Gladius Changelog

What's new in Gladius 6.2.1

Feb 27, 2020
  • Cleanups

New in Gladius 6.2.0 (Jan 20, 2020)

  • Updated for 8.3.0.

New in Gladius 6.1.1 (Dec 4, 2019)

  • DRData updates.

New in Gladius 6.0.9 (Sep 26, 2019)

  • Updated for 8.2.5.

New in Gladius 6.0.8 (Aug 9, 2019)

  • DRData and library updates.

New in Gladius 6.0.1 (Sep 4, 2018)

  • DRTracker fixes.

New in Gladius 5.1.4 (Apr 26, 2017)

  • Support for honor pvp talents.

New in Gladius 5.1.3 (Mar 31, 2017)

  • Updated for 7.2.0.
  • DRData module updates.

New in Gladius 5.1.2 (Mar 16, 2017)

  • DRData module updates.

New in Gladius 5.1.1 (Feb 3, 2017)

  • DRData module updates.

New in Gladius 5.1.0 (Jan 20, 2017)

  • Fixed a typo.

New in Gladius 5.0.7 (Dec 2, 2016)

  • Library updates.

New in Gladius 5.0.6 (Oct 31, 2016)

  • Workaround for some other broken events.

New in Gladius 5.0.5 (Oct 27, 2016)

  • Updated for 7.1.0.

New in Gladius 5.0.4 (Oct 2, 2016)

  • Stealth alpha fixes.
  • Trinket module updates.

New in Gladius 5.0.3 (Oct 2, 2016)

  • Trinket module updates.

New in Gladius 5.0.2 (Aug 11, 2016)

  • Color updates for Demon Hunters.

New in Gladius 5.0.1 (Aug 8, 2016)

  • Trinket fixes.
  • Library updates.

New in Gladius 5.0.0 (Jul 22, 2016)

  • Updated for 7.0.3.

New in Gladius 4.3.4 (Jun 17, 2016)

  • Click module updates.

New in Gladius 4.3.3 (May 9, 2016)

  • Fixed a lua error caused by a typo.

New in Gladius 4.3.1 (Apr 11, 2016)

  • Hopefully fixed an issue where the frames won't show up.
  • Library updates.

New in Gladius 4.3.0 (Mar 8, 2016)

  • Clique keyboard functions should properly work on the frames.

New in Gladius 4.2.9 (Feb 26, 2016)

  • Minor changes.

New in Gladius 4.2.8 (Feb 6, 2016)

  • Not instantly initialized frames will also update the class and specialization on the fly.

New in Gladius 4.2.7 (Jan 14, 2016)

  • Frames should no longer hide when the unit enters stealth.
  • Added Stoneform to the Trinket module.

New in Gladius 4.2.6 (Dec 29, 2015)

  • Fixed an issue which could cause the frames not to show up.
  • Some other smaller fixes.

New in Gladius 4.2.5 (Dec 29, 2015)

  • Updated to 6.2.3.
  • Minor fixes.

New in Gladius 4.2.4 (Nov 8, 2015)

  • Class icon crop fix for the targetbars.
  • Targetbar module updates.

New in Gladius 4.2.3 (Oct 12, 2015)

  • Class icon crop fix.
  • Some other smaller fixes.

New in Gladius 4.2.2 (Oct 12, 2015)

  • Fixed an issue which ignored the settings for the buffs/debuffs visibility.
  • Library updates.
  • Some other smaller fixes.

New in Gladius 4.2.1 (Sep 9, 2015)

  • Fixed an issue with the DRTracker module.
  • Some other smaller fixes.

New in Gladius 4.2.0 (Sep 9, 2015)

  • Bottom Margin funciton should get properly applied for left and right growing directions too.
  • Disabled background frame for left and right growing directions.
  • Library updates.

New in Gladius 4.1.9 (Aug 5, 2015)

  • Announcements and Trinket module updates.

New in Gladius 4.1.8 (Aug 3, 2015)

  • Trinket colors should update properly, without excessive CPU usage.

New in Gladius 4.1.7 (Jul 6, 2015)

  • Tags colors should update properly, without excessive CPU usage.

New in Gladius 4.1.6 (Jul 6, 2015)

  • Localization fixes, clean ups and updates.

New in Gladius 4.1.5 (Jun 25, 2015)

  • Updated for 6.2.0.
  • Library updates.

New in Gladius 4.1.4 (Jun 25, 2015)

  • The Add Tag button is now disabled untill a valid tag name is entered.
  • The Add Tag button should properly clear the tag's name editbox.
  • Disabling the Tag module should properly disable all of it's children.

New in Gladius 4.1.3 (Jun 25, 2015)

  • Moved the important auras from Auras to ClassIcon tab.
  • Reseting the ClassIcon module should properly reset the Auras too.
  • Disabling the ClassIcon module should properly disable the Auras tab.
  • Disabling the Class Icon Important Auras should properly disable the Auras tab.
  • The Add New Aura button is now disabled untill a valid spell name or id is entered.
  • The Add New Aura button should properly update the aura list.
  • Adding auras without priority should no longer cause issues.
  • Changing the name or id of an aura should properly work and update the aura list.
  • Deleing an aura should properly update the aura list.
  • Adding an aura with spell id should properly add the name of that spell to the list.
  • Changing an aura's spell id should properly update the list with the spell name.
  • Added an option to reset only the Aura list.
  • Fixed a texture issue with the uninterruptible castbars.
  • Some other smaller CastBar module fixes.
  • Some other smaller fixes.

New in Gladius 4.1.2 (Jun 25, 2015)

  • Highlight module updates.
  • The Announcements module should properly use the instance chat channel, when in skirmish arenas.
  • Added highlight upvalues.
  • Highlight colors should update properly, without excessive CPU usage.
  • Focus highlight should properly apperar in test mode too.
  • Target highlight should not disappear in test mode, when you change target/focus.
  • Target and Focus highlight should proeprly show/hide in test mode too, when enabling/disabling them.
  • Removed the Main Assist functions from the Highlight module.
  • Removed the Raid Target functions from the Highlight module.
  • Fixed a taint caused by showing/hiding the test frames in combat.
  • Highlight GUI updates.

New in Gladius 4.1.1 (Jun 2, 2015)

  • Channeling spells should properly show up on the CastBar.
  • Fixed an issue with the inverse castbar option for both castable and channelable spells.
  • CastBar coloring fixes.
  • HealthBar coloring fixes, which could potentially broke the addon.
  • PowerBar coloring fixes.
  • Fixed an error with the Tags module.
  • TargetBar's statusbar and icon can be properly enabled and disabled.
  • TargetBar coloring fixes.
  • Fixed a taint with the Tags module.
  • Some GUI fixes and updates.
  • Some smaller optimizations.
  • Fixed some global leak.

New in Gladius 4.1.0 (May 14, 2015)

  • Timer module's color picker optimization.

New in Gladius 4.0.9 (May 4, 2015)

  • Fixed some coloring issues.

New in Gladius 4.0.8 (Apr 14, 2015)

  • The Dispel module's gloss should no longer shown for classes/specs with no dispel.
  • Library updates.
  • Some other smaller fixes.

New in Gladius 4.0.7 (Mar 6, 2015)

  • DRData updates.

New in Gladius 4.0.6 (Feb 26, 2015)

  • Updated for 6.1.0.

New in Gladius 3.0.2 (Jul 10, 2013)

  • Fixed a bug which created invisible but clickable frames outside arenas.
  • Disabled test button functionality inside arenas.
  • Fixed a typo which didn't let "Layouts" module to load properly.
  • xCT and xCT+ support fix.
  • Library updates.
  • Some other smaller fixes.
  • Code cleanup.

New in Gladius 3.0.1 (Jun 8, 2013)

  • Reduced addon size by 30%.
  • Reduced memory usage.
  • Reduced CPU usage.
  • DRTracker fixes.
  • Healthbar fixes.
  • Aura updates.
  • Library updates.
  • Merged localizations.
  • Added koKR, zhCN and zhTW localizations.
  • Added support for xCT and xCT+.
  • Code cleanup.

New in Gladius 2.0.16 Beta (May 10, 2011)

  • fixed class icon aura list, when aura module is not enabled
  • added target bar target change event
  • fixed dr tracker icons not hidden fixed random aura bug fixed random health bar bug
  • fixed some more aura stuff fixed announcement typo
  • fixed class icon and target icon
  • fixed aura update frame
  • fixed aura bug again
  • fixed aura reset nil bug
  • fixed tags upvalues
  • added upvalues added aura module once again (disabled by default) added some new spells to the aura list fixed timer display bug
  • fixed class nil bug
  • class icon aura blah
  • fixed Gladius modules typo
  • fixed target bar typo
  • fixed class icon aura (again) fixed dr tracker fixed class icon and target bar icon
  • fixed auras which don't expire

New in Gladius 1.0.15 Beta (Apr 28, 2011)

  • fixed class icon aura list, when aura module is not enabled
  • added target bar target change event
  • fixed dr tracker icons not hidden fixed random aura bug fixed random health bar bug
  • fixed some more aura stuff fixed announcement typo
  • fixed class icon and target icon
  • fixed aura update frame
  • fixed aura bug again
  • fixed aura reset nil bug
  • fixed tags upvalues
  • added upvalues added aura module once again (disabled by default) added some new spells to the aura list fixed timer.

New in Gladius 1.0.14 Beta (Mar 7, 2011)

  • fixed some more aura stuff fixed announcement typo
  • fixed class icon and target icon
  • fixed aura update frame
  • fixed aura bug again
  • fixed aura reset nil bug
  • fixed tags upvalues
  • added upvalues added aura module once again (disabled by default) added some new spells to the aura list fixed timer display bug
  • fixed class nil bug
  • class icon aura blah
  • fixed Gladius modules typo
  • fixed target bar typo
  • fixed class icon aura (again) fixed dr tracker fixed class icon and target bar icon
  • fixed auras which don't expire

New in Gladius 1.0.13 Beta (Feb 23, 2011)

  • class icon aura blah
  • fixed Gladius modules typo
  • fixed target bar typo
  • fixed class icon aura (again) fixed dr tracker fixed class icon and target bar icon
  • fixed auras which don't expire
  • Fixed typo that killed class icon module.
  • Added Combat Readiness to aura list.
  • Added Freezing Trap (trap launcher version) to aura list.

New in Gladius 2.0.10 Beta (Jan 11, 2011)

  • fixed announcement throttle
  • fixed some DRTracker issues
  • fixed tag update on disabled modules
  • fixed trinket reset timer
  • updated health announcement throttle to 10 seconds
  • updated timer module (omnicc and spiral display support)
  • updated trinket test
  • added localization
  • removed cat form from spec list
  • fixed clique frame register
  • updated the module and event system
  • fixing gladius event bug
  • fixed event bug
  • removed AceAddon and AceEvent
  • added old test commands fixed frame nil bugs (hopefully)
  • added omnicc timer option
  • fixed debug print
  • fixed frame nil bug for now fixed target bar typo added layout text nil check
  • fixed leaked globals!
  • fixed layout import

New in Gladius 2.0.9 Beta (Jan 6, 2011)

  • fixed clique frame register
  • updated the module and event system
  • fixing gladius event bug
  • fixed event bug
  • removed AceAddon and AceEvent
  • added old test commands fixed frame nil bugs (hopefully)
  • added omnicc timer option
  • fixed debug print
  • fixed frame nil bug for now fixed target bar typo added layout text nil check
  • fixed leaked globals!
  • fixed layout import

New in Gladius 2.0.8 Beta (Jan 3, 2011)

  • fixed debug print
  • fixed frame nil bug for now fixed target bar typo added layout text nil check
  • fixed leaked globals!
  • fixed layout import
  • fixed buff spec detection, when unitcaster is not a valid arena unit fixed showunit update on stealth class alpha changes fixed gladius call on disabled modules fixed target bar class icon for pets and other non player classes updated target bar background color default added target bar icon crop option
  • added layout module added clique support fixed timer format and text overlay updated dr tracker and tirnket module to support timer module updated dr tracker text position removed unit died event crap
  • fixed spec detection fixed showunit spam fixed class icon auras updated spec detection spell list
  • updated enemy announcement updated trinket announcement added infinity symbol to timer module if duration is 0
  • fixed enemy announcement spam fixed spec announcement spam updated aura list
  • fixed anchor hide
  • added timer module added frame anchor (movable in combat) added gladius print function and a cute welcome message! added gladius test frame on first start fixed buttons not found bug fixed highlight frame not found bug fixed class icon frame not found bug fixed dr tracker frame hide on disable updated class icon to support timer module updated trinket and class icon hitrect, so they don't affect top and bottom
  • Proditor:
  • Fixed Low Health announcement (which in turn stops the resurrection announcement spam).

New in Gladius 2.0.7 Beta (Dec 28, 2010)

  • fixed buff spec detection, when unitcaster is not a valid arena unit fixed showunit update on stealth class alpha changes fixed gladius call on disabled modules fixed target bar class icon for pets and other non player classes updated target bar background color default added target bar icon crop option
  • Timer Utilityadded layout module added clique support fixed timer format and text overlay updated dr tracker and tirnket module to support timer module updated dr tracker text position removed unit died event crap
  • Timer Utility fixed spec detection fixed showunit spam fixed class icon auras updated spec detection spell list
  • Timer Utility updated enemy announcement updated trinket announcement added infinity symbol to timer module if duration is 0
  • Timer Utility fixed enemy announcement spam fixed spec announcement spam updated aura list
  • Timer Utilityf ixed anchor hide
  • Timer Utility added timer module added frame anchor (movable in combat) added gladius print function and a cute welcome message! added gladius test frame on first start fixed buttons not found bug fixed highlight frame not found bug fixed class icon frame not found bug fixed the tracker frame hide on disable updated class icon to support timer module updated trinket and class icon hitrect, so they don't affect top and bottom

New in Gladius 2.0.6 Beta (Dec 27, 2010)

  • fixed spec detection
  • fixed showunit spam
  • fixed class icon auras
  • updated spec detection spell list
  • updated enemy announcement updated trinket announcement added infinity symbol to timer module if duration is 0
  • fixed enemy announcement spam
  • fixed spec announcement spam
  • updated aura list
  • fixed anchor hide
  • added timer module
  • added frame anchor (movable in combat)
  • added gladius print function and a cute welcome message!
  • added gladius test frame on first start
  • fixed buttons not found bug
  • fixed highlight frame not found bug
  • fixed class icon frame not found bug
  • fixed dr tracker frame hide on disable
  • updated class icon to support timer module
  • updated trinket and class icon hitrect, so they don't affect top and bottom

New in Gladius 2.0.5 Beta (Dec 21, 2010)

  • Added global font support to Tags (Fixed #8) Fixed so that Tags colors the texts on Update Fixed setColorOption() in Tags.
  • Added a new module event called "OptionsLoad" that gets called in between the options getting created and displayed. - Added Trinket announcement.
  • Added Announcements module.
  • Rinu:
  • fixed aura buff frame position fixed module update bug, when parent module is disabled updated adjust height stuff updated db default values updated db options change only calls the update method of the specific module added module template system (+ target bar templates) added target bar
  • Proditor:
  • Added name:status to localization.
  • Added "name:status" tag and made it default instead of "name".
  • Now circumvents Blizzards fail on not returning bracket size.
  • Fixed anchoring/frame sizing errors in Auras module.

New in Gladius 2.0.3 Beta (Dec 17, 2010)

  • disabled auras module
  • fixed class icon, not showing important auras, when the auras module is disabled added hit rectangle reset on update frame added trinket grid style template
  • fixed tags setalpha bug fixed castbar frame not found bug
  • fixed announcement typo fixed tags spec nil value fixed enemy player count constant, which destroyed the whole addon because blizz removed it!
  • stupid infinite loop

New in Gladius 2.0.1 Beta (Dec 16, 2010)

  • Rinu:
  • fixed announcement typo fixed tags spec nil value fixed enemy player count constant, which destroyed the whole addon because blizz removed it!
  • stupid infinite loop
  • Proditor:
  • Fixed DR tracker calculating DRs incorrectly. - Changed DR defaults slightly. - Fixed background not hiding.
  • Fixed path to Minimalist.tga
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Renaming AGAIN because I'm dumb and the packager is smart.
  • Renaming toc again because the packager is dumb.
  • Renamed toc
  • Added Aura template.
  • Added class:short and spec:short tags. - Changed default tags.
  • Rinu:
  • added dr tracker module!
  • added speclist!
  • added background
  • updated announcement to support spec detection updated tags to support spec detection updated tags to support custom events added spec detection
  • target bar module is disabled by default fixed tags module frame not found bug fixed target bar visibility bug added DR Tracker module added reset db command (/gladius reset)
  • fixed frame height bug updated adjust height stuff added sort function to the option module list added global templates added target bar module
  • Proditor:
  • Added global font support to Tags (Fixed #8) Fixed so that Tags colors the texts on Update Fixed setColorOption() in Tags.
  • Added a new module event called "OptionsLoad" that gets called in between the options getting created and displayed. - Added Trinket announcement.
  • Added Announcements module.
  • Rinu:
  • fixed aura buff frame position fixed module update bug, when parent module is disabled updated adjust height stuff updated db default values updated db options change only calls the update method of the specific module added module template system (+ target bar templates) added target bar
  • Proditor:
  • Added name:status to localization.
  • Added "name:status" tag and made it default instead of "name".
  • Now circumvents Blizzards fail on not returning bracket size. - Fixed anchoring/frame sizing errors in Auras module. - Fixed other small things.
  • Rinu:
  • highlight frame includes offset now fixed bracket size fixed unit died
  • fixed frame hide fucking up the click actions
  • Proditor:
  • Cleaned up Clicks module.
  • Changed GetSpellTexture arg to SpellID in Auras module.
  • Added Clicks module.
  • Rinu:
  • updated aura list
  • added aura module fixed bugs and changed things!
  • added highlight options added tags options added separator to the options updating db local on update frame increased option frame width to fit tag options fixed cast bar background fixed highlight color
  • fixed gloss typo
  • added highlight module (highlight bars on hover, border on target/focus/assist/raid player target) added tags module added gloss on trinket and class icon added health bar class color options added advanced options option added global font/font size option added background color for frame, health bar, power bar and cast bar added module reset option added trinket and class icon affecting mouse interactable area height fixed the messed up option layout fixed trinket and class icon adjust width
  • fixed gladius test showing the corrent number of frames fixed gladius hide fixed classicon and trinket mouse-interactable area for secure frame fixed secure frame highlight added health and power bar update on show
  • fixed power bar colors fixed toc
  • added cataclysm support added /gladius hide added image folder fixed class icon frame level fixed class icon set aura list on get options fixed cast bar disable text changed some default option values
  • added power bar default colors tab added class icon aura list and new aura option updated options to open in new window updated language variables updated modules to not reset frame on disable updated health bar set point changed default values to better ones changed test mage to test warrior changed trinket reset function to reset the cooldown
  • added test hp/power values added bar highlight added cast bar inverse function added cast bar anchor option added class icon and trinket setting frame mouse interactable area added health and powerbar offsetX/Y fixed aura using expiration time instead of duration fixed aura display fixed secure frame strata changed option color set/get to Gladius functions instead of local functions changed option subgroups to tab instead of inline
  • fixed taint issues fixed class icon aura added trinket grid style icon added scale added minimalist bar texture
  • disable test environment on opponent update when used in arena increased offset to -100/100 from -20/20 added frame level for indicators indicator adjusted height is now based on attached frame added trinket width option

New in Gladius 2.0.0 Beta (Dec 14, 2010)

  • Fixed path to Minimalist.tga
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Fixing packager
  • Renaming AGAIN because I'm dumb and the packager is smart.
  • Renaming toc again because the packager is dumb.
  • Renamed toc
  • Added Aura template.
  • Added class:short and spec:short tags. - Changed default tags.

New in Gladius 1.2.0 (Jul 15, 2010)

  • updated AceGUI-3.0-SharedMediaWidgets
  • added secure frame for arena enemy's target (click to target enemy's target and usable for mouseover macros)
  • fixed DR icons not being straight
  • fixed aura gain announcement
  • fixed DR icons + cooldown bug when disabled
  • added more options for the DR tracker (margin, anchor, icon size, disable DR type, no cooldown count, toggle text)
  • added cast bar background color
  • added cooldown sound option
  • fixed unit display and cooldown display bug, caused by my stupidity
  • fixed cooldown announcement not working when cooldown icons are disabled
  • fixed cooldown and DR icon reset on UpdateFrame
  • new feature: DR Tracker
  • fixed some random bugs
  • sorted the cooldown list a little bit
  • updated toc
  • new feature: enemy cooldowns
  • added parrot support for the announcements
  • added self print support for the announcements
  • added raid main assist border (ticket #10)
  • added cast bar position option (ticket #26)
  • added aura position option (ticket #31)
  • added aura gain announcement (ticket #15)
  • added font option
  • added health bar color option
  • added another arena button, so we can handle the unitId arena6 (hopefully)
  • fixed secure frame position
  • fixed (hopefully) not appearing enemies
  • fixed new profile and reset profile also resets the frame

New in Gladius 1.1.2 (May 24, 2010)

  • Added 3.3 spells/auras to speclist.lua
  • Changed the way Gladius retrieves statusbar textures.
  • Fixed some texture tiling bug.

New in Gladius 1.1.1 (Mar 1, 2010)

  • Added spell icon to the cast bar.
  • Added a small lock frame button to the anchor since so many people seem to be unaware of that you can hide it.
  • Changed minimum priority to 0 when adding spells o the aura tracker.
  • Made the announcement function a bit smarter.
  • The enemy frames now has their Alpha lowered to 0.25 if the unit goes into stealth/invisibility and lowered to 0 if the unit leaves the arena.

New in Gladius 1.1.0 (Feb 3, 2010)

  • Fixed so it doesn't bug if the Debuff Tracker is disabled and the debuffs are set.
  • Debuff tracker now uses spell id for finding icons
  • Debuff tracker now saves and uses spell name instead of id (optimization?)
  • The debuff tracker now works with debuffs not in your spell book.
  • Added a debuff tracker. It can track up to 4 debuffs of your choice.
  • Added resurrection announcement.
  • Removed isDead boolean from the button tables, using UnitIsDeadOrGhost() function to prevent faulty health/mana updating instead.
  • Tried to fix the Lua error spam that occurs sometimes when the arena unit ID's mess up. Complete fix (workaround) on its way.

New in Gladius R19 (Feb 11, 2009)

  • Added a new announcement option: Drinking.
  • Lots of background changes that you won't really notice, most important one is that it uses the same frame all the time instead of creating a new one for each match.
  • Most likely fixed the font issue with asian clients.
  • Added three localizations (thank you bluenyx and sillyboy6): koKR, zhCN and zhTW.
  • Added a couple of new auras to auralist.lua
  • Added Clique support