DoodleGeddon Changelog

What's new in DoodleGeddon 1.6.5

Apr 18, 2012
  • Fixed game not starting on some machines
  • Updated to latest version of the game engine

New in DoodleGeddon 1.6 (Apr 19, 2011)

  • Added upgradable towers
  • Added new re-targeting homing missiles for upgraded towers
  • New tower artwork
  • Added harder asteroids later in game
  • Faster loading times
  • Fixed pulse weapon Buy/Sell bug
  • Other bug fixes and optimisations

New in DoodleGeddon 1.5.1 (Apr 5, 2011)

  • Improved startup time
  • Game now respects last resolution properly
  • Minor bug fixes and improvements

New in DoodleGeddon 1.4.1 (Feb 9, 2011)

  • Fixed possible crash bug when resuming some saved games.

New in DoodleGeddon 1.4.0 (Feb 3, 2011)

  • Added sound on/off button in game and menu screens
  • Added new animated Star Field paper background
  • Added camera follow for mouse pointer for bigger play area
  • Added new crosshair in game with alternate designs for each