What's new in Letter Quest: Grimm's Journey Remastered 1.0.5

Feb 11, 2016
  • Changes:
  • Duplicator, flipped, and whirlwind tiles now take priority over normal tiles when using the keyboard - as several people pointed out, generally it is desired to use these letters before normal letters.
  • Fixed a bug that was causing an error during startup of the game for a few players.
  • Fixed a rare crash bug when saving the game.
  • Fixed a crash bug when the in-game help system is triggered and a shopkeeper (the ones that are rescued/encountered during certain early stages) is on the screen.
  • Fixed a bug where the enemy details callout could be shown partially off the screen in certain situations.
  • Fixed a bug where if exactly one turn of the attack bonus status effect was remaining, and a word was spelled that contained one or more tiles that gave more attack bonus turns, all of the tile effects would be ignored.
  • Fixed a bug where if exactly one turn of the attack bonus status effect was remaining, and a word was spelled that contained one or more tiles that gave more attack bonus turns and the word contained poison or spike tiles, the poison or spike damage would be ignored.
  • Fixed a bug where certain popups could be dismissed with the ESCAPE key even when a dialog box was showing over top, leading to weird, buggy states.
  • Fixed a bug where it would take two clicks (instead of 1) to click a merchant item after a tutorial was shown.
  • Fixed a bug where the "select item" sound effect was playing way too many times in the shop when the selected item was changed.

New in Letter Quest: Grimm's Journey Remastered 1.0.4 (Feb 11, 2016)

  • Changes:
  • Added over 200 new words to the game's dictionary, and fixed/added definitions for another 100 words. This is a very time-consuming and manual process, and I'm looking into better ways to handle it.
  • Added a tooltip to the challenge text when playing challenge stars in a stage so that it is easier to see the current challenge restriction.
  • Added a yellow note label on the key bindings popup explaining that letter keys cannot be used for key bindings because they are reserved for typing words during battle.
  • Changed behaviour when a crash occurs in the game - now it shows an in-game error popup, and has two buttons, one button submits a bug report, and another exits the game. Please submit a bug report if you encounter a crash in the game and see this popup, thank you!
  • Fixed a visual bug on the score summary popup, where if there were too many entries, the text would be cut off.
  • Changed the text of a few tutorials to make them less confusing (hopefully!)
  • Added the game version to the bug report tool so that I can tell which game version the crash occurred in.