What's new in KeyShot 5.2.10
Feb 24, 2015
New in KeyShot 5.0.80 (May 30, 2014)
- STREAMLINED INTERFACE:
- New interface options that get you into your work faster with performance increases that can’t be matched.
- KeyShot Cloud:
- An all new material and content share site directly accessible from inside KeyShot and online at cloud.keyshot.com.
- Welcome Screen:
- A new way to access your most recent projects quickly at start-up gets you into the scene and rendering faster.
- Ribbon:
- Quickly toggle between your most common preferences, change your perspective or switch between cameras.
- Favorites:
- A new favorites tab allows you to save collections of your favorite materials, environments and other resources.
- Material Display:
- The display of all materials has been updated to more accurately show texture, opacity, shadows, refraction and reflection.
- RENDERING SPEED:
- The fastest render engine gets even better with new features to work faster with objects and materials.
- Instancing:
- Duplicate parts in KeyShot and on Import without increasing file size. Instancing of parts is available within KeyShot as a Pattern tool and completely automated in select KeyShot plugins.
- Retain Textures:
- Change materials while retaining all your textures and labels when assigning materials from the library to any part inside your KeyShot scene.
- Procedurals:
- More procedurals to perfect the appearance of your parts have been added to KeyShot, including Brushed, Cellular and Color Gradient.
- Image Editor:
- Adjust the look of your image as it renders. New image editing options allow you to edit the Exposure, Color and add Effects while your image renders.
- Performance:
- Achieve results even quicker with accurate materials and lighting optimized to deliver rendered images of large models up to 125% faster.
- POWERFUL ANIMATION:
- The ease of animation without the pain of frames, made even more powerful with faster ways to animate.
- Fade Animation:
- Quickly apply an animation that fades parts in and out from one opacity level to another. Adjust opacity of parts and groups on-the-fly and see it update in real-time as animations are built.
- Motion Blur:
- KeyShot Motion blur provides a real-time preview of motion applied to models where movement is blurred.
- Properties:
- A new Animation Properties pane is located in the animation timeline when an animation is selected.
- Events:
- KeyShot Animation users can now add camera switch events to change cameras on the animation timeline.
- ADVANCED FEATURES:
- Extending the features for professionals who require more options in the production of high end visuals.
- NURBS Ray-tracing:
- NURBS data import from your favorite modeling system delivers accurate geometry with smoother edges.
- Sun & Sky System:
- A new Sun & Sky system for automatic creation of physically accurate geographic lighting with preset locations.
- Match Perspective:
- Real-time perspective matching that takes all the guesswork out of matching models to a backplate.
- HDRI Editor:
- The KeyShot HDRI Editor now features more ways to adjust the HDRI and lighting options all in real-time.
- Scene sets:
- Scene Sets give you the ability to have access to all design iterations and camera views in a single file.
- ZPR/STL Output:
- Support for the most common 3D printer input files. With the ability to output both STL and ZPR from KeyShot.
New in KeyShot 4.3.10 (Dec 19, 2013)
- Physical lighting
- Procedural textures
- Focused caustics
- Toon shading
- Color Palettes
- Grouping
- General improvements
New in KeyShot 4.2.35 (Oct 10, 2013)
- Groups
- Set core usage
- Material swap
- Scene revisions
- Real-time presets
- Bug fixes
New in KeyShot 4.1.35 (Jun 26, 2013)
- Procedural Textures
- Focused caustics
- Toon shading
- Color management
- iBooks support
- GrabCAD integration
New in KeyShot 4.0.66 (Feb 15, 2013)
- Live linking
- Physical lights
- Pantone and ral colors
- Mold-tech textures
- Rounded edges
- Translucent materials
- Improved import
New in KeyShot 3.3.15 (Aug 30, 2012)
- KeyShotVR
- Color Picker
- Autodesk 2013 Support
- Improved to importers including NX, Parasolid, Creo, and Inventor
- Improved texture coordinate support from SolidWorks
- Bug fixes
New in KeyShot 3.2.36 (Jun 29, 2012)
- Improved materials templates
- Instant loading of library
- Completely reworked undo stack
- UI Cleanup
- Bug fixes
New in KeyShot 3.1.48 (May 5, 2012)
- Metallic paint flakes
- Material templates
- HDR editing
- Improved texture mapping
- Improved animation interaction
- Maya importer