MCDungeon Changelog

What's new in MCDungeon 0.17.1

Feb 9, 2017
  • Fix for issue where a map's existing dungeon / treasure hunts were sometimes not being detected. (MikeyCarter)
  • More fixes for incorrect 1.11 entity and item ids. This will fix some crash during dungeon generation issues and some broken spawners. (JiFish)
  • Fix for Unknown Item when generating some secret shops. (JiFish)
  • Improved dungeon banner generator to give more variations. (JiFish)
  • Add Sweeping Edge enchantment to loot. (JiFish)
  • Add Iron Nuggets to tier 1 loot. (JiFish)
  • Fixed dungeon banners in loot. (JiFish)
  • Fixed sounds for portcullises. (ninmore)

New in MCDungeon 0.17.0 (Nov 26, 2016)

  • Added 1.11 items, blocks and mobs. (JiFish)
  • Beware! Loot can now be cursed with the new 1.11 enchantments. (JiFish)
  • Added support for coloring custom potions in potions.txt (JiFish)
  • Added configuration options for map item sprite coloring. See mapcolor and paintingcolor in default.cfg (JiFish)
  • Added two new shops to find and updated some old ones with new inventory. (JiFish)
  • Fix flower pots in various locations to have flowers in again. (JiFish) * Various fixes for Minecraft 1.11 (JiFish)

New in MCDungeon 0.16.0 (Aug 8, 2016)

  • Added 1.10 items and blocks. (JiFish)
  • Added spawners for: Husk and Stray mob variants, Skeletons that fire tipped arrows, and something unusual that might help you! (JiFish)
  • Add use_incomplete_chunks config option. This forces chunk scanning to use chunks that would otherwise be marked as incomplete. (JiFish)
  • Fix for multi_ spawners. (JiFish)

New in MCDungeon 0.15.1 (May 4, 2016)

  • Improved chunk scanning speed on a single core by 70% !!! (orphu)
  • Added books for the new 1.9 enchantments. (JiFish)
  • Added more 1.9 loot (JiFish)
  • Added YAML exports of dungeon and thunt info. Look in the mcdungeon_cache directory. (orphu)
  • Exit portals now use 1.9 gateways. (JiFish)
  • Projectile potion traps are now lingering. (JiFish)
  • Lava floors are more likely to be traversable without needed to build. (orphu)
  • Possible fix for dungeon maps and multiple worlds when using --dir. (JiFish)
  • Avoid placing dungeons and treasure hunts on chunks that are not completely generated. (orphu)
  • Removed dependency on legacy Overviewer code (orphu)
  • Removed handrail from TripleStairs (orphu)
  • Landmark frames are no longer invulnerable. (orphu)
  • Fixed several issues with maps and dungeons generated prior to Minecraft 1.9. (orphu)
  • Fixed issues with 0.15.x dungeons being generated in pre-1.9 chunks. This was causing some entities (mods with equipment and villagers) to disappear. (orphu)
  • Fixed tipped arrow stacking. (JiFish)
  • Chunk scanning can now take advantage of multi-core processors. (orphu):
  • OS X and Linux only at the moment I'm afraid.
  • See new --workers option.

New in MCDungeon 0.15.0 (Mar 29, 2016)

  • NOTE: This version requires Minecraft 1.9.0 release or higher!
  • NOTE: Due to changes in 1.9, old projectile trap configs may not work. Check default.cfg for details.
  • 1.9 Support! Lots of fixes for 1.9. (various)
  • Added 1.9 items, blocks and enchants. (JiFish)
  • Added genregions command for Worldguard. (sshipway)
  • Dynmap marker plugin now available. (sshipway)
  • Added Jack O'Lanterns and Farmland to default structures list. (JiFish)
  • Added special shield loot item with dungeon's banner. (JiFish)
  • Door materials are now chosen per dungeon. (orphu)
  • Throne rooms now use real carpets. (orphu)
  • Updated potions for 1.9, including allowing lingering potions and tipped arrows in loot tables. (JiFish)
  • Moved example configs to example_configs folder. (JiFish)
  • Corrected Depth Strider enchantment data. (JiFish)
  • Items are now created with string IDs. (JiFish)

New in MCDungeon 0.14.2 (Apr 16, 2015)

  • NOTE: This version requires Minecraft 1.8.0 release or higher!
  • Typo fixes for Music disc chirp. (denemanow)
  • Fixes for treasure hunt feature (sshipway)
  • Fixes a common crash with secret rooms (KeyError in features.py) (orphu)
  • Fixes secret rooms showing through to the level below on maps. (orphu)
  • New MHF_heads as loot (JiFish)
  • New spellbook and magic items (sshipway)
  • Lucky Blocks support (sshipway)
  • Added missing door images to html maps. (JiFish)
  • Adds __DUNGEON__ keyword for html map file names (orphu)
  • Dungeon maps can now appear on the same level they represent. (orphu)

New in MCDungeon 0.14.1 (Feb 12, 2015)

  • Fixed error where treasure room loot wouldn't generate. (JiFish)
  • Treasure hunt chest tier now automatically scales. (sshipway)
  • New rooms: Diamond, Alcove. (orphu)
  • Brother Maynard left something to help with the killer rabbits. (orphu)
  • Traps are now hidden on maps. (orphu)
  • Fixed bad book titles causing "Invalid book tag" errors. (JiFish and orphu)
  • Fixed pyramid exit teleport location. (JiFish)
  • Hall traps and secret rooms no longer show up on maps. (orphu)
  • Added some new paintings and removed some dull paintings. (JiFish)
  • Shops now advertise with 1-3 flyers each. (JiFish)
  • A unique flag design is generated for each dungeon. (JiFish)