GFXBench Metal Changelog

What's new in GFXBench Metal 5.0.6

Jun 15, 2022
  • x86-64 Mac support available again

New in GFXBench Metal 5.0.5 (May 30, 2022)

  • Add 4K Aztec Ruins Off-screen test

New in GFXBench Metal 5.0.3 (Oct 10, 2021)

  • Network authentication issue has been fixed.

New in GFXBench Metal 5.0.2 (Nov 29, 2020)

  • Improve compatibility with Apple Silicon Mac

New in GFXBench Metal 5.0.1 (Nov 12, 2020)

  • Add support for Apple Silicon Mac

New in GFXBench Metal 5.0.0 (Aug 28, 2018)

  • Aztec Ruins and Car Chase test cases has been added which are completely utilize Metal API and brings high fidelity graphics to your device!

New in GFXBench Metal 3.1.6 (May 27, 2016)

  • 1440p Manhattan 3.1.1 Offscreen test has been added

New in GFXBench Metal 3.1.5 (Apr 13, 2016)

  • Result identifier fixed.

New in GFXBench Metal 3.1.4 (Mar 29, 2016)

  • Added new Manhattan 3.1 battery test on OpenGL ES 3.1 compatible devices. Minor bug fixes.