Lock & Load X Changelog

What's new in Lock & Load X 2.1

Dec 22, 2015
  • Lock and Load can now work natively on R3D files and contains shutter coefficients for RED cameras

New in Lock & Load X 2.0 (Jan 6, 2015)

  • Lock and Load is now FxPlug3 in FCP X. Motion tracking speed has been increased and both GPU are used on Mac Pros. Many new cameras are also included in Rolling Shutter Settings.

New in Lock & Load X 1.6a (Sep 3, 2013)

  • GoPro Hero Support Added

New in Lock & Load X 1.2 (Jun 24, 2010)

  • Now available in After Effects CS3/CS4/CS5
  • Rolling Shutter Reduction feature added to both Lock & Load Frames and Lock & Load X
  • Camera shutter coefficients can be downloaded automatically
  • improved tracking even when not using Rolling Shutter Reduction

New in Lock & Load X 24.01.10 (Mar 23, 2010)

  • Now two plugins, Lock & Load X uses a different method of reading frames in the clip. It can be up to three times faster at analyzing. Previous version is renamed “Lock & Load Frames”
  • Lock & Load X analyzes in the background, you can work on other clips while it is analyzing. You can also start analyzing multiple clips and they will be processed in sequence.
  • Lock & Load X analyzes additional frames so that adding a transition to a clip doesn’t mean it has to be re-analyzed.
  • Lock & Load Frames fixed potential crash reading frames.

New in Lock & Load X 1.0.4 (Nov 9, 2009)

  • Fix for problems tracking a clip of one resolution in a different resolution sequence. Lock & Load should correctly deal with all cases involving tracking in the same timebase.
  • Lock & Load now stores the track data in the project file instead of as external files, this fixes problems copy/pasting clips with Lock & Load applied and collaborative workflow
  • problems.
  • License installer has been improved to provide more detailed info in case of typos.