Deploymate Changelog

What's new in Deploymate 1.3.6

Apr 20, 2017
  • Updated Clang to latest version
  • Fixed a problem with some multi-platform APIs not being recognized properly. (Thanks Sergej!)
  • Fixed a crash on license import on macOS 10.10
  • Fixed minor UI glitch on macOS 10.10

New in Deploymate 1.3.5 (Nov 15, 2016)

  • Fixed a problem where macOS APIs were not properly recognized due to OSX -> macOS name change
  • Fixed a problem where macOS platform APIs were incorrectly reported as iOS platform APIs
  • Fixed a problem where xcodebuild command would hang indefinitely making Deploymate unresponsive
  • Improved accuracy

New in Deploymate 1.3.4 (Sep 23, 2016)

  • Fixed a crash introduced by updated Clang compiler
  • Fixed a hang caused by xcodebuild for some projects

New in Deploymate 1.3.3 (Sep 20, 2016)

  • Update to latest Clang compiler
  • Better support for iOS 10.0 and macOS 10.12
  • Fixed invalid -miphoneos-version-min messages
  • Better handling of APIs with multiple platform availabilities

New in Deploymate 1.3.2 (Mar 1, 2016)

  • Fixed occasional crash at the end of analysis

New in Deploymate 1.3.1 (Feb 10, 2016)

  • Important security fixes
  • Fixed some analysis crashes

New in Deploymate 1.3.0 (Jan 29, 2016)

  • Update to latest Clang compiler
  • Lots of under-the-hood engine improvements
  • Fixed a crash after analysis finishes in some cases
  • Fixed a crash some users experienced while scanning certain projects
  • Fixed a crash when an API has multiple platform availabilities