BWHF Agent Changelog

What's new in BWHF Agent 3.30

Apr 7, 2010
  • Added detection of auto subunit re-queue hack.
  • Target points of recall and launch nuke actions were not marked in the map view chart. Now they are.
  • Corrected/completed unit enumeration.
  • Fixed a bug in build anywhere hack detection.

New in BWHF Agent 3.20 (Feb 2, 2010)

  • A new MAP VIEW chart type. This chart shows a zoomable map image (approximation), and if you select an action in the action list, it will show buildings that were built (were issued to build) up to that time. You can choose to show the images of the buildings or just filled rectangles. The Agent does not uses Starcraft or its files (like the MPQs) to render the map view (so you can view them without Starcraft).
  • If you click on a build command, it will show with a rectange where it is targeted. If you click on an action which has a target point (such as move, attack move, set rally, casting spells, comsat scan etc.), it will show the point where it is targeted in the map with a big red "X". If chart is zoomed and the target point is not visible, it will be scrolled to view.
  • As a general rule, only buildings that are listed in the action list will be shown in the map. So if you uncheck players or you filter the actions, it will hide those buildings. For example if you filter the actions with "build gateway", only the gateway build commands will be listed, and therefore only the gateways will be drawn on the map. This can be used to quickly learn/find out where others build certain buildings (for example where to build cannons, turrets etc.).
  • Since not all build commands get executed, and as the game goes on some buildings might get destroyed and new ones can be built on their place or some terran buildings can be lifted, there is an option to hide overlapped buildings. This option is turned on by default.
  • If charts are zoomed, now you can simply drag them with your mouse to scroll them (scroll bars are still available). This is useful especially if you view large zoomed maps.
  • If you move your mouse over the charts, a live tooltip text will show you the exact frame and time of the point under the mouse cursor. In case of the map view chart the tooltip text will be the exact map pixel and tile position of the point under the mouse (the tile position is the location where buildings are/can be placed).
  • Now charts are finally drawn double buffered, which means no more flickering!
  • When charts are scrolled, vertical axis labels remain visible (they are drawn to fixed positions, they don't scroll with the charts).
  • Added a new setting on the Player checker tab: Ignore the following names. Names enumerated here will be completely ignored (no hacker check, no record check). By default this contains 3 trivial names: "Open, Closed, Computer". But the thing is in non-English Starcraft these words are different. So non-English Starcraft users can easily adjust these to their words. For example in Spanish change this to: "Abierta, Cerrado, Ordenador".
  • Filter label has green background to draw attention if action filter is activated.
  • Added new tips.
  • Other minor improvements and bugfixes.

New in BWHF Agent 3.00 (Jan 14, 2010)

  • Added a new chart type: Action Sequences. This chart visualizes how fast the players execute different action sequences. It is measured in pairs/sec (action pairs in one second). Action sequences are subsequent select+command pairs without being interrupted by other commands or by a specific time break, and contains at least 2 select+command pairs. For example: select+move+select+move+..., another: hotkey select+set rally+hotkey select+set rally+.... These sequences are presented as bars, where the width of a bar is the duration of the sequence, the height of a bar is the average execution rate of the sequence in pairs/sec. The max allowed frame delay in sequences is a parameter and can be changed. Non-hotkey sequences are drawn with brighter color, and they can be hidden. Like any other chart, it can be zoomed, or multiple players can be shown in one chart.
  • Added a BWHF player record checker to the Player checker tab. When this feature is enabled, pressing Print Screen in the game lobby will also check the BWHF records of the players (not just whether they are hackers). You can set different alert levels: New record (0..9 games), Small record (10..99) Medium record (100..499 games), Big record (500..1999 games) and Huge record (2000 or more games). If you set the alert level for Medium for example, for a player in the lobby who is not in the BWHF Players' Network, you will hear "new at x", for a player who has 250 games you will hear: "medium at x" (you won't be alerted for players with more than 500 games). If you set the alert level to the max (Huge record), it will announce the record of all players in the lobby. It's like an automated /stats command for all players in the lobby which operates on the BWHF database.
  • Added check and sound alert for missing gateway. If you press the Print Screen in the game lobby but no gateway is set, you will hear: "gateway not set" instead of "clean".
  • Autoscan now says "clean" if last replay contained no hacks.
  • Changed the 2nd colors of players on the EAPM and Action Sequences charts.
  • Added new recognized characters in the lobby: ` (this is not allowed anymore on battle.net, but there are still old names with this in it), ~ (this was recognized as a quotation mark), {, }, =, ยง
  • Fixed a bug on the Charts tab (when all actions in a replay happened at the first iteration and there was hack in the replay).
  • Added new tips.

New in BWHF Agent 2.90 (Jan 5, 2010)

  • A new popup menu when right clicking on the player names on the Charts tab. In this menu you can open the direct profile page of the player on several web sites: BWHF Player profile, the iCCup Player profile, StarCraft Dream Player profile, Vile Gaming Player profile, Team Liquid Player profile, GosuGamers Player profile and the BWHF hacker reports page in case of a hacker.
  • A new setting on the charts tab: Zoom. With this you can zoom any chart type on the time axis. Green background draws your attention if zoom is activated.
  • If you open a replay on the charts tab, the names of reported hackers and custom listed players will be emphasized by different backgrounds. The names of players who have been reported as hackers will have red background (regardless if the player hacked in the replay), and those who are on your custom list will have yellow background. Tooltip text explains the coloring.
  • Random tips at the bottom of the window. Clicking on the tip will show another random tip.
  • Action list is resynced to the marker if its content changes (this applies to changing the action filter too).
  • Added detection for auto unit re-queue hack.
  • Added detection for a new variant of the delayed autogather/autotrain hack.
  • Fixed a bug which might give false hack alerts in case of corrupted replays.
  • Some other minor bugfix.