Machines at War 3 Changelog

What's new in Machines at War 3 1.22

Jul 16, 2013
  • ixed bug when AA targets a parachuting soldier, then the soldier lands, the AA can no longer attack it but it was still locked on
  • fixed bug where mac client would have incorrect terrain textures if game was hosted by windows
  • fixed other players pings not propagating to clients
  • fixed bug where if client was using JIT terrain rendering and server was not would cause incorrect terrain on client
  • fixed bug causing server to crash when starting server for the second time
  • fixed bug causing multiplayer to not start correctly after QUITTING a multiplayer game
  • you can now hold down TAB to see your network stats
  • increased all mega units speed to by 50% to 45, rotation by 33%, increased range from 320 to 400
  • rapier speed 200>250 turnrad 300>250, cost 10k>9k hp 8k>10k build 317>334 attack 210>183
  • rapier now has turret guns so it can attack units in any direction
  • dreadnought range 300>700 attack 912>768
  • mega units damage on death 2000>1000, no longer damages your own units
  • rapier speed 250>225 attack 180>120 repeat 400>300
  • goliath attack 600 > 570 repeat 1000 > 800 armor 16000>17550
  • dreadnought +AA attack 768>720 hp 20800 > 19000
  • fixed bug causing units to target units that were recently dead
  • improved unit targeting algorithm, now chooses closest unit in range if armor values are close
  • add warning for high pings (above 400 yellow, above 700 red)
  • created new icons for MW3
  • if player who pauses game drops unpause game
  • fixed bug causing lag due rocketeers
  • v1.2 changes
  • netnotify now only shows message if user has notify on
  • removed old game tips and added some new ones
  • fixed ammo not displayed on tactical map
  • added infantry only mutator
  • added text notification when unique resource is discovered
  • fixed bug with foreign languages Total ETA format spec was bad
  • created OI badge for crimson
  • fixed not showing enemy units in minimap and tactical map after radar is built