Ghost Recon: Heroes Unleashed Changelog
What's new in Ghost Recon: Heroes Unleashed 1.0.0 Beta 6
Jun 1, 2010- Added map info summary to multiplayer screen
- Added mod version info to credits screen
- Added new game types
- Added new practice mission
- Added new preliminary mod logo intro movie
- Added new score system to SP/Co-Op game types
- Added small/medium/large info to map names
- Adjusted actor properties
- Adjusted AI properties
- Adjusted attachments models
- Adjusted attachments textures
- Adjusted campaign missions
- Adjusted combat model properties
- Adjusted decorations/medals display
- Adjusted default setup in X-TRAS
- Adjusted desktop pictures in X-TRAS
- Adjusted effects textures
- Adjusted equipment textures
- Adjusted game types
- Adjusted game types briefing text
- Adjusted HUD
- Adjusted in-game text
- Adjusted in-mission audio/visual feedback
- Adjusted loading screens
- Adjusted map clipping distances
- Adjusted map fog settings
- Adjusted map insertion and extraction zones
- Adjusted map models
- Adjusted map names
- Adjusted map preview images
- Adjusted map sequence
- Adjusted map sounds
- Adjusted map spotting distances
- Adjusted map textures
- Adjusted map zones
- Adjusted menu screens
- Adjusted mission briefing images
- Adjusted mission briefing text
- Adjusted mission scripts
- Adjusted mod logo
- Adjusted night vision
- Adjusted PDA screens
- Adjusted server setup scripts in X-TRAS
- Adjusted server setup map info
- Adjusted sky models
- Adjusted sky textures
- Adjusted sound effects
- Adjusted threat indicator
- Adjusted training procedures
- Adjusted UI feedback sounds
- Adjusted vehicle models
- Adjusted vehicle sounds
- Adjusted vehicle textures
- Adjusted voice-overs
- Adjusted weapon kit art
- Adjusted weapon models
- Adjusted weapon reticles
- Adjusted weapon sounds
- Adjusted weapon textures
- Adjusted web kit in X-TRAS
- Fixed enemy proximity in SP/Co-Op games on small maps
- Fixed enemy retreat timeout in SP/Co-Op Defend games
- Fixed hostage behavior in SP/Co-Op games
- Fixed hostage IFF info in SP/Co-Op games
- Fixed hostage locations in SP/Co-Op games
- Fixed insertion zones in Free Run games
- Fixed mission briefing box images
- Fixed mission script errors
- Fixed player and hostage extraction in SP/Co-Op games
- Fixed player respawn locations in Co-Op games
- Fixed weapon sound roll-off/detection ranges
- Fixed zone display in game types
- Improved performance on low-end hardware
- Removed obsolete files
- Updated documentation
- Updated X-TRAS
New in Ghost Recon: Heroes Unleashed 1.0.0 Beta 5 (May 28, 2009)
- Added arcade mode add-on mod to X-TRAS.
New in Ghost Recon: Heroes Unleashed 1.0.0 Beta 4 (Mar 2, 2009)
- Added new game music.
- Added new game types.
- Added new maps and re-ordered map sequence.
- Added new weapons and equipment kits.
- Adjusted actor properties.
- Adjusted AI properties.
- Adjusted AI waypoint actions for some missions.
- Adjusted combat model properties.
- Adjusted default game types for better map compatibility.
- Adjusted fog settings and view distance for some maps.
- Adjusted mission briefing text for some missions.
- Adjusted projectile properties.
- Changed some weapons and equipment kits.
- Fixed location description for some maps.
- Fixed scripting for first Desert Siege mission cinematic.
- Fixed sound attributes for some weapons.
- Fixed textures for some maps.
- Fixed zone placement for some maps.
- Updated documentation.
- Updated X-TRAS.