What's new in Chaotica 1.5.5
May 25, 2015
- Updates for Mac App Store
New in Chaotica 1.5.3 (Dec 18, 2014)
- Weights and shader randomization now works with animation, i.e. you can randomize at different times and it will interpolate
- Fixed param browser to use current animation time
New in Chaotica 1.5.2 (Sep 3, 2014)
- Iterator weights, shader parameters, camera transform parameters and Apophysis DLL plugin parameters can now be animated
- Per-iterator time scaling, scale amount of motion blur over time
- Faster and more accurate interpolation
- World editor shows keyframes and tangents
- Added play button for animation preview at a target FPS
- Added new empty world menu item, updated help menu links to tutorials and forum
- Added crackle transform by slobo777 (works differently, slower than plugin for large cell sizes, faster for smaller)
- Added collideoscope transform by Michael Faber
- Added no_edge parameter to crop and cropn, to eliminate the "bright dot" from Apophysis limitations
- Removed undo depth limit
- Updated examples
- New flam3_transforms don't contain a linear transform
- New worlds no longer inherit previous camera settings
New in Chaotica 1.5.1 (Apr 12, 2014)
- Camera keyframe animation support
- Realtime image updates render much more smoothly, no more ghosting artifacts
- Opacity can be negative now
- Fixed image scaling showing incorrect scale factor
- Multithreading bugfixes and improvements
New in Chaotica 1.0.1 (Jun 24, 2013)
- New parameter browser window, used for randomisation and built-in example parameters
- Rendering core optimisations
- Improved affine2 editor, uses polar representation
- Improved random selector weights (for greater variety)
- Added online manual and tutorials links to help menu