Live Home 3D Changelog

What's new in Live Home 3D 4.9

Apr 1, 2024
  • New ray-tracing rendering engine added - Cycles, in addition to Radeon ProRender (Mac only, Windows version is in development).
  • The unlimited number of stories is now available for users with both Standard and Pro Features.
  • Increased still shot and video export resolutions for the users with Standard Features.
  • Optimized export to 360º Panorama (up to 8 times faster).
  • Improved export to glTF and USDZ/SCN formats (Pro Features required).
  • Better compatibility with projects created on visionOS.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.8.4 (Jan 23, 2024)

  • New in-app: Kids World—furniture, toys, room decor and many more.
  • Improved materials in the Metals, Parquet and Polished Parquet categories.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.8.3 (Nov 15, 2023)

  • Updated materials in the Marble category.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.8.2 (Nov 15, 2023)

  • Improved export to glTF, SCN/SCNZ and USDZ formats.
  • Area size is now displayed for terrain elements.
  • Added the ability to see total area for multiple building blocks.
  • Updated materials in the Leather category.
  • Fixed an error when Add to Print was sometimes not working in 2D Elevation View.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.8.1 (Sep 21, 2023)

  • Fixed a crash at startup on legacy macOS 10.14.x - 10.15.x.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.8 (Sep 19, 2023)

  • It is now possible to save projects as files in the Free version (full access is limited to the most recent one).
  • Boolean operations can now be performed on any 3D objects, including building blocks and library items (requires Pro features).
  • Export to glTF added (beta, requires Pro Features).
  • Improved materials in a number of categories.
  • Support for macOS 14 Sonoma.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.7.3 (Jul 19, 2023)

  • New in-app: Lamps and Lights – over 350 professionally designed lamps, lanterns and light fixtures.
  • Improved materials in the Fabric category.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.7.1 (May 30, 2023)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.7 (May 16, 2023)

  • Improved materials in Brick, Carpets, Embossed Plaster, Environment categories.
  • It is now possible to draw separate areas on the existing terrain and apply different materials to them (requires Pro features).
  • Boolean operations can now be performed on custom terrain areas (requires Pro features), panels, floors, ceilings and openings.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.6.1 (Mar 2, 2023)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.6 (Feb 21, 2023)

  • New in-app: Contemporary Houses – 30 modern-looking houses to practice your design skills on.
  • Portuguese localization was added.
  • USDZ import on macOS and iOS/iPadOS devices is now supported.
  • SketchUp (.skp) files can now be imported on Apple silicon Macs.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.5.3 (Dec 9, 2022)

  • The new Bathroom Items in-app with over 350 bathroom equipment and accessories.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.5.2 (Nov 15, 2022)

  • New in-app: All Extras Pack – a great way to save big on existing and future content packs.
  • macOS 13 Ventura compatibility.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.5.1 (Sep 21, 2022)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.5 (Sep 14, 2022)

  • The new Additional Appliances in-app with over 300 home appliance 3D models.
  • Improved rendering performance with Radeon ProRender.
  • The Environment Light Intensity option in Radeon ProRender helps to control the amount of environment lighting to improve render quality.
  • The Paste in Place command allows pasting items preserving their original position.
  • It is now possible to import images into 2D Elevation View (Pro version only).
  • Export to 3DS format was discontinued as obsolete.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.4.2 (Jul 25, 2022)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.4.1 (Jun 16, 2022)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.4 (Jun 14, 2022)

  • Added support for TBDR optimization, which improves rendering performance and reduces memory usage (on iOS and Apple Silicon devices).
  • Considerably optimized memory usage on UMA-compatible devices (all iOS devices and Macs with integrated video, running macOS 10.15 or higher).
  • It is now possible to group and rotate terrain and elevation objects.
  • Custom Terrain and Terrain Pit can now be resized.
  • Rendering 360º panoramas is now possible with Radeon ProRender.
  • Added an option to include terrain when exporting to Collada (.dae) format.
  • Improvements in import / export to various 3D formats.
  • It is now possible to specify the exact position of a guide line.
  • The "Half-Precision Math" option in the Radeon ProRender settings helps to save memory and improve performance at the expense of slightly reduced quality.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.3.1 (Feb 23, 2022)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.3 (Jan 31, 2022)

  • A new Asian Style Furniture pack with over 150 furniture and decorative items (free for Standard and Pro Features users).
  • 6 new Asian-style home and apartment templates.
  • Support for photorealistic Radeon ProRender on devices with Apple Silicon chip.
  • The maximum number of shadow casting lights increased up to 64.
  • Fixed a bug with video export failing under certain conditions.
  • Other bug fixes and stability improvements.

New in Live Home 3D 4.2.1 (Dec 6, 2021)

  • Fixed the problem with some items, not moving with the room in 2D.
  • Fixed the problem with some roof previews in the Roof Assistant.
  • Fixed the order of items imported as the Library Archive.
  • Other minor fixes and stability improvements.

New in Live Home 3D 4.2.0 (Nov 15, 2021)

  • Introduced 100 Christmas decorations in-app (free for Standard and Pro Features users).
  • Added compatibility with macOS Monterey.
  • Added snow materials to the Material Library.
  • Added a new collection of 2D representations for plants.
  • Fixed the sporadic crashes caused by the import of 3D models in OBJ file format.
  • Fixed an issue with the export to OBJ file format for some projects.
  • Fixed a rare crash caused by importing with drag and drop of some OBJ file format models.
  • Fixed an issue with the cameras export to 3DS format.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.1.3 (Oct 15, 2021)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.1.2 (Sep 24, 2021)

  • Added compatibility with the projects created on iOS 15.
  • Fixed the problem with openings not seen in the Roof Assistant preview window.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.1.1 (Sep 15, 2021)

  • Fixed the problem with missing in-app content previews.
  • Bug fixes and stability improvements.

New in Live Home 3D 4.1.0 (Sep 8, 2021)

  • Introduced the new in-app with 50 house templates.
  • Added support for physically-based materials imported/exported in FBX file format.
  • Re-worked and localized all template names in the Project Gallery.
  • Improved the app performance during the drawing of polygonal contours.
  • Some materials in the Library were corrected and improved.
  • Fixed an issue with the button status after downloading free in-app, Additional Doors and Windows.
  • Fixed a rare problem with materials being shifted on slabs.
  • Other minor bug fixes and stability improvements.

New in Live Home 3D 4.0.7 (Aug 2, 2021)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.0.6 (Jul 12, 2021)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.0.5 (Jun 23, 2021)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.0.4 (Jun 4, 2021)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.0.3 (Apr 30, 2021)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.0.2 (Apr 26, 2021)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.0.1 (Apr 22, 2021)

  • Bug fixes and stability improvements.

New in Live Home 3D 4.0 (Apr 20, 2021)

  • Introduced Metal-based rendering for 3D graphics.
  • Revised materials receive physically based properties (roughness, metallic, normals).
  • New wall type added, Сurtain walls allow creating non-structural walls.
  • New project level, Site separates Ground floor level from outdoor, which is convenient for outdoor design.
  • Added the ability to rotate and move the whole house or apartment on the 2D plan.
  • Introduced the terrain editing functionality (available with Pro Features):
  • Elevation Point, Elevation Line and Elevation Spline tools assist with creating a landscape identical to the one around your house.
  • Added the ability to create cutouts, various pathways, and pits in the ground for swimming pools.
  • Added the new Material Composer (available with Standard and Pro Features).
  • Enhanced Material Editor allows the creation of realistic materials (available with Pro Features).
  • Updated 2D Elevation View now displays stairs and permits their resize.
  • The cloudiness property can now affect room lighting, like in the real world.
  • Added support for SketchUp 2021 models.
  • Added native support for Apple Silicon Macs.
  • Introduced photo-realistic, offline, ray-tracing AMD-powered rendering for Intel-based Macs.
  • Revised and improved 3D objects.
  • Reworked Sample Rooms and Houses section of the Project Gallery.
  • Added new video tutorials.
  • Other improvements.

New in Live Home 3D 3.8.3 (Nov 15, 2020)

  • Added support for macOS Big Sur.
  • Bug fixes and stability improvements.

New in Live Home 3D 3.8.2 (Jul 8, 2020)

  • Bug fixes and stability improvements.

New in Live Home 3D 3.8.1 (Jun 22, 2020)

  • Bug fixes and stability improvements.

New in Live Home 3D 3.8 (May 1, 2020)

  • Added new collection of objects for exterior design (available with in-app purchase).
  • Bug fixes and stability improvements.

New in Live Home 3D 3.7.3 (Apr 16, 2020)

  • Added Export / Import feature for sharing materials and 3D objects between the devices (export not available in free version).
  • Improved Object Library (added new models of electric cars, lamps, etc).
  • Re-worked the existing models in the Library.
  • Improved Materials Library (added new materials of wood, environment, etc).
  • Improved FBX export.
  • Added support for SketchUp 2020 models.
  • Bug fixes and stability improvements.

New in Live Home 3D 3.7.2 (Nov 1, 2019)

  • Bug fixes and stability improvements.

New in Live Home 3D 3.7.1 (Oct 21, 2019)

  • Improved compatibility with macOS Catalina.
  • Added new collection of furniture in Scandinavian style (available with in-app purchase).
  • Bug fixes and stability improvements.

New in Live Home 3D 3.7 (Sep 20, 2019)

  • Added support for macOS Catalina.
  • Added compatibility with the projects created on iOS 13.
  • Revised and improved 3D objects.
  • Added 50+ models to the Object Library.
  • Improved Backup / Restore speed.
  • Added new video tutorials.
  • Bug fixes and stability improvements.

New in Live Home 3D 3.6.4 (Aug 21, 2019)

  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.6.3 (Jun 4, 2019)

  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.6.2 (May 24, 2019)

  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.6.1 (May 22, 2019)

  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.6 (May 22, 2019)

  • Reworked Sample Rooms section of the Project Gallery (added new templates of kitchens, bathrooms, living rooms, etc).
  • Templates of kid rooms are added to template collection.
  • Added about 100 new 3D objects (decorations, clothing, kitchenware, etc).
  • Added ability to apply materials to each side of the slabs individually (press Option while applying material if you want to paint the whole contour).
  • Each side of the building block, opening, niche and wall panel can now be painted individually.
  • Improved algorithm for rounded walls creation.
  • Optimized drawing in 2D.
  • Other bug fixes and stability improvements.

New in Live Home 3D 3.5.5 (Mar 26, 2019)

  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.5.4 (Feb 25, 2019)

  • Added support for SketchUp 2019.
  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.5.3 (Jan 31, 2019)

  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.5.2 (Jan 30, 2019)

  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.5.1 (Dec 21, 2018)

  • Fixed the problem with the opening of some old projects.
  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.5 (Dec 20, 2018)

  • NOTE. In order to open projects created in version 3.5, make sure you updated the program to the latest version on all your devices (iOS, Mac and Windows).
  • Optimized performance. Faster 3D rendering achieved thanks to automatic reduction of the Level of Details (LOD) for objects with excessive number of triangles.
  • Optimized handling of large projects.
  • Other bug fixes and stability improvements.

New in Live Home 3D 3.4.2 (Oct 25, 2018)

  • Improved import of objects in Collada and 3DS formats.
  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.4.1 (Oct 2, 2018)

  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.4 (Sep 26, 2018)

  • Added import of 3D objects in Wavefront .OBJ file format.
  • Natively open 3D objects and projects created in Sweet Home 3D in .SH3D file format.
  • Improved import of .COLLADA file format objects.
  • Implemented export to USDZ allows users to create AR objects for different iOS apps (Pro only).
  • Introduced export to QuickTime HEVC, highly efficient file format for high quality videos (Pro only).
  • 500 new objects added to the built-in Library (open doors, windows and gates, shelves, solar and thermal panels, radiators, boilers, kitchen islands, etc).
  • Revised objects in Stairs category of the Object Library.
  • Revamped house and interior templates.
  • Ready for macOS 10.14 Mojave.
  • Dark Mode supported for macOS 10.14 users.
  • Full compatibility with the upcoming Live Home 3D for iOS.
  • Optimized drawing in 2D.
  • Added the ability to resize sprite objects directly on the 2D floor plan.
  • Faster rendering thanks to switching to Shadow Maps technique for calculation of lights and shadows (Stencil Shadows remains as an option).
  • Fixed the problem with the user camera turning when the project is exported to .FBX file format.

New in Live Home 3D 3.3.4 (May 26, 2018)

  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.3.3 (Dec 24, 2017)

  • Added support for SketchUp 2018.

New in Live Home 3D 3.3.2 Build 869 (Dec 19, 2017)

  • Fixed the problem with the change of Type & Representation for some items on 2D plan.
  • Fixed the problem with the “ghost” openings which could appear once the stairs were deleted.
  • Fixed the problem with the camera preview in Inspector.
  • Now the program allows to create and edit openings in the walls that were previously locked.
  • Other minor bug fixes and stability improvements.

New in Live Home 3D 3.3.1 Build 861 (Nov 13, 2017)

  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.3 Build 847 (Oct 11, 2017)

  • Introduced macOS High Sierra compatibility.
  • Extended the Object Library with new 3D models of people and animals.
  • Improved import of Collada .DAE format projects with large number of textures.
  • Fixed the problem with the export of some big projects to .VRML and .X3D file formats.
  • Added support for Japanese language.
  • Other minor bug fixes and improvements.

New in Live Home 3D 3.2.3 Build 837 (Aug 29, 2017)

  • Improved import of objects in Collada and 3DS formats.
  • Improved import of objects previously edited in Trimble SketchUp (Pro only).
  • Extended the collection of 3D models in Appliances category of the Object Library.
  • Other minor bug fixes.

New in Live Home 3D 3.2.2 Build 826 (Jul 22, 2017)

  • Minor bug fixes and stability improvements.

New in Live Home 3D 3.2.1 Build 818 (Jul 6, 2017)

  • Improved import of objects in FBX format.
  • Optimized 2D plan drawing on computers with Retina display.
  • Fixed the problem with the font preview in 2D Properties tab of the Inspector.
  • Introduced the ability to select, move and rotate the building blocks in 2D Elevation View (Pro only).
  • Fixed the problem with some objects editing in Trimble SketchUp (Pro only).
  • Other minor bug fixes and stability improvements.

New in Live Home 3D 3.1.1 Build 771 (Dec 9, 2016)

  • Fixes an issue with dimension line thickness when printing a project.
  • Fixes an issue with wall snapping when feet and inches are selected as the project measurement units.
  • Fixes a rare issue with preview flickering in Export to File panel on computers running macOS Sierra.
  • Other minor bug fixes and stability improvements.

New in Live Home 3D 3.1 Build 765 (Nov 29, 2016)

  • Introduces export to Stereo 3D Video.
  • Introduces export to 360° Video and Stereo 3D 360° Video.
  • Adds support for Sketchup 2017 models.
  • Brings the ability to arrange furniture in 2D Elevation View (Pro only).
  • Adds a new way of marking room area on a floor plan.
  • Adds the ability to share videos to Vimeo.
  • Support for the Touch Bar on MacBook Pro
  • Easily access the program tools, including the ones hidden in the drop down menus.
  • Conveniently access view dependant toolbar tools or fully customize the Touch Bar.
  • Adds the ability to lock an image representation on the 2D plan via the Object Properties tab of the Inspector.
  • Fixes some issues with an auto image representations.
  • Improves import of and export to Collada and Sketchup formats.
  • Other minor bug fixes and stability improvements.

New in Live Home 3D 3.0.2 Build 739 (Oct 13, 2016)

  • Fixes an issue that could cause the program crash on macOS Sierra when internet connection is unavailable.
  • Fixes some issues with door models editing.
  • Other minor bug fixes and improvements.

New in Live Home 3D 3.0.1 Build 735 (Sep 23, 2016)

  • Fixes an issue that could cause the program crashing when changing Shadow Maps default settings.
  • Fixes an issue that could cause the program crashing when closing a project while another project was still open and Shadow Maps mode was in use.
  • Fixes a rare issue with doors, windows or openings disappearing when moved below the floor level.
  • Fixes some issues with video tutorials sound.
  • Other minor bug fixes and stability improvements.

New in Live Home 3D 3.0 Build 730 (Sep 19, 2016)

  • 2D PLAN VIEW IMPROVEMENTS:
  • Resize and rotate objects in place with the help of special handles.
  • Room tool helps to draw a complete room, which can be attached to any part of the house.
  • New Flip options are added to the Object Properties tab of the Inspector.
  • Wall drawing tool for complicated projects with round walls.
  • Polygonal-based Block tool for drawing balconies, porches, and other design elements.
  • Roof tool that allows the user to add custom shaped roofs to a project.
  • Smart Dimension tool helps to set the distance between underlying objects or walls.
  • Materials can be applied to objects or surfaces right on a floor plan.
  • ‘Auto outline’ vector-based 2D representation for furniture.
  • Elevation View mode presents the project in 2D side view.
  • 3D Plan view’s improvements:
  • New advanced technique for non-destructive union and subtraction of intersecting building elements (openings, wall panels, floors, etc.).
  • Improved Shadow Map technique boosts program performance and makes shadows look soft and natural.
  • Level of details slider in Type & Representation dialog that allows to reduce the amount of vertices and triangles of any object.
  • Achieve natural lighting by setting up true Geo position, daytime and overcast.
  • Improved Object and Material libraries.
  • New camera settings, including FOV (field of view) and parallel camera projection (orthographic camera).
  • Export to 360° Panorama JPEG images (up to UHD quality in Pro Edition).
  • Export to 3DS format.
  • OTHER ENHANCEMENTS:
  • Significantly improved the program performance.
  • Help Instructor added for easier program learning.
  • Flexible workspace allows to attach and detach both Library and Inspector panels.
  • Vector-based hatch patterns.
  • Redesigned Project Gallery with house projects and sample rooms.
  • Sharing to Facebook, Twitter or YouTube added.
  • Import 3D models in Google Earth’s KMZ format.
  • 64-bit architecture.
  • iCloud support.
  • Versions and Autosave support.

New in Live Home 3D 2.9.8 Build 634 (Apr 14, 2016)

  • Introduced library Backup/Restore options.
  • Added support for Sketchup 2016 models.
  • Fixed some issues with importing materials.
  • Other improvements and bug fixes.

New in Live Home 3D 2.9.7 Build 621 (Dec 2, 2014)

  • Added support for SketchUp 2015 files.
  • ‘Edit in SketchUp…’ feature supports SketchUp 2015 (Pro version only).
  • Fixed the problem with importing *.DAE Collada models with lines.
  • Improved pitch gestures in 2D when using trackpad on Yosemite.
  • Added the option to follow Live Interior 3D on Facebook, Twitter and YouTube in Assistant.
  • Other minor fixes and improvements.

New in Live Home 3D 2.9.6 Build 614 (Oct 23, 2014)

  • Enhanced for OS X 10.10 Yosemite.
  • Fixed crashes while creating new materials on OS X 10.10 Yosemite.
  • Fixed crashes while editing roof openings.
  • Fixed interface glitches on OS X 10.10 Yosemite.
  • Improved program stability and performance.
  • Other minor fixes and improvements.

New in Live Home 3D 2.9.5 Build 608 (May 26, 2014)

  • Fixed issues with importing Trimble SketchUp 2014 and Google Earth KMZ files.
  • Improved Mac OS X 10.9.2 Mavericks compatibility.
  • Fixed import in Spanish localization.
  • Improved program stability and speed.
  • Multiple minor fixes and improvements.

New in Live Home 3D 2.9.4 Build 596 (Mar 10, 2014)

  • Added support for recently released SketchUp 2014.
  • Updated integration with newly introduced Trimble 3D Warehouse.
  • Added import for Google Earth KMZ files.
  • Minor improvements and bug fixes.

New in Live Home 3D 2.9.3 Build 592 (Dec 13, 2013)

  • Improved Mac OS X 10.9 Mavericks compatibility.
  • Fixed issues with 2D auto-representations for imported objects.
  • Multiple minor fixes and improvements.

New in Live Home 3D 2.9.2 Build 586 (Oct 21, 2013)

  • Added OS X 10.9 Mavericks compatibility.
  • Other multiple fixes and improvements.

New in Live Home 3D 2.9.1 Build 584 (Sep 4, 2013)

  • Added new Feet-Inches Decimal measurement setting (main menu File > Project Setup).
  • Reverted accuracy for the Feet-Inches measurement setting.
  • Other multiple fixes and improvements.

New in Live Home 3D 2.9 Build 580 (Aug 6, 2013)

  • Added support for Trimble Sketchup 2013;
  • Improved accuracy for the Feet-Inches measurement setting;
  • Added Perimeter calculation for floors and ceilings to the 2D info bar;
  • Added Area calculation for openings, doors, and windows to the 2D info bar;
  • Fixed the rendering of auto-generated 2D representations on MacBook Pro with Retina Display for complex projects;
  • Fixed updating auto-generated 2D representations when rearranging walls;
  • Fixed issues with creating roofs;
  • Fixed issues with inserting sky windows into dormers;
  • Fixed issues with importing 3DS files that don't have any assigned materials;
  • Fixed issues with exporting materials to the Render Boost plugin;
  • Improved compatibility with older graphics cards (including Intel GMA 950, x3100);
  • Other multiple fixes and improvements.

New in Live Home 3D 2.8.2 Build 569 (Mar 19, 2013)

  • Improved 3ds and Collada file import;
  • Added support for mirrors and reflections when exporting to Collada format;
  • Fixed the issue that caused locked walls not to adjoin to others;
  • Fixed the grouping feature for locked objects;
  • Fixed issues with automatically generated 2D representations;
  • Fixed the Edit in SketchUp feature when SketchUp 6 is installed (Pro only);
  • Significantly reduced the document size for alternative *.lizd format (File > Save As);
  • Other minor bug fixes, stability and performance improvements.

New in Live Home 3D 2.8.1 Build 557 (Dec 27, 2012)

  • Fixed issues with converting user object libraries from the previous version;
  • Improved opening large documents with auto-generated representations enabled;
  • Solved issues with editing text annotations and floor labels;
  • Other minor bug fixes and stability improvements.

New in Live Home 3D 2.8 Build 548 (Dec 7, 2012)

  • Full Support for the MacBook Pro with Retina Display:
  • User interface fully enhanced;
  • Added high-resolution real-time 3D rendering for Retina display (Program Preferences > 3D Settings);
  • Enhanced both the vector 2D and toy-like 2D rendering modes.
  • General:
  • Added new print layout dialog for printing 2D plans and 3D views in batches as well as in different scales;
  • Improved iBooks Author-compatible Collada import and export.
  • Enhancements & Bug Fixes:
  • Added the ability to use the Pan and Zoom tools while drawing in 2D;
  • Redesigned 2D rendering for better crisp look and feel;
  • Reworked all 2D tools;
  • Added import for Collada files from Trimble 3D Warehouse (formerly Google 3D Warehouse);
  • Redesigned the way object and material previews are generated;
  • Changed default camera positions when using the Jump to Selection in 3D option if a floor or ceiling is selected;
  • Fixed issues with artifact shadows when exporting high-resolution screenshots and movies;
  • Fixed an issue with inserting images into 2D view via drag and drop from the Finder;
  • Improved general performance and stability;
  • Minor bug fixes and improvements.

New in Live Home 3D 2.7.4 Build 509 (Oct 2, 2012)

  • Fixed the issue with saving documents with extremely large imported objects or created constructions;
  • Document icon preview now rendered correctly on Retina display;
  • Fixed text annotations, measurements, and floor label zooming on Retina display;
  • Story preview in the Inspector now shown correctly on Retina Display;
  • Fixed program quit on Mac Mini computers;
  • Improved overall stability and minor bug fixes.

New in Live Home 3D 2.7.3 Build 504 (Mar 22, 2012)

  • Fixed issues when moving in 3D using the keyboard shortcuts;
  • Fixed issue with opening “Import 3D Object...” dialog in the main menu;
  • Improved overall stability;
  • Minor improvements and bug fixes.

New in Live Home 3D 2.7.2 Build 503 (Feb 1, 2012)

  • Corrected object sorting in 2D when auto-generated 2D representations are enabled;
  • Fixed auto-generated 2D representations for flat objects;
  • Predefined cameras are now correctly exported to Collada format;
  • Fixed the “Reveal in Library” option for materials with reflections;
  • Fixed the problem with duplicating materials when creating materials with reflective qualities;
  • Fixed issues on Intel GMA graphics adapters, including switching from external graphics adapters on MacBook Pro machines;
  • Improved overall stability;
  • Minor improvements and bug fixes.

New in Live Home 3D 2.7.1 Build 493 (Dec 27, 2011)

  • Fixed problem with application launch when placed to directories with special non-english symbols;
  • Fixed blocked menu 'Export 3D View...' for exporting high resolution screenshots;
  • Alt + Mouse Scroll shortcut for Zoom in 3D View added;
  • Other minor improvements and bug fixes.

New in Live Home 3D 2.7 Build 487 (Dec 15, 2011)

  • General:
  • Added support for Render Boost, a photorealistic rendering plugin. See details about the plugin (File > Export To > Render Boost (*.lga) in Save as Type pop-up menu);
  • Added support for universal 3D exchange format Collada™. Now sharing 3D projects between popular 3D editing software and viewing interior views in Apple Preview becomes easier (File > Export To > Collada (*.dae) in Save as Type pop-up menu);
  • Pro Edition gets export to RenderMan®–compliant RIB format which can be rendered using 3Delight Studio Pro (freeware version available) (File > Export To > RenderMan (*.rib) in Save as Type pop-up menu);
  • Added a new alternative 2D view mode that displays furniture as if you were looking at it from above in 3D (View > 2D Representations: Auto-Generated);
  • Camera controls added that allow you to set precise parameters for every user or movie camera. Camera elevation and horizontal and vertical rotate angles can now be controlled (Inspector > Cameras Tab > Camera Controls);
  • Material list for individual selected objects in the Materials tab of the Inspector reworked to make it easier to work with multiple object materials. See “Working with the list of Object's Materials” and “Applying a Material to an Object” in Help;
  • Added support for multi-touch gestures when working with Apple Mighty Mouse, MacBook touchpad, or an external trackpad. See “Live Interior 3D Keyboard Shortcuts” in Help for more details.
  • Enhancements:
  • Support for using keyboard shortcuts and the Look Around mode simultaneously to simulate movement in FPS games;
  • Added 'All Readable Documents Type' into the import Dialog so you can import any supported object as opposed to choosing a certain format;
  • Added a compatibility parameter for exporting into Google SketchUp™ format. This indicates to which version a project should be saved;
  • When pasting text copied from another program, the text annotation will be pasted with the original text properties;
  • Added an 'Unlock' option to the 2D view context menu for any locked user or movie camera;
  • When selecting multiple custom measurements in 2D, their total length will be displayed in the 2D view Info bar;
  • Now the square area for walls, wall panels, and niches are displayed in the 2D Info bar. Selecting multiple objects of the same type show the sum.
  • Bug Fixes:
  • Fixed 2D rendering at high zoom levels;
  • Fixed issues with displaying and altering object mesh sizes in the Type & Representation dialog;
  • Fixed import of flat Google SketchUp objects with different materials on both sides;
  • Improved program speed and stability;
  • Other minor improvements and bug fixes.

New in Live Home 3D 2.6.6 Build 473 (Aug 30, 2011)

  • Added support for OS X 10.7 Lion, full-screen mode supported;
  • Improved programs speed and stability;
  • Other minor improvements and bug fixes.

New in Live Home 3D 2.6.5 (May 31, 2011)

  • Added "Jump to Selection in 3D" to the context menu and main Edit menu. This enables you to get quickly view a selected object in the 3D view;
  • Added "Unlock" to the context menu in both the 2D and 3D views to simplify unlocking locked objects;
  • Reworked the Fly Around mode so that it spins around the part of an object under the cursor;
  • Changed the way the program measures walls. Walls are now measured from the inner point where they intersect with another wall while drawing;
  • When adjusting or drawing walls, custom floors, ceilings, and wall panels, the amount of change in length when dragging the mouse now depends on the set zoom and selected scale for the project;
  • Added additional auto-guides when drawing walls;
  • 3D Preview in the Library panel can now show the view from selected user cameras;
  • When annotations or floor labels are selected, font parameters are now highlighted in the system Font dialog;
  • Alt + Mouse Scroll now zooms in to the point where the cursor is located;
  • Light source parameters are now saved when merging multiple objects with lights into a single one;
  • When opening saved documents, the 2D view is opened in the same position as when saved;
  • Optimized import of Google SketchUp and 3DS files;
  • Zoom to Fit Plan now ignores invisible objects;
  • Minor improvements and fixes.

New in Live Home 3D 2.5 (Oct 6, 2010)

  • General:
  • Introduced dormers support;
  • Added 16 adjustable dormers to the Object Library
(Object Library > Building Elements > Dormers category);
  • Added 5 new roof templates to the Roof Assistant;
  • Added Elevation control for roofs and dormers;
  • Updated Google SketchUp and 3DS import.
  • Interface:
  • Added a video tutorial window (Help > Video Tutorials in the menu);
  • Updated the Roof Inspector controls;
  • Added a roof side selection menu with a new roof side type (Hole) to the Roofs Panel of Inspector.
  • Improvements and Bug Fixes:
  • Added new soffit type to the Soffits selector in the Roofs Panel of Inspector;
  • QuickLook plugin reworked. Now it shows a split image with the 2D view of active storey and the 3D view from the last view point;
  • Updated the Split Mode workflow. Now you can use 2D/3D shortcuts while the cursor is over the desired view without selecting the view itself;
  • Improved the speed of opening the Type & Representation dialog;
  • Fixed the bug that caused modified object sizes to revert after changing the object type in the Type & Representation dialog;
  • Fixed measurement snapping;
  • Minor improvements and bug fixes;
  • Improved program stability and speed.

New in Live Home 3D 2.4 (Jun 10, 2010)

  • General:
  • Introduced loft walls for loft stories;
  • Added a new Consider Collisions mode that keeps you from walking through objects in the 3D view;
  • Reworked object snapping;
  • Improved program performance in the 3D Mode due to the optimized clipping system;
  • Optimized the Material Library. Matte and glossy paint materials are now more vivid and bright;
  • Improved program performance in the 2D Mode while working with patterns.
  • Import & Export:
  • Updated Google SketchUp and 3DS import;
  • Updated export to VRML.
  • Interface:
  • Added text editing controls to the 2D Properties Tab of the Inspector;
  • Added “Makes Object Invisible” and “Lock Object” options to the context menu of objects;
  • Added the “Add Selected Objects to Library” option to the Edit menu;
  • Added a context menu for movie cameras in the Inspector camera list.
  • Improvements and Bug Fixing:
  • Optimized the No Lights & Shadows Mode for better performance;
  • Improved the process of creating auto-roofs;
  • Now reflections are disabled in 3D while working in “No Lights” and “No Lights & Shadows” modes;
  • Fixed bugs with object grouping;
  • Merged the Technics and Home Appliances categories in the Object Library into a single Appliances category;
  • Minor improvements and bug fixes;
  • Improved program stability and speed.

New in Live Home 3D 2.3.1 (Jan 14, 2010)

  • Adds the ability to use images from Finder and Safari as materials by dragging and dropping them onto objects.
  • Updates German, French and Spanish Helps.
  • Multiple other improvements and bug fixes.

New in Live Home 3D 2.3 (Dec 16, 2009)

  • General:
  • Introduced support for creating roofs. Added Roof Assistant to quickly add an auto-roof to your house (Inspector > Building Properties Tab);
  • Added 200+ new roofing materials;
  • Added foundation thickness and elevation parameters for building (Inspector > Building Properties Tab);
  • Reworked the Inspector interface — added a separate control panel for manual roof adjustments (Inspector > Object Properties);
  • Added the new “Fly Around” tool that allows you to view the entire scene or selected object from any angle with ease (3D Toolbar or Alt+Space);
  • Now you can quickly substitute a selected object in your project with the selected one in the library via the “Substitute with selection in Library” item in the context menu;
  • Added the ability to see the 3D view of a project when using Quick Look;
  • Added “Photo-JPEG” codec for movie export;
  • Reworked object snapping in 2D. Now objects that are about to snapped are highlighted;
  • Added a snap sensitivity control to the Programs Preferences (Miscellaneous Tab).
  • Improvements and Bug Fixes:
  • Now current display color profile is attached to exported screenshots to make them device independent and printed correctly;
  • Rearranging objects in custom object categories updated. Placement position now shown while dragging and dropping objects;
  • Now Material Picker shows the substitute color in the Inspector when pointing in 3D;
  • Fixed the bug that caused door openings not to disappear after making all doors or windows invisible;
  • Now materials with transparency are supported for building elements (walls, floors, ceilings);
  • Improved the lighting of objects in niches;
  • Multiple other improvements and bug fixes.

New in Live Home 3D 2.2.1 (Sep 2, 2009)

  • Added support for Snow Leopard (Mac OS X 10.6).

New in Live Home 3D 2.2 (Jul 15, 2009)

  • General:
  • Introduced support for multi-level floors and ceilings. Added an elevation parameter for floors and ceilings.
  • Added the ability to select and move custom floors and ceilings in the 3D view.
  • Added a thickness parameter for wall panels, making it possible to extrude or press them into walls to form various design elements and niches.
  • Reworked the Inspector interface - doors, windows, wall panels, as well as floors and ceilings have separate control palettes.
  • Added over 30 wall panels and 20+ openings to the Object Library, introducing rounded ones.
  • Updated the shadow map rendering mode, featuring soft shadows at high speed rendering. (Preferences Dialog > 3D Settings Tab > Shadow Maps check).
  • Added the option to disable reflections while moving in 3D (Preferences Dialog > 3D Settings Tab). Activating this option will speed up walkthroughs and arranging objects in 3D.
  • Added the option to exclude library objects when saving a document, this helps to reduce the document size (Preferences Dialog > Miscellaneous Tab).
  • Import:
  • Reworked the import of Google SketchUp objects.
  • Fixed the import of images and complex textures in Google SketchUp and 3DS objects. If any problem is noticed check “Make all surfaces double-sided to avoid invisible surfaces” option (Preferences dialog > Google 3D Warehouse Tab).
  • Supported texture transparency for Google SketchUp objects.
  • Enabled the import of 3D objects via Copy/Paste from Finder.
  • Export:
  • Added export to VRML 2.0 and X3D formats, this gives you the unique possibility to post your 3D interiors on the Web.
  • Added the ability to select video codecs and quality settings for exported movies.
  • Fixed shadow flickering in exported movies.
  • Other Improvements and Bug Fixes:
  • Reworked wall connection became more stable.
  • Added the ability to copy & paste images into the 2D view from Finder.
  • Total length of selected walls is now shown (2D view info-bar).
  • Fixed the problem with picture quality being reduced at import in 2D.
  • Triangles quantity for a selected object is now shown (2D view info-bar).
  • Fixed issues with imported objects disappearing in complicated projects.
  • Enlarged the document preview for better document identification (the preview size is 256x256).
  • Other multiple improvements and bug fixes.

New in Live Home 3D 2.1.1 (Mar 19, 2009)

  • Improved performance when handling multi-story projects.
  • The option to disable reflection effects while moving in 3D added (Preferences Dialog > 3D Settings Tab).
  • Importing of textures for Google SketchUp™ files revised.
  • Issues with objects disappearing in complicated projects fixed.
  • Story preview creation in the Inspector fixed.
  • Input with stepper controls for Auto-save option in Preferences fixed.

New in Live Home 3D 2.1 (Mar 3, 2009)

  • General:
  • The alternative shadow rendering mode provides faster shadow performance and smoothes them (Preferences Dialog > 3D Settings Tab > Shadow Maps check).
  • The autosave functionality will help to restore documents after accidental computer crash (Preferences Dialog > Miscellaneous Tab).
  • Spanish localization added.
  • The option to create and customize materials with reflections has become available (via Advanced Material Editor for Pro Edition only).
  • Import/Export:
  • Support for import and export of Google SketchUp 7 files added.
  • Import of Google SketchUp objects with textures and flat images improved.
  • The process of importing objects can now be canceled.
  • The option to choose the Google SketchUp version becomes available prior to exporting the project.
  • Improvements and Bug Fixes:
  • Now copied objects in the 2D view are pasted into mouse cursor position. If the cursor is out of the 2D view, it is pasted into the center of the 2D workspace.
  • The creation of custom floors and ceilings has been revised. Now you can create custom floors and ceilings inside automatically created ones without the need to delete them.
  • Zoom in/Zoom out shortcuts have been added for the 2D view using the mouse Wheel (Alt+Wheel). Edit Wall Panels, Openings and Niches option added in the context menu for doors, windows, openings and niches (in Pro Edition only).
  • Edit Wall Panels, Openings and Niches option added in the context menu for doors, windows, openings and niches (in Pro Edition only).
  • A Loop Movie checkbox has been added in the Cameras Tab of the Inspector. It appears when a movie track is selected.
  • A reflections quality control has been added (Preferences dialog > 3D Settings Tab).
  • Other various improvements and fixes.

New in Live Home 3D 2.0.1 (Nov 3, 2008)

  • French localization added.
  • German Help added.
  • Shortcut for Fit Plan in 2D View added (Cmd+0).
  • Context Menu in the Inspector Materials Tab now can be called via the right click on the material preview.
  • Problems with exporting groups of objects to Google SketchUp format fixed.
  • Issues with decimal separator for Mac OS X 10.4 resolved.
  • Crash while working with imported objects with zero sizes fixed.
  • Various Type&Representation dialog issues fixed.
  • Other improvements and bug fixes.

New in Live Home 3D 2.0 (Oct 14, 2008)

  • Multi-story and stairs support added. Create multi-story projects, setting custom wall and slab height for every story.
  • Wall Designer added, that allows to create custom niches, openings and wall panels.
  • Custom objects library. Now you can create and manage your own object categories.
  • Add and rearrange objects in custom categories to your liking.
  • Support for ceiling openings.
  • Real-time support for materials with reflection.
  • Environment dialog to set exact Daytime and Geographic location.
  • Improved handling hard documents due to updated rendering optimization.
  • Improved program stability and various technical improvements and bug fixes.
  • Redesigned program interface.
  • Improved 3D walk control.
  • Edit any 3D object directly in the program using Google SketchUp (Free or Pro version of SketchUp needs to be installed).
  • Texture Transform options for walls, ceiling, floor, niches, wall panels added. Using transform option, scale and rotate textures.
  • Export to Google SketchUp added. Export the whole interior project (an apartment or multy-story building) or selected objects into Google SketchUp format.
  • 200+ new objects added, including stairs, doors, windows, sinks, technics, kitchen ware and other.
  • 300+ new materials added including reflected ones (fabric, environment, tiles, parquet, laminate, ect).
  • Assistant designs updated.

New in Live Home 3D 1.5.1 (Mar 20, 2008)

  • Improved import for complex 3DS and Google SketchUp objects.
  • Improved import for 3DS objects, created in Carrara, Strata and Cinema 4D software.
  • Crashes while importing from Google 3D Warehouse on PPC platform fixed.
  • Compatibility problems with Panther 10.3.9 fixed.
  • Other minor bug fixes and improvements.

New in Live Home 3D 1.5 (Feb 19, 2008)

  • Lamp creation functionality via Light Source Editor enables you to compose and edit various lamps, insert and adjust different types of light sources in any objects including imported ones;
  • New designs added to the Assistant.
  • Improved import for Google SketchUp and 3DS objects, groups are supported. Now you can select an option to import SKP and 3DS grouped objects for using and adjusting their separate parts.
  • Bugs with exporting to high resolution screenshots fixed;
  • Export to high resolution screenshots, QTVR panoramas and movies revised. Problems with artifact shadows while exporting solved;
  • Bugs with import of SKP and 3DS objects with transparent materials fixed;
  • Some wall connection bugs fixed;
  • Other minor improvements and bug fixes.

New in Live Home 3D 1.4.2 (Dec 12, 2007)

  • Problems with auto-measurements and user cameras appearance in 2D resolved;
  • Bugs with applying materials via Inspector and material picker tool fixed;
  • Problems with shadow casting when applying transparent and semi-transparent materials to windows and doors fixed;
  • Other minor improvements and bug fixes.

New in Live Home 3D 1.4.1 (Nov 8, 2007)

  • Compatibility with Mac OS X 10.5 (Leopard):
  • Improved performance on Leopard;
  • Problems with installing materials solved;
  • Object Library Preview window now is rendered correctly;
  • Other Leopard improvements.
  • Other Improvements:
  • Now custom measurements snap to walls, floor, ceiling more precisely;
  • Other minor improvements and bug fixes.

New in Live Home 3D 1.4 (Oct 25, 2007)

  • Movie creating functionality lets you shoot your own movies inside the interior. You can create movies either in 2D or 3D, using controls on the 2D toolbar or Inspector tab �Camera properties�;
  • Option for 3D objects to cast shadows added. Now you can decide which objects should cast shadows;
  • Now you can select an object located inside bound of another object by second click on the object.
  • Inspector tab �Cameras properties� added, where you can operate predefined and user cameras, export 3D view to panoramas and images, create and record movies;
  • �Cast shadows� check for 3D objects added to Inspector tab �Object properties�;
  • �Show 3D Viewpoint� check added to main menu �View� to turn on/off your current position in 3D View on 2D;
  • Single lock to control furniture object dimensions added instead of the separate ones;
  • The most recently selected object in Object Library will be remembered.
  • Bugs with wall of different height connection fixed;
  • Import of Google SketchUp objects with picture textures improved;
  • Import of 3DS objects on PPC platform improved;
  • Other wall connection bugs fixed;
  • Smart guides for wall/floor/ceiling creating revised;
  • Bugs with exporting 2D plans that contain images solved;
  • Other improvements and bug fixes.