New in Blue Libra 1.2 (Oct 27, 2011)
- Rebalanced the difficulty level
- Rebalanced ship power to make some of them more useful
- Fixed a bug that could cause an FPS drop
- Fleet icons made more visible
- Fixed a bug that could allow the player to accidentally move a fleet located under the production screen
- Fixed Libra's selection box not to pop up during map scrolling
- Fixed AI for fleets appearing due to scripts in mission
- Neutralized ships will apear differently
- Fixed repair ship that would stop repairing in some cases
- Replaced one of upgrades with a more useful one.
- Added random map generator.