Forces and Motion Changelog
What's new in Forces and Motion 2.06
Mar 20, 2013- Fixed a bug that caused prevented the walls from reappearing after "reset all" pressed
New in Forces and Motion 2.03 (Dec 6, 2011)
- Fixed: Sum of forces vector should disappear from FBD when unchecked, see #3054
- Fixed: Friction vector doesn't disappear on "reset all", see #3054
- Fixed: "brick/bouncy" not played back during playback, see #3054
New in Forces and Motion 2.02 (Sep 21, 2011)
- Changed "total force" to "sum of forces", see #3041
- Reverted all customizations
- Reverted to smaller vector arrow dimensions
- Restored gravity and normal force vectors
- Fixed crate image, crashes were happening when it was too far from the wall