What's new in Ghost Recon: Heroes Unleashed 1.0.0 Beta 6

Jun 1, 2010
  • Added map info summary to multiplayer screen
  • Added mod version info to credits screen
  • Added new game types
  • Added new practice mission
  • Added new preliminary mod logo intro movie
  • Added new score system to SP/Co-Op game types
  • Added small/medium/large info to map names
  • Adjusted actor properties
  • Adjusted AI properties
  • Adjusted attachments models
  • Adjusted attachments textures
  • Adjusted campaign missions
  • Adjusted combat model properties
  • Adjusted decorations/medals display
  • Adjusted default setup in X-TRAS
  • Adjusted desktop pictures in X-TRAS
  • Adjusted effects textures
  • Adjusted equipment textures
  • Adjusted game types
  • Adjusted game types briefing text
  • Adjusted HUD
  • Adjusted in-game text
  • Adjusted in-mission audio/visual feedback
  • Adjusted loading screens
  • Adjusted map clipping distances
  • Adjusted map fog settings
  • Adjusted map insertion and extraction zones
  • Adjusted map models
  • Adjusted map names
  • Adjusted map preview images
  • Adjusted map sequence
  • Adjusted map sounds
  • Adjusted map spotting distances
  • Adjusted map textures
  • Adjusted map zones
  • Adjusted menu screens
  • Adjusted mission briefing images
  • Adjusted mission briefing text
  • Adjusted mission scripts
  • Adjusted mod logo
  • Adjusted night vision
  • Adjusted PDA screens
  • Adjusted server setup scripts in X-TRAS
  • Adjusted server setup map info
  • Adjusted sky models
  • Adjusted sky textures
  • Adjusted sound effects
  • Adjusted threat indicator
  • Adjusted training procedures
  • Adjusted UI feedback sounds
  • Adjusted vehicle models
  • Adjusted vehicle sounds
  • Adjusted vehicle textures
  • Adjusted voice-overs
  • Adjusted weapon kit art
  • Adjusted weapon models
  • Adjusted weapon reticles
  • Adjusted weapon sounds
  • Adjusted weapon textures
  • Adjusted web kit in X-TRAS
  • Fixed enemy proximity in SP/Co-Op games on small maps
  • Fixed enemy retreat timeout in SP/Co-Op Defend games
  • Fixed hostage behavior in SP/Co-Op games
  • Fixed hostage IFF info in SP/Co-Op games
  • Fixed hostage locations in SP/Co-Op games
  • Fixed insertion zones in Free Run games
  • Fixed mission briefing box images
  • Fixed mission script errors
  • Fixed player and hostage extraction in SP/Co-Op games
  • Fixed player respawn locations in Co-Op games
  • Fixed weapon sound roll-off/detection ranges
  • Fixed zone display in game types
  • Improved performance on low-end hardware
  • Removed obsolete files
  • Updated documentation
  • Updated X-TRAS

New in Ghost Recon: Heroes Unleashed 1.0.0 Beta 5 (May 28, 2009)

  • Added arcade mode add-on mod to X-TRAS.

New in Ghost Recon: Heroes Unleashed 1.0.0 Beta 4 (Mar 2, 2009)

  • Added new game music.
  • Added new game types.
  • Added new maps and re-ordered map sequence.
  • Added new weapons and equipment kits.
  • Adjusted actor properties.
  • Adjusted AI properties.
  • Adjusted AI waypoint actions for some missions.
  • Adjusted combat model properties.
  • Adjusted default game types for better map compatibility.
  • Adjusted fog settings and view distance for some maps.
  • Adjusted mission briefing text for some missions.
  • Adjusted projectile properties.
  • Changed some weapons and equipment kits.
  • Fixed location description for some maps.
  • Fixed scripting for first Desert Siege mission cinematic.
  • Fixed sound attributes for some weapons.
  • Fixed textures for some maps.
  • Fixed zone placement for some maps.
  • Updated documentation.
  • Updated X-TRAS.