LiquidMac Changelog
What's new in LiquidMac 1.6
Sep 2, 2010- New Icon by Edson Daquinta.
- Use vertex arrays for drawing, allowing many more particles on screen (4000).
New in LiquidMac 1.5 (Jan 11, 2009)
- Optimized draw and update code. Should use less cpu.
New in LiquidMac 1.4 (Apr 8, 2008)
- More optimizations, in code and compiler flags. Should give a 15-20% performance boost.
- MipMap texturing.
- User can select up to 1700 particles now.