What's new in Deploymate 1.3.6
Apr 20, 2017
- Updated Clang to latest version
- Fixed a problem with some multi-platform APIs not being recognized properly. (Thanks Sergej!)
- Fixed a crash on license import on macOS 10.10
- Fixed minor UI glitch on macOS 10.10
New in Deploymate 1.3.5 (Nov 15, 2016)
- Fixed a problem where macOS APIs were not properly recognized due to OSX -> macOS name change
- Fixed a problem where macOS platform APIs were incorrectly reported as iOS platform APIs
- Fixed a problem where xcodebuild command would hang indefinitely making Deploymate unresponsive
- Improved accuracy
New in Deploymate 1.3.4 (Sep 23, 2016)
- Fixed a crash introduced by updated Clang compiler
- Fixed a hang caused by xcodebuild for some projects
New in Deploymate 1.3.3 (Sep 20, 2016)
- Update to latest Clang compiler
- Better support for iOS 10.0 and macOS 10.12
- Fixed invalid -miphoneos-version-min messages
- Better handling of APIs with multiple platform availabilities
New in Deploymate 1.3.2 (Mar 1, 2016)
- Fixed occasional crash at the end of analysis
New in Deploymate 1.3.1 (Feb 10, 2016)
- Important security fixes
- Fixed some analysis crashes
New in Deploymate 1.3.0 (Jan 29, 2016)
- Update to latest Clang compiler
- Lots of under-the-hood engine improvements
- Fixed a crash after analysis finishes in some cases
- Fixed a crash some users experienced while scanning certain projects
- Fixed a crash when an API has multiple platform availabilities