buildings.
- People now walk in shortest interior paths between buildings.
- People now avoid exterior obstacles such as vehicles and buildings when walking outside.
- Improved building/hallway placement when constructing new buildings or resupply from Earth.
- Adding initial internationalization with German, Dutch, and Esperanto language translations based on localization (st.pa and Lars Christensen).
- Code refactoring: replacing string constants with enums (st.pa)
- UI improvements and lots of bug fixes.
New in Mars Simulation Project 3.00 (Apr 11, 2011)
- New simulation configuration dialog that lets the user configure a new simulation, and a settlement map tool that displays a graphical 2D map of each settlement. Lots of bug fixes and performance improvements.
New in Mars Simulation Project 2.86 (May 28, 2009)
- This is a maintenance release adding DTDs for XML config files and switching XML parsing over to JDom.
New in Mars Simulation Project 2.85 (Jan 28, 2009)
- Settlement building construction
- Fuel power generators
- Power storage buildings
- Splash screen sound
- Numerous bug fixes
New in Mars Simulation Project 2.84 (Sep 6, 2008)
- Adding mining, mineral concentrations and an inline user guide.
New in Mars Simulation Project 2.83 (May 31, 2008)
- includes manufacturing processes
- compressed sound support and logging