What's new in MCDungeon 0.17.1
Feb 9, 2017
- Fix for issue where a map's existing dungeon / treasure hunts were sometimes not being detected. (MikeyCarter)
- More fixes for incorrect 1.11 entity and item ids. This will fix some crash during dungeon generation issues and some broken spawners. (JiFish)
- Fix for Unknown Item when generating some secret shops. (JiFish)
- Improved dungeon banner generator to give more variations. (JiFish)
- Add Sweeping Edge enchantment to loot. (JiFish)
- Add Iron Nuggets to tier 1 loot. (JiFish)
- Fixed dungeon banners in loot. (JiFish)
- Fixed sounds for portcullises. (ninmore)
New in MCDungeon 0.17.0 (Nov 26, 2016)
- Added 1.11 items, blocks and mobs. (JiFish)
- Beware! Loot can now be cursed with the new 1.11 enchantments. (JiFish)
- Added support for coloring custom potions in potions.txt (JiFish)
- Added configuration options for map item sprite coloring. See mapcolor and paintingcolor in default.cfg (JiFish)
- Added two new shops to find and updated some old ones with new inventory. (JiFish)
- Fix flower pots in various locations to have flowers in again. (JiFish) * Various fixes for Minecraft 1.11 (JiFish)
New in MCDungeon 0.16.0 (Aug 8, 2016)
- Added 1.10 items and blocks. (JiFish)
- Added spawners for: Husk and Stray mob variants, Skeletons that fire tipped arrows, and something unusual that might help you! (JiFish)
- Add use_incomplete_chunks config option. This forces chunk scanning to use chunks that would otherwise be marked as incomplete. (JiFish)
- Fix for multi_ spawners. (JiFish)
New in MCDungeon 0.15.1 (May 4, 2016)
- Improved chunk scanning speed on a single core by 70% !!! (orphu)
- Added books for the new 1.9 enchantments. (JiFish)
- Added more 1.9 loot (JiFish)
- Added YAML exports of dungeon and thunt info. Look in the mcdungeon_cache directory. (orphu)
- Exit portals now use 1.9 gateways. (JiFish)
- Projectile potion traps are now lingering. (JiFish)
- Lava floors are more likely to be traversable without needed to build. (orphu)
- Possible fix for dungeon maps and multiple worlds when using --dir. (JiFish)
- Avoid placing dungeons and treasure hunts on chunks that are not completely generated. (orphu)
- Removed dependency on legacy Overviewer code (orphu)
- Removed handrail from TripleStairs (orphu)
- Landmark frames are no longer invulnerable. (orphu)
- Fixed several issues with maps and dungeons generated prior to Minecraft 1.9. (orphu)
- Fixed issues with 0.15.x dungeons being generated in pre-1.9 chunks. This was causing some entities (mods with equipment and villagers) to disappear. (orphu)
- Fixed tipped arrow stacking. (JiFish)
- Chunk scanning can now take advantage of multi-core processors. (orphu):
- OS X and Linux only at the moment I'm afraid.
- See new --workers option.
New in MCDungeon 0.15.0 (Mar 29, 2016)
- NOTE: This version requires Minecraft 1.9.0 release or higher!
- NOTE: Due to changes in 1.9, old projectile trap configs may not work. Check default.cfg for details.
- 1.9 Support! Lots of fixes for 1.9. (various)
- Added 1.9 items, blocks and enchants. (JiFish)
- Added genregions command for Worldguard. (sshipway)
- Dynmap marker plugin now available. (sshipway)
- Added Jack O'Lanterns and Farmland to default structures list. (JiFish)
- Added special shield loot item with dungeon's banner. (JiFish)
- Door materials are now chosen per dungeon. (orphu)
- Throne rooms now use real carpets. (orphu)
- Updated potions for 1.9, including allowing lingering potions and tipped arrows in loot tables. (JiFish)
- Moved example configs to example_configs folder. (JiFish)
- Corrected Depth Strider enchantment data. (JiFish)
- Items are now created with string IDs. (JiFish)
New in MCDungeon 0.14.2 (Apr 16, 2015)
- NOTE: This version requires Minecraft 1.8.0 release or higher!
- Typo fixes for Music disc chirp. (denemanow)
- Fixes for treasure hunt feature (sshipway)
- Fixes a common crash with secret rooms (KeyError in features.py) (orphu)
- Fixes secret rooms showing through to the level below on maps. (orphu)
- New MHF_heads as loot (JiFish)
- New spellbook and magic items (sshipway)
- Lucky Blocks support (sshipway)
- Added missing door images to html maps. (JiFish)
- Adds __DUNGEON__ keyword for html map file names (orphu)
- Dungeon maps can now appear on the same level they represent. (orphu)
New in MCDungeon 0.14.1 (Feb 12, 2015)
- Fixed error where treasure room loot wouldn't generate. (JiFish)
- Treasure hunt chest tier now automatically scales. (sshipway)
- New rooms: Diamond, Alcove. (orphu)
- Brother Maynard left something to help with the killer rabbits. (orphu)
- Traps are now hidden on maps. (orphu)
- Fixed bad book titles causing "Invalid book tag" errors. (JiFish and orphu)
- Fixed pyramid exit teleport location. (JiFish)
- Hall traps and secret rooms no longer show up on maps. (orphu)
- Added some new paintings and removed some dull paintings. (JiFish)
- Shops now advertise with 1-3 flyers each. (JiFish)
- A unique flag design is generated for each dungeon. (JiFish)