Chaotica Changelog

What's new in Chaotica 1.5.5

May 25, 2015
  • Updates for Mac App Store

New in Chaotica 1.5.3 (Dec 18, 2014)

  • Weights and shader randomization now works with animation, i.e. you can randomize at different times and it will interpolate
  • Fixed param browser to use current animation time

New in Chaotica 1.5.2 (Sep 3, 2014)

  • Iterator weights, shader parameters, camera transform parameters and Apophysis DLL plugin parameters can now be animated
  • Per-iterator time scaling, scale amount of motion blur over time
  • Faster and more accurate interpolation
  • World editor shows keyframes and tangents
  • Added play button for animation preview at a target FPS
  • Added new empty world menu item, updated help menu links to tutorials and forum
  • Added crackle transform by slobo777 (works differently, slower than plugin for large cell sizes, faster for smaller)
  • Added collideoscope transform by Michael Faber
  • Added no_edge parameter to crop and cropn, to eliminate the "bright dot" from Apophysis limitations
  • Removed undo depth limit
  • Updated examples
  • New flam3_transforms don't contain a linear transform
  • New worlds no longer inherit previous camera settings

New in Chaotica 1.5.1 (Apr 12, 2014)

  • Camera keyframe animation support
  • Realtime image updates render much more smoothly, no more ghosting artifacts
  • Opacity can be negative now
  • Fixed image scaling showing incorrect scale factor
  • Multithreading bugfixes and improvements

New in Chaotica 1.0.1 (Jun 24, 2013)

  • New parameter browser window, used for randomisation and built-in example parameters
  • Rendering core optimisations
  • Improved affine2 editor, uses polar representation
  • Improved random selector weights (for greater variety)
  • Added online manual and tutorials links to help menu