Liquid Defense Changelog

What's new in Liquid Defense 1.12

Dec 3, 2015
  • 64 Bit support (Mac)
  • Native compatibility with Mac OS 10.11 (Mac)
  • Minimum Mac OS X version 10.8+ (Mac)

New in Liquid Defense 1.11 (Nov 20, 2014)

  • Native compatibility with Mac OS 10.10 Yosemite
  • Fixed minimum Mac OS X version (10.7+)

New in Liquid Defense 1.10 (Nov 27, 2013)

  • Reprogrammed text engine
  • Project cleaned, more stable
  • New affiliate links
  • Requires Mac OS 10.7+

New in Liquid Defense 1.09 (Nov 3, 2012)

  • Limit window aspect ratio
  • Updated OS Compatibility to 10.6-10.8

New in Liquid Defense 1.08 (Mar 6, 2012)

  • Left/Right arrow keys rotate the view when buildings aren't selected
  • Application Sandboxed

New in Liquid Defense 1.03 (Nov 20, 2009)

  • Fixed the water/gas/oil particles from all looking white due to a system OpenGL update.
  • Fixed a lack of elasticity from the Chipmunk.
  • Physics 4.10 upgrade.
  • Fixed some of the menu textures from loading incorrectly.
  • Fixed some buildings from instantly exploding during the start of the level.

New in Liquid Defense 1.02 (May 22, 2009)

  • Added the ability to hold the camera rotation with the c key.
  • Newly loaded levels now start with a rotated camera angle.
  • Improved tutorial text.
  • Moved current level/phase to the window title.
  • Fixed a crashing bug when pressing "Next Level" on the last level.

New in Liquid Defense 1.01 (Nov 30, 2008)

  • Significantly improved all 8 demo levels.
  • Significantly improved graphics.
  • Upgrade to Chipmunk Physics version 4.10 for speed and stability enhancements.
  • CPU optimization for better performance.
  • Default resolution is now 1280x800.