LiquidMac Changelog

What's new in LiquidMac 1.6

Sep 2, 2010
  • New Icon by Edson Daquinta.
  • Use vertex arrays for drawing, allowing many more particles on screen (4000).

New in LiquidMac 1.5 (Jan 11, 2009)

  • Optimized draw and update code. Should use less cpu.

New in LiquidMac 1.4 (Apr 8, 2008)

  • More optimizations, in code and compiler flags. Should give a 15-20% performance boost.
  • MipMap texturing.
  • User can select up to 1700 particles now.