What's new in Hyperspace Explorer 0.7.1
Apr 10, 2012
- Based Functions on FunctionValueGrid, Objects on VertexGrid
- Added multithreaded Transformations
New in Hyperspace Explorer 0.6.4 (Jan 31, 2009)
- accelerated xyz -> RGB color manager by getting rid of std::map
- make code compile with gcc 4.3.3
New in Hyperspace Explorer 0.6.3 (Jan 7, 2009)
- Color management works now. Unfortunately, it seems to cause a major performance hit on 4-dimensional transformations. Haven't investigated that yet.
- Developed Rotopes. Rotopes are objects that are created from an object of lower dimension by extrusions, taper operations and rotations. Currently, only extruding and tapering works.
- Worked on N-dimensional rotations as parameters for objects of a dimension higher than 4
- Cleaned up the Balls code, but haven't integrated it yet.
New in Hyperspace Explorer 0.6.2 (Nov 8, 2008)
- Separated a lot of code out of C4DView into the interface View and the class ViewImpl. Cleaned up dependencies of Menu4D and MouseHandler on C4DView.
- Renamed many of the member variebles so that they begin with a "_". This is the new naming convention for members, which will eventually be implemented throughout the whole code.
- Added the project Balls (https://sourceforge.net/projects/bounce-balls/) into the codebase. Haven't connected it to Hyperspace Explorer yet.
- Added the testing code for LSystems into the codebase. Not doing anything with it yet either.
- Created a subsystem to generate n-dimensional Rotopes (http://teamikaria.com/wiki/Rotope). Practically, this only creates a tesseract right now.
- Added a lot of doxygen documentation
New in Hyperspace Explorer 0.6.1 (Oct 27, 2008)
- updated the documentation (online help)
- fixed bug in qmakefile that prevented the documentation from being installed correctly
New in Hyperspace Explorer 0.5 (Sep 24, 2008)
- developed a framework to assign generic parameters (of arbitrary type) to any function and control them from a dialog window
- replaced all arrays with std::vector's
- transparence and saving the rendered images as PNG files are official functions now